Player Matchup

Bastet
Bastet
MerumMerum
Bastet
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 217L
1,587 Elo+
Party 2
Terra
Terra
MikeWizbang
Terra
Level 84
God Stats
12W - 13L
1,537 SR
Queue Stats
59W - 48L
1,573 Elo+
Party 2
Ra
Ra
NosHead_
Ra
Level 159
God Stats
5W - 3L
1,268 SR
Queue Stats
40W - 42L
1,597 Elo+
Party 1
Nut
Nut
WaifuWaitress
Nut
Level 150
God Stats
2W - 1L
1,840 SR
Queue Stats
48W - 52L
1,479 Elo+
Party 2
Loki
Loki
Xstacy-Wars
Loki
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,597 Elo+
Party 1
Team Averages
Level 132
1,529 SR
1,567 Elo+

VS

Team Averages
Level 139
1,560 SR
1,496 Elo+
Chaac
Chaac
NuevoSierra
Chaac
Level 151
God Stats
4W - 1L
1,772 SR
Queue Stats
284W - 276L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
Peel4meDaddy
Ao Kuang
Level 129
God Stats
4W - 4L
1,472 SR
Queue Stats
126W - 122L
1,480 Elo+
Party 3
Scylla
Scylla
TakeThisPeel
Scylla
Level 159
God Stats
3W - 3L
1,507 SR
Queue Stats
137W - 140L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
WuK0ngg
Danzaburou
Level 122
God Stats
19W - 26L
1,470 SR
Queue Stats
238W - 240L
1,549 Elo+
Solo
Aphrodite
Aphrodite
gisellecpeach
Aphrodite
Level 136
God Stats
72W - 51L
1,579 SR
Queue Stats
304W - 303L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MerumMerum
Bastet
12
6 / 3 / 0
7,607
507
7,203
14,733
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
6,195
413
5,867
13,236
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 2 / 3
7,827
522
2,908
5,783
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 2
7,233
482
5,416
10,334
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 1
7,404
494
4,396
11,602
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
9,980
665
8,725
12,301
13,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Peel4meDaddy
Ao Kuang
14
2 / 4 / 1
7,743
516
5,908
13,953
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
15
2 / 0 / 2
8,986
599
9,479
4,227
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
WuK0ngg
Danzaburou
15
3 / 2 / 2
8,662
577
8,114
10,704
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
gisellecpeach
Aphrodite
13
2 / 0 / 5
8,357
557
4,192
5,991
3,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
16
16
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
MerumMerum
Bastet
6
3
0
2
L
1
4
2
0.5
L
0
2
3
0.75
W
7
1
1
7.5
W
Ao Kuang
Peel4meDaddy
Ao Kuang
2
4
1
0.63
W
Scylla
2
0
2
3
L
0
1
2
1
W
Danzaburou
WuK0ngg
Danzaburou
3
2
2
2
L
0
6
1
0.08
W
Aphrodite
gisellecpeach
Aphrodite
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
36,418
55,688
Taken
47,176
21,258
Mitigated
25,694
12,370
Healing
22,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
MerumMerum
Bastet
7,203
3,006
0
3,360
14,733
5,509
0
5,355
9,296
0
46,783
L
5,867
464
706
2,524
13,236
7,060
0
4,813
8,348
20,549
328
L
2,908
370
522
1,568
5,783
1,770
0
3,780
1,747
56,261
1,139
W
8,725
2,257
0
3,471
12,301
13,088
70
767
11,450
0
62,297
W
Ao Kuang
Peel4meDaddy
Ao Kuang
5,908
1,255
0
6,921
13,953
4,520
759
737
13,114
48,352
4,076
W
Scylla
9,479
1,375
0
1,337
4,227
1,536
205
1,162
2,919
67,121
791
L
5,416
3,351
0
3,255
10,334
2,979
0
4,028
6,196
0
57,088
W
Danzaburou
WuK0ngg
Danzaburou
8,114
1,375
0
2,126
10,704
3,511
540
3,182
6,984
0
67,150
L
4,396
1,295
0
435
11,602
3,940
0
1,984
9,604
0
48,885
W
Aphrodite
gisellecpeach
Aphrodite
4,192
709
3,790
4,567
5,991
3,039
261
1,649
3,955
26,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
43,728
449
Minions Killed
505
0
Camps Cleared
0
1,496,954
Distance Traveled
1,531,055
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,607
507
73
5
0
324,190
0
L
Terra
6,195
413
46
3
0
300,835
4
L
Ra
7,827
522
115
8
0
306,965
6
W
Chaac
9,980
665
105
7
0
276,299
5
W
Ao Kuang
7,743
516
101
7
0
331,185
0
W
Scylla
8,986
599
139
9
0
337,006
4
L
Nut
7,233
482
117
8
0
260,781
0
W
Danzaburou
8,662
577
112
7
0
282,352
1
L
Loki
7,404
494
98
7
0
304,183
5
W
Aphrodite
8,357
557
48
3
0
304,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role