Player Matchup

Hera
Hera
DarthChayane
Hera
Level 49
God Stats
9W - 7L
1,622 SR
Queue Stats
178W - 205L
1,409 Elo+
Party 2
Bastet
Bastet
DrKrueger700
Bastet
Level 51
God Stats
5W - 9L
1,406 SR
Queue Stats
45W - 66L
1,379 Elo+
Solo
Guan Yu
Guan Yu
Kanan7555
Guan Yu
Level 68
God Stats
4W - 10L
1,352 SR
Queue Stats
349W - 367L
1,382 Elo+
Party 2
Jing Wei
Jing Wei
Npc72435
Jing Wei
Level 37
God Stats
18W - 15L
1,555 SR
Queue Stats
157W - 180L
1,422 Elo+
Solo
Nu Wa
Nu Wa
freezing-car
Nu Wa
Level 66
God Stats
0W - 1L
1,675 SR
Queue Stats
83W - 60L
1,424 Elo+
Solo
Team Averages
Level 54
1,522 SR
1,403 Elo+

VS

Team Averages
Level 77
1,630 SR
1,444 Elo+
Fafnir
Fafnir
 
Fafnir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GosstyYT
Eset
Level 59
God Stats
4W - 1L
1,919 SR
Queue Stats
54W - 49L
1,416 Elo+
Party 1
Fenrir
Fenrir
Lindovert
Fenrir
Level 88
God Stats
24W - 18L
1,467 SR
Queue Stats
104W - 98L
1,494 Elo+
Solo
Skadi
Skadi
sniezna_pantera
Skadi
Level 125
God Stats
140W - 114L
1,567 SR
Queue Stats
279W - 267L
1,424 Elo+
Solo
Amaterasu
Amaterasu
vstupapi
Amaterasu
Level 69
God Stats
6W - 2L
1,698 SR
Queue Stats
78W - 80L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,148
439
6,270
5,940
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
1 / 6 / 2
6,288
449
5,241
13,265
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kanan7555
Guan Yu
11
0 / 3 / 1
5,663
405
2,749
12,407
7,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Npc72435
Jing Wei
12
2 / 5 / 0
7,139
510
7,096
10,193
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 3 / 0
7,099
507
6,256
4,982
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 5
7,313
522
3,733
9,222
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
14
2 / 2 / 3
8,418
601
3,255
5,522
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lindovert
Fenrir
15
12 / 1 / 4
8,698
621
8,509
11,927
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 1 / 5
7,195
514
9,023
6,475
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
vstupapi
Amaterasu
13
2 / 2 / 6
7,944
567
5,213
11,985
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
7
Kills
20
20
Deaths
7
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
5
4.5
L
2
3
0
0.67
L
Bastet
1
6
2
0.33
W
Eset
2
2
3
1.75
L
Guan Yu
Kanan7555
Guan Yu
0
3
1
0.17
W
Fenrir
Lindovert
Fenrir
12
1
4
14
L
Jing Wei
Npc72435
Jing Wei
2
5
0
0.4
L
2
3
0
0.67
W
2
1
5
4.5
W
Amaterasu
vstupapi
Amaterasu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
29,733
46,787
Taken
45,131
18,081
Mitigated
23,695
11,599
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,733
779
0
3,605
9,222
5,886
181
3,720
5,147
22,073
0
L
6,270
1,160
0
1,338
5,940
1,562
288
44
5,829
34,043
706
L
Bastet
5,241
1,905
0
3,008
13,265
4,542
25
1,859
11,026
0
33,711
W
Eset
3,255
342
110
1,110
5,522
1,066
228
3,590
1,932
51,659
510
L
Guan Yu
Kanan7555
Guan Yu
2,749
178
573
4,101
12,407
7,061
0
2,377
9,593
0
29,528
W
Fenrir
Lindovert
Fenrir
8,509
1,404
0
2,960
11,927
5,158
0
2,027
9,815
0
56,664
L
Jing Wei
Npc72435
Jing Wei
7,096
4,607
0
2,579
10,193
3,950
20
0
9,700
0
47,527
L
6,256
1,604
0
0
4,982
966
0
1,699
2,971
41,227
253
W
9,023
3,565
0
500
6,475
1,632
1,487
2,114
4,069
0
55,846
W
Amaterasu
vstupapi
Amaterasu
5,213
1,700
0
3,752
11,985
9,953
254
906
10,235
0
39,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
39,568
304
Minions Killed
417
0
Camps Cleared
0
1,248,572
Distance Traveled
1,269,569
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,313
522
28
2
0
250,873
0
L
Hera
6,148
439
55
4
0
198,235
0
L
Bastet
6,288
449
48
3
0
280,545
0
W
Eset
8,418
601
137
10
0
237,529
0
L
Guan Yu
5,663
405
46
3
0
281,916
2
W
Fenrir
8,698
621
71
5
0
318,410
0
L
Jing Wei
7,139
510
85
6
0
246,240
2
L
Nu Wa
7,099
507
70
5
0
241,636
6
W
Skadi
7,195
514
105
8
0
218,450
0
W
Amaterasu
7,944
567
76
5
0
244,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role