Player Matchup

Ra
Ra
LordFartquad628
Ra
Level 122
God Stats
1W - 0L
1,603 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
WhyTryG
Achilles
Level 116
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 2L
1,644 Elo+
Party 1
Aphrodite
Aphrodite
chillyb
Aphrodite
Level 39
God Stats
2W - 1L
1,302 SR
Queue Stats
32W - 11L
1,623 Elo+
Party 1
Team Averages
Level 92
1,404 SR
1,589 Elo+

VS

Team Averages
Level 31
1,442 SR
1,494 Elo+
Janus
Janus
CadeMP
Janus
Level 37
God Stats
13W - 24L
1,417 SR
Queue Stats
51W - 63L
1,457 Elo+
Party 2
Mercury
Mercury
RipToSkywalker
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,599 Elo+
Party 2
Jormungandr
Jormungandr
ShooterBlue
Jormungandr
Level 28
God Stats
3W - 12L
1,408 SR
Queue Stats
25W - 35L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 15
11,012
847
9,300
8,674
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
WhyTryG
Achilles
16
7 / 0 / 15
10,647
819
12,200
16,370
18,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Aphrodite
chillyb
Aphrodite
16
9 / 2 / 13
11,415
878
11,547
12,787
8,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CadeMP
Janus
15
5 / 4 / 0
10,157
781
14,543
9,316
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 4
8,148
627
4,831
14,499
6,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
ShooterBlue
Jormungandr
12
0 / 9 / 1
7,794
600
5,231
14,575
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
22
Kills
5
5
Deaths
22
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
CadeMP
Janus
5
4
0
1.25
W
6
3
15
4.5
L
0
9
4
0.22
L
Jormungandr
ShooterBlue
Jormungandr
0
9
1
0.06
W
Achilles
WhyTryG
Achilles
7
0
15
14.5
W
Aphrodite
chillyb
Aphrodite
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
24,605
37,831
Taken
38,390
30,456
Mitigated
13,650
20,443
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CadeMP
Janus
14,543
473
0
615
9,316
2,800
245
4,504
4,236
33,616
165
W
9,300
646
1,781
2,640
8,674
3,387
770
5,222
3,413
47,063
0
L
4,831
1,402
0
1,761
14,499
6,198
0
7,164
6,596
0
27,394
L
Jormungandr
ShooterBlue
Jormungandr
5,231
806
0
766
14,575
4,652
0
8,632
5,142
20,927
805
W
Achilles
WhyTryG
Achilles
12,200
1,891
0
2,978
16,370
18,661
155
7,967
8,375
0
23,584
W
Aphrodite
chillyb
Aphrodite
11,547
944
5,499
7,545
12,787
8,408
387
6,168
6,552
44,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
26,099
147
Minions Killed
123
0
Camps Cleared
0
856,750
Distance Traveled
658,050
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,157
781
59
5
0
220,331
0
W
Ra
11,012
847
69
5
0
275,957
2
L
Mercury
8,148
627
34
3
0
231,302
0
L
Jormungandr
7,794
600
30
2
0
206,417
0
W
Achilles
10,647
819
21
2
0
304,163
4
W
Aphrodite
11,415
878
57
4
0
276,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role