Player Matchup

Arachne
Arachne
FlatPup3677134
Arachne
Level 81
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 7L
1,033 Elo+
Solo
Surtr
Surtr
Lord Phenex3591
Surtr
Level 81
God Stats
7W - 4L
1,843 SR
Queue Stats
129W - 124L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
TNB Ziggy
Nu Wa
Level 154
God Stats
25W - 21L
1,700 SR
Queue Stats
548W - 559L
1,510 Elo+
Party 2
Team Averages
Level 105
1,755 SR
1,331 Elo+

VS

Team Averages
Level 93
1,768 SR
1,595 Elo+
Medusa
Medusa
Demons013
Medusa
Level 55
God Stats
357W - 58L
1,935 SR
Queue Stats
498W - 135L
1,810 Elo+
Solo
Sol
Sol
Hailure
Sol
Level 86
God Stats
3W - 3L
1,715 SR
Queue Stats
65W - 66L
1,517 Elo+
Party 1
Ymir
Ymir
Ysor
Ymir
Level 137
God Stats
3W - 3L
1,655 SR
Queue Stats
348W - 339L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,634
617
5,446
11,475
8,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
2 / 4 / 1
9,368
669
6,009
12,794
12,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
TNB Ziggy
Nu Wa
15
2 / 5 / 1
9,608
686
13,145
9,752
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Demons013
Medusa
16
7 / 4 / 6
11,784
842
10,956
12,464
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
17
6 / 0 / 4
11,423
816
8,332
5,740
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
Ysor
Ymir
17
2 / 0 / 12
10,648
761
8,762
15,425
13,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
15
15
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Demons013
Medusa
7
4
6
2.5
L
0
6
2
0.17
W
Sol
6
0
4
8
L
2
4
1
0.63
L
Nu Wa
TNB Ziggy
Nu Wa
2
5
1
0.5
W
Ymir
Ysor
Ymir
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
28,050
34,021
Taken
33,629
23,634
Mitigated
20,472
3,569
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Demons013
Medusa
10,956
4,229
0
5,531
12,464
4,530
884
3,883
8,271
0
76,787
L
5,446
4,102
0
962
11,475
8,058
0
5,025
6,438
0
28,918
W
Sol
8,332
3,238
0
2,344
5,740
1,958
2,105
1,186
4,381
57,791
5,819
L
6,009
2,062
0
1,835
12,794
12,485
0
8,586
4,208
916
29,092
L
Nu Wa
TNB Ziggy
Nu Wa
13,145
6,423
0
772
9,752
3,091
37
3,193
6,523
55,289
0
W
Ymir
Ysor
Ymir
8,762
1,829
0
2,675
15,425
13,984
0
7,167
7,596
31,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
33,855
179
Minions Killed
286
0
Camps Cleared
0
737,838
Distance Traveled
716,418
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,784
842
104
7
0
279,956
3
L
Arachne
8,634
617
39
3
0
243,342
0
W
Sol
11,423
816
132
9
0
219,579
0
L
Surtr
9,368
669
56
4
0
259,155
0
L
Nu Wa
9,608
686
84
6
0
235,341
0
W
Ymir
10,648
761
50
4
0
216,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role