Player Matchup

Janus
Janus
CadeMP
Janus
Level 37
God Stats
13W - 23L
1,396 SR
Queue Stats
51W - 60L
1,439 Elo+
Party 2
Da Ji
Da Ji
RipToSkywalker
Da Ji
Level 28
God Stats
1W - 0L
1,516 SR
Queue Stats
29W - 19L
1,582 Elo+
Party 2
Artemis
Artemis
ShooterBlue
Artemis
Level 28
God Stats
18W - 17L
1,468 SR
Queue Stats
25W - 35L
1,401 Elo+
Party 2
Team Averages
Level 31
1,460 SR
1,474 Elo+

VS

Team Averages
Level 138
1,543 SR
1,506 Elo+
Erlang Shen
Erlang Shen
Shadow ghost653
Erlang Shen
Level 98
God Stats
0W - 2L
1,293 SR
Queue Stats
528W - 528L
1,525 Elo+
Solo
Jing Wei
Jing Wei
TURTLE_OF_NITE
Jing Wei
Level 158
God Stats
4W - 2L
1,729 SR
Queue Stats
515W - 537L
1,501 Elo+
Party 1
Cerberus
Cerberus
f1sh98
Cerberus
Level 157
God Stats
13W - 11L
1,608 SR
Queue Stats
138W - 166L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CadeMP
Janus
12
2 / 1 / 7
7,541
754
6,314
4,702
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
9 / 0 / 3
9,175
918
7,464
7,427
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ShooterBlue
Artemis
13
1 / 2 / 9
7,647
765
6,324
6,402
1,805
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Shadow ghost653
Erlang Shen
10
0 / 4 / 3
6,305
631
1,997
9,520
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
11
2 / 3 / 1
7,039
704
5,151
5,444
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
f1sh98
Cerberus
10
1 / 5 / 1
6,445
645
4,926
9,337
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
CadeMP
Janus
2
1
7
5.5
W
9
0
3
10.5
L
Erlang Shen
Shadow ghost653
Erlang Shen
0
4
3
0.38
W
Artemis
ShooterBlue
Artemis
1
2
9
2.75
L
Jing Wei
2
3
1
0.83
L
Cerberus
f1sh98
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
12,074
18,531
Taken
24,301
8,446
Mitigated
12,385
2,918
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CadeMP
Janus
6,314
188
0
499
4,702
1,280
0
1,341
3,287
23,708
0
W
7,464
1,356
0
1,597
7,427
5,361
0
1,203
5,988
726
38,777
L
Erlang Shen
Shadow ghost653
Erlang Shen
1,997
680
0
1,916
9,520
5,810
0
3,169
6,344
0
11,818
W
Artemis
ShooterBlue
Artemis
6,324
2,588
0
822
6,402
1,805
1,283
2,091
4,185
0
18,637
L
Jing Wei
5,151
2,679
0
585
5,444
1,453
0
1,805
3,639
0
24,817
L
Cerberus
f1sh98
Cerberus
4,926
200
0
1,091
9,337
5,122
0
1,488
7,849
10,252
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
19,789
128
Minions Killed
97
0
Camps Cleared
0
546,124
Distance Traveled
519,362
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,541
754
34
3
0
181,372
0
W
Da Ji
9,175
918
74
7
0
199,799
0
L
Erlang Shen
6,305
631
20
2
0
162,829
0
W
Artemis
7,647
765
20
2
0
164,953
0
L
Jing Wei
7,039
704
57
6
0
185,265
0
L
Cerberus
6,445
645
20
2
0
171,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role