Player Matchup

Ra
Ra
Gold I
 
Ra
Gold I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
TheoryNS
Sylvanus
Gold II
Level 124
God Stats
5W - 2L
1,925 SR
Queue Stats
118W - 109L
1,623 MMR
Solo
Arachne
Arachne
Gold II
YoutubeYoBobby
Arachne
Gold II
Level 113
God Stats
145W - 120L
1,554 SR
Queue Stats
256W - 263L
1,666 MMR
Solo
Horus
Horus
Gold V
deathsname
Horus
Gold V
Level 147
God Stats
3W - 1L
1,905 SR
Queue Stats
14W - 11L
1,607 MMR
Solo
Danzaburou
Danzaburou
Gold II
nittsua
Danzaburou
Gold II
Level 145
God Stats
10W - 6L
1,623 SR
Queue Stats
93W - 89L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,701 SR
1,604 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,623 SR
1,635 MMR
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
BORNbyACCIDENT
Sun Wukong
Platinum V
Level 144
God Stats
14W - 4L
1,726 SR
Queue Stats
39W - 37L
1,604 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
BapeKin
Ao Kuang
Gold I
Level 65
God Stats
49W - 37L
1,626 SR
Queue Stats
185W - 181L
1,665 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
SmallAngryShark
Morgan Le Fay
Gold I
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 103L
1,663 MMR
Solo
Hades
Hades
Platinum II
YourOnlySavior
Hades
Platinum II
Level 149
God Stats
2W - 0L
1,762 SR
Queue Stats
94W - 82L
1,745 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 6 / 0
6,529
594
2,088
7,859
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TheoryNS
Sylvanus
7
1 / 6 / 1
5,360
487
3,422
12,771
8,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 2
6,392
581
2,743
8,700
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Horus
10
2 / 5 / 0
6,252
568
6,314
10,611
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
nittsua
Danzaburou
10
0 / 3 / 2
5,815
529
5,691
6,918
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Chang'eOdinThanatosCu Chulainn

VS

Bans
Nu WaCthulhuMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
6 / 1 / 5
7,316
665
7,859
6,021
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
BORNbyACCIDENT
Sun Wukong
12
3 / 2 / 2
7,045
640
6,901
10,882
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
BapeKin
Ao Kuang
12
8 / 1 / 4
7,334
667
4,988
8,491
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
SmallAngryShark
Morgan Le Fay
13
5 / 2 / 2
7,182
653
7,444
5,697
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 8
6,184
562
7,640
9,104
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
22
23
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
0
0.33
W
Chiron
 
Chiron
6
1
5
8.5
W
Sun Wukong
BORNbyACCIDENT
Sun Wukong
3
2
2
2
W
Ao Kuang
BapeKin
Ao Kuang
8
1
4
10
W
Morgan Le Fay
SmallAngryShark
Morgan Le Fay
5
2
2
3
L
Sylvanus
TheoryNS
Sylvanus
1
6
1
0.25
W
0
1
8
4
L
2
3
2
1
L
Horus
2
5
0
0.4
L
Danzaburou
nittsua
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,258
Damage
34,832
46,859
Taken
40,195
20,713
Mitigated
16,023
14,106
Healing
17,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,088
96
384
779
7,859
2,094
0
6,277
1,582
39,978
0
W
Chiron
 
Chiron
7,859
3,784
445
2,782
6,021
1,795
0
1,274
4,747
0
46,891
W
Sun Wukong
BORNbyACCIDENT
Sun Wukong
6,901
1,381
0
4,165
10,882
5,211
0
0
10,339
0
45,890
W
Ao Kuang
BapeKin
Ao Kuang
4,988
925
0
4,048
8,491
2,425
0
265
8,153
44,872
1,058
W
Morgan Le Fay
SmallAngryShark
Morgan Le Fay
7,444
325
0
665
5,697
1,823
0
1,037
4,494
50,240
1,034
L
Sylvanus
TheoryNS
Sylvanus
3,422
1,210
705
2,675
12,771
8,222
0
6,087
6,684
12,936
0
W
7,640
761
880
4,570
9,104
4,769
0
3,385
5,672
27,583
0
L
2,743
1,387
0
3,201
8,700
2,627
18
2,287
6,413
0
37,801
L
Horus
6,314
2,955
80
3,771
10,611
5,571
0
2,197
8,414
0
34,049
L
Danzaburou
nittsua
Danzaburou
5,691
2,536
0
2,511
6,918
2,199
0
3,045
3,873
0
46,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
35,061
312
Minions Killed
374
0
Camps Cleared
0
1,086,636
Distance Traveled
1,112,524
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,529
594
84
8
0
244,916
3
W
Chiron
7,316
665
81
7
0
218,582
0
W
Sun Wukong
7,045
640
80
7
0
204,621
6
W
Ao Kuang
7,334
667
76
7
0
259,928
0
W
Morgan Le Fay
7,182
653
94
9
0
209,399
0
L
Sylvanus
5,360
487
16
1
0
185,953
2
W
Hades
6,184
562
43
4
0
219,994
4
L
Arachne
6,392
581
68
6
0
246,260
3
L
Horus
6,252
568
67
6
0
205,956
0
L
Danzaburou
5,815
529
77
7
0
203,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role