Player Matchup

Fenrir
Fenrir
Broken-Penance
Fenrir
Level 127
God Stats
2W - 1L
1,483 SR
Queue Stats
69W - 80L
1,403 Elo+
Party 1
Ix Chel
Ix Chel
MoonCheebs
Ix Chel
Level 121
God Stats
1W - 4L
1,418 SR
Queue Stats
56W - 63L
1,400 Elo+
Party 1
Charon
Charon
TomiIsh-True
Charon
Level 78
God Stats
3W - 8L
1,490 SR
Queue Stats
55W - 60L
1,376 Elo+
Party 1
Team Averages
Level 109
1,464 SR
1,393 Elo+

VS

Team Averages
Level 100
1,627 SR
1,446 Elo+
Ah Puch
Ah Puch
DA AuDaCiTy3954
Ah Puch
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 46L
1,307 Elo+
Solo
Martichoras
Martichoras
DJYeeticus1
Martichoras
Level 125
God Stats
3W - 1L
1,582 SR
Queue Stats
73W - 61L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
fleecydemon451
Gilgamesh
Level 108
God Stats
4W - 2L
1,799 SR
Queue Stats
26W - 30L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,242
604
6,157
12,165
3,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
MoonCheebs
Ix Chel
12
3 / 7 / 0
8,259
688
7,122
12,535
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon
12
0 / 6 / 1
7,091
591
4,210
13,971
7,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
8,866
739
5,209
6,272
2,065
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
DJYeeticus1
Martichoras
17
8 / 0 / 12
11,692
974
16,829
9,026
4,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
fleecydemon451
Gilgamesh
15
10 / 1 / 9
10,440
870
10,625
13,096
10,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
21
21
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
3
2
9
3.75
W
Martichoras
DJYeeticus1
Martichoras
8
0
12
14
L
Ix Chel
MoonCheebs
Ix Chel
3
7
0
0.43
L
Charon
0
6
1
0.08
W
Gilgamesh
fleecydemon451
Gilgamesh
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,489
Damage
32,663
38,671
Taken
28,394
15,490
Mitigated
16,306
5,362
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,157
1,751
0
313
12,165
3,967
0
1,377
10,417
0
15,908
W
5,209
309
0
941
6,272
2,065
471
2,030
4,178
16,361
824
W
Martichoras
DJYeeticus1
Martichoras
16,829
4,936
0
4,133
9,026
4,193
606
4,794
3,906
0
70,147
L
Ix Chel
MoonCheebs
Ix Chel
7,122
790
1,296
1,854
12,535
3,789
33
2,070
10,312
31,656
873
L
Charon
4,210
625
85
1,814
13,971
7,734
0
1,759
11,778
20,036
0
W
Gilgamesh
fleecydemon451
Gilgamesh
10,625
3,103
0
2,291
13,096
10,048
926
3,673
9,009
0
33,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,592
Gold Earned
30,998
124
Minions Killed
151
0
Camps Cleared
0
610,380
Distance Traveled
665,631
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,242
604
35
3
0
209,916
6
W
Ah Puch
8,866
739
24
2
0
200,124
0
W
Martichoras
11,692
974
97
8
0
229,687
0
L
Ix Chel
8,259
688
67
6
0
199,700
2
L
Charon
7,091
591
22
2
0
200,764
0
W
Gilgamesh
10,440
870
30
3
0
235,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role