Player Matchup

Maui
Maui
Alvarado JJ
Maui
Level 117
God Stats
1W - 1L
1,367 SR
Queue Stats
17W - 17L
1,308 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Bluuurz
Kumbhakarna
Level 125
God Stats
1W - 0L
1,687 SR
Queue Stats
3W - 2L
1,294 Elo+
Party 2
Thanatos
Thanatos
CaptBallz69
Thanatos
Level 122
God Stats
10W - 8L
1,642 SR
Queue Stats
275W - 266L
1,517 Elo+
Solo
Danzaburou
Danzaburou
SquizySensei
Danzaburou
Level 127
God Stats
2W - 3L
1,183 SR
Queue Stats
79W - 86L
1,426 Elo+
Party 2
Cerberus
Cerberus
YungHamneck
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,292 Elo+
Party 2
Team Averages
Level 123
1,476 SR
1,367 Elo+

VS

Team Averages
Level 104
1,531 SR
1,448 Elo+
Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GooNHowler
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 242L
1,426 Elo+
Party 1
Kali
Kali
UncouthAlloy48
Kali
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 188L
1,389 Elo+
Solo
Medusa
Medusa
xXJammiesXx
Medusa
Level 124
God Stats
16W - 13L
1,654 SR
Queue Stats
592W - 613L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 16
8,770
877
6,978
13,780
13,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Bluuurz
Kumbhakarna
15
6 / 5 / 8
9,408
941
5,083
14,471
13,972
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
CaptBallz69
Thanatos
15
4 / 7 / 5
8,952
895
4,185
8,195
2,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Danzaburou
SquizySensei
Danzaburou
16
5 / 4 / 8
9,417
942
10,353
9,823
3,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
YungHamneck
Cerberus
15
3 / 6 / 8
9,335
934
6,597
14,712
12,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 3 / 12
9,542
954
10,896
7,592
4,008
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
16
6 / 7 / 6
8,760
876
12,399
12,978
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zhong Kui
GooNHowler
Zhong Kui
15
1 / 6 / 15
8,309
831
7,574
8,996
7,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 3
3,171
317
0
0
0
Medusa
18
11 / 5 / 10
9,993
999
12,573
9,581
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
72
20
Kills
26
27
Deaths
21
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
3
12
4.67
L
Pele
 
Pele
6
7
6
1.29
W
2
5
16
2
W
Kumbhakarna
Bluuurz
Kumbhakarna
6
5
8
2
W
Thanatos
CaptBallz69
Thanatos
4
7
5
0.93
L
Zhong Kui
GooNHowler
Zhong Kui
1
6
15
1.42
W
Danzaburou
SquizySensei
Danzaburou
5
4
8
2.25
L
0
0
3
1.5
W
Cerberus
YungHamneck
Cerberus
3
6
8
1.17
L
Medusa
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,196
Damage
43,442
60,981
Taken
39,147
46,595
Mitigated
20,642
13,466
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,896
466
527
2,730
7,592
4,008
0
3,562
4,030
25,792
0
L
Pele
 
Pele
12,399
2,077
92
2,256
12,978
5,060
424
6,102
6,876
0
23,888
W
6,978
746
863
1,578
13,780
13,545
273
4,633
9,147
15,254
0
W
Kumbhakarna
Bluuurz
Kumbhakarna
5,083
388
506
2,981
14,471
13,972
0
4,609
9,862
13,034
1,009
W
Thanatos
CaptBallz69
Thanatos
4,185
353
598
1,756
8,195
2,794
278
1,697
6,498
0
5,931
L
Zhong Kui
GooNHowler
Zhong Kui
7,574
719
348
1,135
8,996
7,692
0
3,636
5,360
14,300
159
W
Danzaburou
SquizySensei
Danzaburou
10,353
2,836
7
2,786
9,823
3,946
0
3,126
6,697
0
33,109
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
YungHamneck
Cerberus
6,597
504
39
2,352
14,712
12,338
0
4,405
10,307
14,623
589
L
Medusa
12,573
4,220
609
799
9,581
3,882
0
4,987
4,594
0
23,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,882
Gold Earned
39,775
129
Minions Killed
104
0
Camps Cleared
0
922,537
Distance Traveled
734,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,542
954
32
3
0
157,787
0
L
Pele
8,760
876
27
3
0
186,429
0
W
Maui
8,770
877
13
1
0
187,096
0
W
Kumbhakarna
9,408
941
19
2
0
187,577
0
W
Thanatos
8,952
895
3
0
0
190,191
0
L
Zhong Kui
8,309
831
17
2
0
178,139
0
W
Danzaburou
9,417
942
52
5
0
170,330
0
L
Kali
3,171
317
0
0
0
0
0
W
Cerberus
9,335
934
42
4
0
187,343
0
L
Medusa
9,993
999
28
3
0
212,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role