Player Matchup

Shiva
Shiva
LGN PunchIt
Shiva
Level 113
God Stats
3W - 1L
1,613 SR
Queue Stats
142W - 136L
1,443 Elo+
Party 2
Discordia
Discordia
MeliodasDragnSin
Discordia
Level 158
God Stats
4W - 4L
1,395 SR
Queue Stats
207W - 186L
1,502 Elo+
Party 2
Charybdis
Charybdis
Valrk
Charybdis
Level 125
God Stats
1W - 7L
1,433 SR
Queue Stats
78W - 79L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
elsmay
Cabrakan
Level 137
God Stats
2W - 4L
1,618 SR
Queue Stats
69W - 58L
1,543 Elo+
Party 1
Thor
Thor
wazamin
Thor
Level 214
God Stats
19W - 12L
1,688 SR
Queue Stats
194W - 174L
1,511 Elo+
Party 2
Team Averages
Level 149
1,549 SR
1,500 Elo+

VS

Team Averages
Level 130
1,532 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
ItsMechaJesus
Nemesis
Level 191
God Stats
2W - 4L
1,969 SR
Queue Stats
280W - 249L
1,502 Elo+
Solo
Vulcan
Vulcan
Slash897
Vulcan
Level 86
God Stats
1W - 1L
1,541 SR
Queue Stats
29W - 15L
1,468 Elo+
Solo
Chaac
Chaac
TrexSparky
Chaac
Level 87
God Stats
1W - 2L
1,192 SR
Queue Stats
249W - 226L
1,536 Elo+
Party 3
Ishtar
Ishtar
imtexasbaby
Ishtar
Level 101
God Stats
4W - 4L
1,456 SR
Queue Stats
114W - 97L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,294
521
10,158
14,403
10,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
13
3 / 3 / 3
7,732
552
6,700
7,494
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Valrk
Charybdis
12
0 / 2 / 1
6,327
452
3,201
8,510
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cabrakan
elsmay
Cabrakan
11
0 / 3 / 2
6,420
459
2,367
12,436
9,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
wazamin
Thor
13
6 / 2 / 1
7,676
548
6,232
11,009
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 7
5,917
423
6,619
8,766
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
16
9 / 2 / 3
8,339
596
9,809
10,817
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Slash897
Vulcan
13
1 / 5 / 3
7,342
524
4,185
7,890
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
3 / 1 / 3
8,499
607
7,871
13,256
9,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
13
2 / 1 / 4
7,404
529
8,988
6,242
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
15
15
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
7
3.5
W
Nemesis
9
2
3
5.25
L
1
5
0
0.2
L
Discordia
3
3
3
1.5
W
Vulcan
Slash897
Vulcan
1
5
3
0.5
W
Chaac
3
1
3
4.5
L
Charybdis
Valrk
Charybdis
0
2
1
0.25
L
Cabrakan
elsmay
Cabrakan
0
3
2
0.33
W
Ishtar
2
1
4
4
L
Thor
wazamin
Thor
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,658
Damage
37,472
53,852
Taken
46,971
27,408
Mitigated
23,673
13,722
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,619
400
0
2,306
8,766
5,034
0
2,201
6,361
20,732
0
W
Nemesis
9,809
4,318
0
844
10,817
4,255
0
1,216
9,537
0
65,757
L
10,158
2,952
41
3,949
14,403
10,406
16
757
13,598
0
59,912
L
Discordia
6,700
151
0
998
7,494
1,883
0
3,066
4,382
54,695
475
W
Vulcan
Slash897
Vulcan
4,185
154
0
0
7,890
2,375
116
3,566
3,920
55,639
0
W
Chaac
7,871
685
0
5,307
13,256
9,928
0
41
13,213
0
55,925
L
Charybdis
Valrk
Charybdis
3,201
1,636
0
2,741
8,510
2,360
0
1,030
7,184
0
46,934
L
Cabrakan
elsmay
Cabrakan
2,367
383
0
2,203
12,436
9,410
0
3,773
8,172
15,222
0
W
Ishtar
8,988
5,096
0
1,720
6,242
2,081
0
1,177
5,025
0
53,807
L
Thor
wazamin
Thor
6,232
1,487
0
3,790
11,009
3,349
0
1,282
9,591
0
49,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
37,501
418
Minions Killed
440
0
Camps Cleared
0
1,331,889
Distance Traveled
1,446,876
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,917
423
22
2
0
296,179
2
W
Nemesis
8,339
596
96
7
0
345,270
0
L
Shiva
7,294
521
93
7
0
252,282
0
L
Discordia
7,732
552
111
8
0
281,771
3
W
Vulcan
7,342
524
102
7
0
284,330
0
W
Chaac
8,499
607
111
8
0
261,916
0
L
Charybdis
6,327
452
97
7
0
244,588
0
L
Cabrakan
6,420
459
26
2
0
270,204
4
W
Ishtar
7,404
529
109
8
0
259,181
2
L
Thor
7,676
548
91
7
0
283,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role