Player Matchup

Medusa
Medusa
BunnyOkay
Medusa
Level 139
God Stats
9W - 6L
1,583 SR
Queue Stats
298W - 287L
1,464 Elo+
Party 1
Ares
Ares
Ns Goldenn
Ares
Level 106
God Stats
16W - 5L
1,735 SR
Queue Stats
142W - 143L
1,485 Elo+
Party 1
Scylla
Scylla
Partap365
Scylla
Level 61
God Stats
8W - 13L
1,432 SR
Queue Stats
121W - 144L
1,385 Elo+
Solo
Ne Zha
Ne Zha
ThatEdward
Ne Zha
Level 125
God Stats
3W - 6L
1,388 SR
Queue Stats
98W - 104L
1,444 Elo+
Solo
Osiris
Osiris
godlynathan
Osiris
Level 106
God Stats
38W - 14L
1,690 SR
Queue Stats
370W - 343L
1,469 Elo+
Solo
Team Averages
Level 107
1,566 SR
1,449 Elo+

VS

Team Averages
Level 94
1,596 SR
1,504 Elo+
Chronos
Chronos
CthulhuPotato
Chronos
Level 69
God Stats
24W - 22L
1,583 SR
Queue Stats
34W - 33L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
JokerXP420
Baron Samedi
Level 123
God Stats
0W - 2L
1,652 SR
Queue Stats
43W - 35L
1,487 Elo+
Party 2
Chaac
Chaac
LordVhardo
Chaac
Level 68
God Stats
12W - 9L
1,515 SR
Queue Stats
396W - 375L
1,506 Elo+
Solo
Artemis
Artemis
Tanneke
Artemis
Level 143
God Stats
10W - 10L
1,585 SR
Queue Stats
398W - 367L
1,558 Elo+
Solo
Cliodhna
Cliodhna
temp-921478
Cliodhna
Level 68
God Stats
5W - 5L
1,645 SR
Queue Stats
43W - 49L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BunnyOkay
Medusa
14
10 / 2 / 6
9,117
608
13,419
11,381
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
3 / 2 / 7
7,463
498
5,265
9,019
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Partap365
Scylla
14
2 / 5 / 2
8,564
571
2,685
6,454
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ThatEdward
Ne Zha
14
8 / 4 / 5
8,612
574
8,289
12,967
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
2 / 2 / 3
8,098
540
7,935
16,023
11,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
4 / 3 / 4
8,484
566
5,215
8,243
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
JokerXP420
Baron Samedi
10
0 / 6 / 3
6,479
432
6,639
12,418
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
14
5 / 3 / 0
8,569
571
11,286
15,951
21,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Tanneke
Artemis
11
1 / 7 / 3
7,045
470
5,044
10,986
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
temp-921478
Cliodhna
10
4 / 6 / 2
6,999
467
5,670
8,640
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
25
Kills
14
15
Deaths
25
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
BunnyOkay
Medusa
10
2
6
6.5
L
Chronos
4
3
4
2
L
Baron Samedi
JokerXP420
Baron Samedi
0
6
3
0.25
L
Chaac
5
3
0
1.67
W
3
2
7
3.25
W
Scylla
Partap365
Scylla
2
5
2
0.6
L
Artemis
Tanneke
Artemis
1
7
3
0.36
W
Ne Zha
ThatEdward
Ne Zha
8
4
5
2.63
W
Osiris
2
2
3
1.75
L
Cliodhna
temp-921478
Cliodhna
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,593
Damage
33,854
55,844
Taken
56,238
30,828
Mitigated
33,040
16,075
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BunnyOkay
Medusa
13,419
4,690
0
4,057
11,381
4,104
320
2,356
8,663
0
67,033
L
Chronos
5,215
1,282
0
2,000
8,243
2,388
217
470
7,773
51,086
1,278
L
Baron Samedi
JokerXP420
Baron Samedi
6,639
408
121
4,077
12,418
3,877
155
1,840
10,578
29,873
854
L
Chaac
11,286
1,517
0
8,202
15,951
21,407
0
1,939
14,012
0
54,216
W
5,265
409
168
953
9,019
7,175
0
1,627
7,047
18,367
990
W
Scylla
Partap365
Scylla
2,685
332
0
1,080
6,454
2,084
1,292
1,547
4,871
54,741
1,502
L
Artemis
Tanneke
Artemis
5,044
1,757
0
1,271
10,986
2,999
1,578
2,661
8,325
0
36,911
W
Ne Zha
ThatEdward
Ne Zha
8,289
3,002
0
2,274
12,967
5,640
0
3,176
9,709
0
46,665
W
Osiris
7,935
3,424
0
7,543
16,023
11,825
0
1,838
14,169
0
54,296
L
Cliodhna
temp-921478
Cliodhna
5,670
245
72
612
8,640
2,369
181
759
7,881
0
21,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
37,576
381
Minions Killed
325
0
Camps Cleared
0
1,503,130
Distance Traveled
1,367,649
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,117
608
96
6
0
301,412
2
L
Chronos
8,484
566
105
7
0
335,121
13
L
Baron Samedi
6,479
432
54
4
0
221,397
0
L
Chaac
8,569
571
81
5
0
294,203
2
W
Ares
7,463
498
20
1
0
281,793
0
W
Scylla
8,564
571
111
7
0
303,765
2
L
Artemis
7,045
470
48
3
0
250,935
0
W
Ne Zha
8,612
574
58
4
0
336,475
0
W
Osiris
8,098
540
96
6
0
279,685
0
L
Cliodhna
6,999
467
37
2
0
265,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role