Player Matchup

Zhong Kui
Zhong Kui
Flaredro
Zhong Kui
Level 121
God Stats
6W - 4L
1,649 SR
Queue Stats
19W - 19L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
PacoLeTaco
Gilgamesh
Level 105
God Stats
21W - 24L
1,464 SR
Queue Stats
21W - 24L
1,474 Elo+
Party 1
Bastet
Bastet
TThhunudnrun123
Bastet
Level 118
God Stats
2W - 2L
1,592 SR
Queue Stats
18W - 19L
1,574 Elo+
Party 1
Team Averages
Level 115
1,569 SR
1,521 Elo+

VS

Team Averages
Level 79
1,531 SR
1,538 Elo+
Sylvanus
Sylvanus
ChrisMayyah
Sylvanus
Level 105
God Stats
8W - 10L
1,520 SR
Queue Stats
147W - 136L
1,522 Elo+
Solo
Danzaburou
Danzaburou
Evacious
Danzaburou
Level 86
God Stats
40W - 40L
1,574 SR
Queue Stats
47W - 55L
1,491 Elo+
Solo
Thoth
Thoth
RacialAccident42
Thoth
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 78L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flaredro
Zhong Kui
16
2 / 2 / 11
10,360
797
12,058
11,321
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
PacoLeTaco
Gilgamesh
17
4 / 1 / 10
10,341
795
9,806
9,945
8,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
12 / 1 / 6
11,695
900
14,074
11,864
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChrisMayyah
Sylvanus
11
0 / 4 / 4
7,568
582
4,096
13,359
12,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Evacious
Danzaburou
12
0 / 9 / 3
8,064
620
5,916
14,607
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 1
9,648
742
10,647
11,894
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
3
4
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChrisMayyah
Sylvanus
0
4
4
0.5
L
Danzaburou
Evacious
Danzaburou
0
9
3
0.17
W
Zhong Kui
Flaredro
Zhong Kui
2
2
11
3.75
W
Gilgamesh
PacoLeTaco
Gilgamesh
4
1
10
9
L
3
5
1
0.7
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
20,659
33,130
Taken
39,860
19,303
Mitigated
20,735
12,739
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChrisMayyah
Sylvanus
4,096
388
1,784
3,159
13,359
12,284
0
4,698
8,242
9,428
0
L
Danzaburou
Evacious
Danzaburou
5,916
1,202
0
1,161
14,607
4,951
0
4,159
10,161
0
21,621
W
Zhong Kui
Flaredro
Zhong Kui
12,058
981
0
3,812
11,321
7,725
374
6,797
4,524
52,302
1,361
W
Gilgamesh
PacoLeTaco
Gilgamesh
9,806
2,021
326
3,205
9,945
8,239
204
3,771
6,174
369
39,258
L
10,647
180
90
1,362
11,894
3,500
0
2,936
8,454
41,392
588
W
14,074
2,766
0
5,396
11,864
3,339
458
4,550
7,314
0
54,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
25,280
228
Minions Killed
122
0
Camps Cleared
0
816,443
Distance Traveled
611,502
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,568
582
9
1
0
169,594
0
L
Danzaburou
8,064
620
46
4
0
212,930
0
W
Zhong Kui
10,360
797
100
8
0
257,194
0
W
Gilgamesh
10,341
795
52
4
0
280,186
0
L
Thoth
9,648
742
67
5
0
228,978
0
W
Bastet
11,695
900
76
6
0
279,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role