Player Matchup

Chaac
Chaac
AmatoTTV
Chaac
Level 187
God Stats
7W - 4L
1,507 SR
Queue Stats
258W - 228L
1,580 Elo+
Party 1
Poseidon
Poseidon
ITzReallyDevin
Poseidon
Level 109
God Stats
6W - 9L
1,428 SR
Queue Stats
119W - 123L
1,482 Elo+
Party 1
Bacchus
Bacchus
PureDaddy
Bacchus
Level 79
God Stats
2W - 0L
1,630 SR
Queue Stats
3W - 2L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
pokemybuttpls
Nu Wa
Level 87
God Stats
27W - 12L
1,581 SR
Queue Stats
98W - 98L
1,459 Elo+
Party 1
Ullr
Ullr
yeaistream
Ullr
Level 48
God Stats
2W - 2L
1,439 SR
Queue Stats
57W - 63L
1,500 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,515 Elo+

VS

Team Averages
Level 128
1,509 SR
1,526 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
BluePhoenix5421
Charon
Level 148
God Stats
1W - 2L
1,732 SR
Queue Stats
6W - 6L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Duhjayy_
Jing Wei
Level 164
God Stats
59W - 53L
1,544 SR
Queue Stats
1,185W - 1,075L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Smerfasaurus
Cthulhu
Level 92
God Stats
17W - 18L
1,463 SR
Queue Stats
215W - 209L
1,536 Elo+
Party 2
Neith
Neith
icecreammman
Neith
Level 127
God Stats
0W - 3L
1,308 SR
Queue Stats
105W - 104L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmatoTTV
Chaac
12
6 / 0 / 2
7,215
722
8,342
7,664
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
12
4 / 1 / 2
6,084
608
5,481
7,329
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PureDaddy
Bacchus
9
1 / 2 / 4
5,624
562
4,560
6,146
4,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 1
5,979
598
2,864
4,079
1,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 5
5,624
562
5,010
7,201
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 2 / 2
5,034
503
3,985
6,270
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 3
5,170
517
4,208
8,907
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Duhjayy_
Jing Wei
9
2 / 4 / 2
5,148
515
4,670
8,596
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Smerfasaurus
Cthulhu
9
0 / 5 / 1
5,073
507
3,066
8,639
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 0
6,603
660
2,835
4,328
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
6
6
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
2
1
W
Chaac
AmatoTTV
Chaac
6
0
2
7
L
1
2
3
1.25
L
Jing Wei
Duhjayy_
Jing Wei
2
4
2
0.75
W
Poseidon
4
1
2
5
W
Bacchus
PureDaddy
Bacchus
1
2
4
1.5
L
Cthulhu
Smerfasaurus
Cthulhu
0
5
1
0.1
L
2
0
0
2
W
0
1
1
0.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
18,764
32,419
Taken
36,740
16,262
Mitigated
16,430
11,630
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,985
402
0
1,154
6,270
1,938
0
2,194
4,076
28,588
0
W
Chaac
AmatoTTV
Chaac
8,342
1,348
0
2,984
7,664
6,422
0
3,175
4,489
156
49,060
L
4,208
733
0
2,180
8,907
4,406
0
3,811
5,096
13,038
1,218
L
Jing Wei
Duhjayy_
Jing Wei
4,670
3,154
0
2,390
8,596
2,658
0
3,651
4,945
0
34,557
W
Poseidon
5,481
1,068
0
4,626
7,329
1,858
0
2,161
5,168
45,417
1,130
W
Bacchus
PureDaddy
Bacchus
4,560
257
109
887
6,146
4,916
256
2,502
3,644
17,412
252
L
Cthulhu
Smerfasaurus
Cthulhu
3,066
152
0
1,340
8,639
6,176
0
472
8,167
27,284
370
L
2,835
596
0
2,222
4,328
1,252
0
2,899
1,429
0
53,879
W
2,864
624
0
826
4,079
1,005
0
695
3,384
40,822
1,198
W
5,010
2,383
0
2,198
7,201
2,061
684
2,088
5,113
0
30,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
27,028
311
Minions Killed
302
0
Camps Cleared
0
1,082,979
Distance Traveled
1,011,780
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,034
503
57
6
0
214,952
0
W
Chaac
7,215
722
77
8
0
205,961
0
L
Charon
5,170
517
15
2
0
208,844
5
L
Jing Wei
5,148
515
63
6
0
200,455
1
W
Poseidon
6,084
608
79
8
0
247,478
0
W
Bacchus
5,624
562
22
2
0
226,057
0
L
Cthulhu
5,073
507
71
7
0
194,653
0
L
Neith
6,603
660
96
10
0
192,876
0
W
Nu Wa
5,979
598
79
8
0
206,728
0
W
Ullr
5,624
562
54
5
0
196,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role