Player Matchup

Janus
Janus
GumbaJookiba
Janus
Level 126
God Stats
3W - 3L
1,367 SR
Queue Stats
127W - 126L
1,437 Elo+
Party 1
Loki
Loki
GutsySoild22198
Loki
Level 65
God Stats
0W - 4L
1,131 SR
Queue Stats
115W - 119L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
MummRaaaaa
Cthulhu
Level 68
God Stats
10W - 10L
1,480 SR
Queue Stats
238W - 244L
1,474 Elo+
Solo
Apollo
Apollo
Spolerface
Apollo
Level 155
God Stats
2W - 5L
1,133 SR
Queue Stats
219W - 214L
1,501 Elo+
Solo
Surtr
Surtr
XxReaper15xX6
Surtr
Level 89
God Stats
5W - 12L
1,322 SR
Queue Stats
57W - 47L
1,468 Elo+
Party 1
Team Averages
Level 101
1,287 SR
1,470 Elo+

VS

Team Averages
Level 126
1,577 SR
1,472 Elo+
Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
David94392
Medusa
Level 50
God Stats
5W - 9L
1,351 SR
Queue Stats
134W - 130L
1,399 Elo+
Solo
Nu Wa
Nu Wa
Eteban10
Nu Wa
Level 124
God Stats
5W - 11L
1,549 SR
Queue Stats
85W - 89L
1,450 Elo+
Solo
Artio
Artio
exenorate-wrath
Artio
Level 182
God Stats
3W - 1L
1,836 SR
Queue Stats
150W - 141L
1,484 Elo+
Solo
Mercury
Mercury
waddlesman
Mercury
Level 131
God Stats
3W - 1L
1,647 SR
Queue Stats
84W - 89L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,242
515
8,416
9,127
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 2
7,907
494
5,219
13,527
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MummRaaaaa
Cthulhu
13
3 / 4 / 7
7,937
496
8,377
13,949
8,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Apollo
Spolerface
Apollo
15
5 / 7 / 3
9,130
571
6,743
14,940
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 3
8,296
519
8,159
15,087
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 1 / 2
8,799
550
8,482
10,846
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
David94392
Medusa
16
3 / 6 / 4
8,708
544
9,066
11,059
4,692
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Eteban10
Nu Wa
16
8 / 2 / 4
9,799
612
13,813
9,735
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 8
9,556
597
10,167
16,809
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
waddlesman
Mercury
14
3 / 5 / 8
8,012
501
6,220
11,365
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
16
Kills
24
24
Deaths
16
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
1
2
6
W
Medusa
David94392
Medusa
3
6
4
0.83
W
Nu Wa
Eteban10
Nu Wa
8
2
4
5
L
3
5
2
0.8
L
3
5
2
0.8
L
Cthulhu
MummRaaaaa
Cthulhu
3
4
7
1.63
L
Apollo
Spolerface
Apollo
5
7
3
0.93
L
2
3
3
1.17
W
5
2
8
4.5
W
Mercury
waddlesman
Mercury
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,914
Damage
47,748
66,630
Taken
59,814
32,025
Mitigated
33,496
14,910
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,482
2,091
0
4,913
10,846
8,826
284
1,144
9,222
0
57,227
W
Medusa
David94392
Medusa
9,066
4,574
0
0
11,059
4,692
341
3,218
7,841
0
71,796
W
Nu Wa
Eteban10
Nu Wa
13,813
3,279
0
250
9,735
2,914
1,425
3,081
6,420
72,495
1,735
L
8,416
215
0
1,270
9,127
2,738
0
5,683
3,396
56,526
0
L
5,219
1,336
0
4,012
13,527
3,938
0
3,594
9,752
0
49,799
L
Cthulhu
MummRaaaaa
Cthulhu
8,377
849
65
3,362
13,949
8,998
160
3,944
9,960
29,283
0
L
Apollo
Spolerface
Apollo
6,743
4,426
0
2,958
14,940
5,014
447
7,375
7,520
0
55,466
L
8,159
2,736
0
3,243
15,087
11,337
5
2,761
11,459
906
46,928
W
10,167
466
411
7,464
16,809
13,445
250
5,656
10,652
36,266
1,085
W
Mercury
waddlesman
Mercury
6,220
2,178
0
2,948
11,365
3,619
0
3,327
7,693
0
38,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,512
Gold Earned
44,874
368
Minions Killed
426
0
Camps Cleared
0
1,517,208
Distance Traveled
1,566,211
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,799
550
103
6
0
300,191
7
W
Medusa
8,708
544
99
6
0
297,850
1
W
Nu Wa
9,799
612
109
7
0
296,287
0
L
Janus
8,242
515
93
6
0
288,295
0
L
Loki
7,907
494
73
5
0
340,860
0
L
Cthulhu
7,937
496
25
2
0
295,805
2
L
Apollo
9,130
571
95
6
0
295,940
3
L
Surtr
8,296
519
82
5
0
296,308
0
W
Artio
9,556
597
53
3
0
321,158
0
W
Mercury
8,012
501
62
4
0
350,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role