Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
Acnxlxgia
Sol
Gold IV
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,543 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
MetaIsForLosers
Sun Wukong
Gold III
Level 37
God Stats
50W - 33L
1,597 SR
Queue Stats
208W - 190L
1,674 MMR
Solo
Nu Wa
Nu Wa
Platinum V
SeekNDestroy-ice
Nu Wa
Platinum V
Level 196
God Stats
3W - 1L
1,676 SR
Queue Stats
336W - 339L
1,690 MMR
Solo
Mulan
Mulan
Platinum V
diegoxlpz
Mulan
Platinum V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 122L
1,715 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,555 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,605 SR
1,656 MMR
Neith
Neith
Gold II
AssAssIn009707
Neith
Gold II
Level 89
God Stats
3W - 2L
1,768 SR
Queue Stats
74W - 67L
1,655 MMR
Party 3
Cthulhu
Cthulhu
Gold II
ErikStifler
Cthulhu
Gold II
Level 83
God Stats
1W - 2L
1,526 SR
Queue Stats
37W - 29L
1,676 MMR
Party 1
Bake Kujira
Bake Kujira
Gold V
Goonsforhire22
Bake Kujira
Gold V
Level 107
God Stats
0W - 1L
1,612 SR
Queue Stats
20W - 16L
1,652 MMR
Party 3
Mercury
Mercury
Gold I
IDemonzZ1995
Mercury
Gold I
Level 67
God Stats
8W - 11L
1,628 SR
Queue Stats
155W - 164L
1,676 MMR
Party 1
Scylla
Scylla
Gold II
TheoryNS
Scylla
Gold II
Level 124
God Stats
1W - 3L
1,489 SR
Queue Stats
118W - 109L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 3
6,495
464
4,555
8,915
5,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 1
7,480
534
3,269
5,589
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
MetaIsForLosers
Sun Wukong
14
6 / 3 / 1
9,318
666
8,602
13,363
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 2 / 6
9,035
645
14,730
7,765
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
diegoxlpz
Mulan
15
8 / 0 / 4
8,471
605
10,884
10,023
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
The MorriganMedusaCu Chulainn

VS

Bans
AnhurIx ChelThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,221
516
5,109
7,239
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ErikStifler
Cthulhu
12
2 / 6 / 1
7,774
555
8,437
14,599
10,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bake Kujira
Goonsforhire22
Bake Kujira
11
1 / 4 / 3
6,146
439
5,401
13,044
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
IDemonzZ1995
Mercury
15
2 / 3 / 4
7,890
564
4,716
12,740
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
TheoryNS
Scylla
14
2 / 6 / 0
7,729
552
4,040
9,067
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
22
Kills
9
9
Deaths
22
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
3
0.75
W
1
2
1
0.75
L
2
3
2
1
L
Cthulhu
ErikStifler
Cthulhu
2
6
1
0.42
L
Bake Kujira
Goonsforhire22
Bake Kujira
1
4
3
0.63
L
Mercury
IDemonzZ1995
Mercury
2
3
4
1.33
W
Sun Wukong
MetaIsForLosers
Sun Wukong
6
3
1
2.17
W
7
2
6
5
L
Scylla
TheoryNS
Scylla
2
6
0
0.33
W
Mulan
diegoxlpz
Mulan
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,040
Damage
27,703
45,655
Taken
56,689
19,993
Mitigated
24,464
16,775
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,555
1,540
0
2,798
8,915
5,140
0
3,420
5,455
0
16,314
W
3,269
1,460
0
2,373
5,589
1,272
535
610
4,979
50,532
10,450
L
5,109
1,636
0
3,064
7,239
1,725
0
2,201
5,038
0
43,131
L
Cthulhu
ErikStifler
Cthulhu
8,437
943
122
2,140
14,599
10,726
356
3,064
11,471
45,067
2,502
L
Bake Kujira
Goonsforhire22
Bake Kujira
5,401
1,723
0
2,505
13,044
5,701
0
3,423
9,615
34,773
0
L
Mercury
IDemonzZ1995
Mercury
4,716
2,855
0
1,283
12,740
4,232
0
3,819
8,885
0
68,797
W
Sun Wukong
MetaIsForLosers
Sun Wukong
8,602
2,892
0
4,271
13,363
7,309
0
6,597
6,766
0
64,983
W
14,730
1,941
0
1,665
7,765
2,125
1,443
3,309
4,212
57,268
272
L
Scylla
TheoryNS
Scylla
4,040
375
0
450
9,067
2,080
0
4,859
4,170
54,044
759
W
Mulan
diegoxlpz
Mulan
10,884
2,292
0
5,668
10,023
4,147
0
2,983
6,912
0
64,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
36,760
440
Minions Killed
421
0
Camps Cleared
0
1,372,366
Distance Traveled
1,378,882
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,495
464
30
2
0
200,436
1
W
Sol
7,480
534
96
7
0
284,019
1
L
Neith
7,221
516
74
5
0
209,918
0
L
Cthulhu
7,774
555
78
6
0
258,461
0
L
Bake Kujira
6,146
439
47
3
0
298,911
0
L
Mercury
7,890
564
113
8
0
352,415
0
W
Sun Wukong
9,318
666
121
9
0
284,399
0
W
Nu Wa
9,035
645
91
7
0
267,982
0
L
Scylla
7,729
552
109
8
0
259,177
2
W
Mulan
8,471
605
102
7
0
335,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role