Player Matchup

Thanatos
Thanatos
CydriaasChair
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,489 Elo+
Party 1
Vamana
Vamana
ivnlul
Vamana
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,520 Elo+
Party 1
Hachiman
Hachiman
kiitaaa
Hachiman
Level 7
God Stats
3W - 4L
1,683 SR
Queue Stats
9W - 9L
1,582 Elo+
Party 1
Charon
Charon
lou1ee
Charon
Level 120
God Stats
1W - 0L
1,315 SR
Queue Stats
23W - 17L
1,511 Elo+
Party 1
Hel
Hel
ursuccubusgf
Hel
Level 68
God Stats
1W - 1L
1,305 SR
Queue Stats
15W - 10L
1,546 Elo+
Party 1
Team Averages
Level 52
1,461 SR
1,530 Elo+

VS

Team Averages
Level 14
1,432 SR
1,356 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FakeDeathPol
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,554 Elo+
Solo
Chernobog
Chernobog
Fofucus
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,014 Elo+
Solo
Apollo
Apollo
Foot Toy
Apollo
Level 13
God Stats
3W - 17L
1,161 SR
Queue Stats
3W - 17L
1,170 Elo+
Solo
Hercules
Hercules
OsoMaduro6
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CydriaasChair
Thanatos
16
5 / 2 / 7
9,701
970
9,611
7,532
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
ivnlul
Vamana
15
8 / 0 / 5
10,001
1,000
12,000
8,735
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hachiman
kiitaaa
Hachiman
15
0 / 1 / 9
9,173
917
2,725
3,264
1,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
lou1ee
Charon
16
4 / 0 / 9
10,339
1,034
5,423
6,071
5,301
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 4
8,973
897
1,410
1,563
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 3 / 0
7,777
778
1,847
7,159
3,233
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 8 / 0
7,400
740
3,279
8,308
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Fofucus
Chernobog
14
0 / 8 / 1
8,058
806
2,561
11,379
3,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Foot Toy
Apollo
9
0 / 0 / 0
5,445
545
0
0
0
Hercules
OsoMaduro6
Hercules
13
3 / 0 / 0
8,259
826
6,898
7,876
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
3
3
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
Thanatos
CydriaasChair
Thanatos
5
2
7
4.25
L
0
8
0
0
L
Chernobog
Fofucus
Chernobog
0
8
1
0.06
L
Apollo
Foot Toy
Apollo
0
0
0
0
L
Hercules
OsoMaduro6
Hercules
3
0
0
3
W
Vamana
ivnlul
Vamana
8
0
5
10.5
W
Hachiman
kiitaaa
Hachiman
0
1
9
4.5
W
Charon
lou1ee
Charon
4
0
9
8.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,169
Damage
14,585
27,165
Taken
34,722
17,756
Mitigated
13,806
11,884
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,847
189
109
1,003
7,159
3,233
0
2,114
4,869
11,620
0
W
Thanatos
CydriaasChair
Thanatos
9,611
1,949
0
5,240
7,532
2,816
968
1,216
6,252
0
23,025
L
3,279
316
166
599
8,308
2,982
0
2,480
5,560
12,436
0
L
Chernobog
Fofucus
Chernobog
2,561
1,183
10
925
11,379
3,682
0
1,012
10,121
0
20,722
L
Apollo
Foot Toy
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
OsoMaduro6
Hercules
6,898
2,369
0
2,851
7,876
3,909
0
1,227
6,478
0
19,457
W
Vamana
ivnlul
Vamana
12,000
5,336
0
1,242
8,735
7,980
454
1,697
7,038
0
27,857
W
Hachiman
kiitaaa
Hachiman
2,725
1,680
0
688
3,264
1,154
1,239
332
2,932
0
19,332
W
Charon
lou1ee
Charon
5,423
534
1,233
1,443
6,071
5,301
1,091
1,275
4,796
28,483
0
W
1,410
165
1,535
503
1,563
505
2,168
542
1,021
15,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
36,939
209
Minions Killed
127
0
Camps Cleared
0
998,904
Distance Traveled
597,636
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,777
778
31
3
0
126,120
3
W
Thanatos
9,701
970
36
4
0
221,194
0
L
Ra
7,400
740
25
3
0
134,890
0
L
Chernobog
8,058
806
38
4
0
162,693
3
L
Apollo
5,445
545
0
0
0
0
0
L
Hercules
8,259
826
33
3
0
173,933
0
W
Vamana
10,001
1,000
31
3
0
215,620
0
W
Hachiman
9,173
917
49
5
0
180,883
0
W
Charon
10,339
1,034
41
4
0
194,938
0
W
Hel
8,973
897
52
5
0
186,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role