Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Eset
Eset
Bronze III
BoyZofSchiltz
Eset
Bronze III
Level 122
God Stats
3W - 3L
1,577 SR
Queue Stats
14W - 8L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
TerpLover
Ganesha
Bronze III
Level 128
God Stats
7W - 3L
1,506 SR
Queue Stats
14W - 8L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver II
Thоrfinn
Danzaburou
Silver II
Level 121
God Stats
16W - 9L
1,500 SR
Queue Stats
171W - 146L
1,500 MMR
Solo
Susano
Susano
Gold II
goateee--
Susano
Gold II
Level 89
God Stats
30W - 23L
1,564 SR
Queue Stats
65W - 64L
1,503 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,529 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,544 SR
1,510 MMR
Horus
Horus
Gold II
 
Horus
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold IV
E3TREmi
Ra
Gold IV
Level 97
God Stats
8W - 12L
1,542 SR
Queue Stats
61W - 68L
1,516 MMR
Solo
Chronos
Chronos
Gold V
PelesDaddy
Chronos
Gold V
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,515 MMR
Solo
Fenrir
Fenrir
Gold I
teeUNO
Fenrir
Gold I
Level 127
God Stats
8W - 8L
1,679 SR
Queue Stats
215W - 219L
1,602 MMR
Party 1
King Arthur
King Arthur
Silver III
temp-009136247
King Arthur
Silver III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 0 / 0
10,367
648
11,365
13,911
18,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 2 / 5
9,500
594
12,288
7,766
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
TerpLover
Ganesha
14
1 / 0 / 13
9,053
566
3,979
7,901
8,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Thоrfinn
Danzaburou
16
6 / 3 / 3
10,263
641
12,390
11,542
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Susano
goateee--
Susano
18
10 / 0 / 7
10,068
629
12,478
12,105
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
TyrThanatosChang'eVulcanCharybdis

VS

Bans
MulanGilgameshAgniOdinLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 9 / 0
6,496
406
4,350
18,409
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
0 / 7 / 2
7,140
446
5,053
10,607
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
PelesDaddy
Chronos
13
2 / 6 / 0
7,745
484
7,235
13,961
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
teeUNO
Fenrir
12
1 / 4 / 2
7,023
439
5,657
13,852
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
temp-009136247
King Arthur
12
0 / 4 / 0
6,863
429
8,599
15,895
12,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
30
Kills
5
5
Deaths
30
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
L
Horus
 
Horus
2
9
0
0.22
W
8
2
5
5.25
L
0
7
2
0.14
L
Chronos
PelesDaddy
Chronos
2
6
0
0.33
W
Ganesha
TerpLover
Ganesha
1
0
13
7.5
W
Danzaburou
Thоrfinn
Danzaburou
6
3
3
2.5
W
Susano
goateee--
Susano
10
0
7
13.5
L
Fenrir
teeUNO
Fenrir
1
4
2
0.5
L
King Arthur
temp-009136247
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,500
Damage
30,894
53,225
Taken
72,724
39,009
Mitigated
31,563
12,420
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,365
2,512
0
5,994
13,911
18,572
630
0
13,911
9,395
70,476
L
Horus
 
Horus
4,350
2,274
228
2,029
18,409
7,357
0
6,748
11,614
0
23,648
W
12,288
1,677
619
594
7,766
2,545
790
1,106
6,398
69,052
278
L
5,053
292
326
3,084
10,607
2,643
0
5,000
5,607
53,059
357
L
Chronos
PelesDaddy
Chronos
7,235
3,256
0
1,129
13,961
4,115
0
290
13,671
53,916
647
W
Ganesha
TerpLover
Ganesha
3,979
728
275
2,612
7,901
8,089
476
2,100
5,525
23,824
0
W
Danzaburou
Thоrfinn
Danzaburou
12,390
4,572
0
1,951
11,542
4,553
343
6,149
5,393
0
85,678
W
Susano
goateee--
Susano
12,478
3,633
0
375
12,105
5,250
0
2,272
9,437
0
91,857
L
Fenrir
teeUNO
Fenrir
5,657
1,656
0
4,621
13,852
4,683
0
4,135
9,621
0
50,009
L
King Arthur
temp-009136247
King Arthur
8,599
890
0
1,711
15,895
12,765
0
2,122
12,649
0
46,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,251
Gold Earned
35,267
556
Minions Killed
416
0
Camps Cleared
0
1,565,754
Distance Traveled
1,471,113
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,367
648
135
8
0
287,645
1
L
Horus
6,496
406
33
2
0
278,634
3
W
Eset
9,500
594
146
9
0
292,995
0
L
Ra
7,140
446
103
6
0
286,073
0
L
Chronos
7,745
484
113
7
0
276,760
2
W
Ganesha
9,053
566
6
0
0
324,115
1
W
Danzaburou
10,263
641
143
9
0
292,578
0
W
Susano
10,068
629
126
8
0
368,421
0
L
Fenrir
7,023
439
92
6
0
351,154
0
L
King Arthur
6,863
429
75
5
0
278,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role