Player Matchup

Neith
Neith
Angeliana
Neith
Level 69
God Stats
78W - 73L
1,510 SR
Queue Stats
160W - 160L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CLERICTURTLE
Cu Chulainn
Level 84
God Stats
9W - 8L
1,523 SR
Queue Stats
151W - 149L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
bluefire2ashes
Nu Wa
Level 84
God Stats
100W - 90L
1,515 SR
Queue Stats
151W - 152L
1,476 Elo+
Party 2
Team Averages
Level 79
1,516 SR
1,480 Elo+

VS

Team Averages
Level 119
1,657 SR
1,460 Elo+
Nut
Nut
 
Nut
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
jah_has_entered_
Thoth
Level 69
God Stats
1W - 1L
1,738 SR
Queue Stats
29W - 32L
1,436 Elo+
Party 1
Hercules
Hercules
xZaiaku
Hercules
Level 148
God Stats
0W - 2L
1,733 SR
Queue Stats
55W - 66L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angeliana
Neith
14
5 / 2 / 4
8,848
804
10,151
11,004
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
CLERICTURTLE
Cu Chulainn
13
1 / 1 / 3
7,875
716
6,665
9,772
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 5
8,510
774
9,877
6,984
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
2 / 2 / 2
7,810
710
6,724
9,193
4,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 4
7,343
668
4,560
7,291
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xZaiaku
Hercules
12
3 / 3 / 1
7,877
716
10,388
15,925
11,717
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
5
5
Deaths
11
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
2
2
1.5
W
Neith
Angeliana
Neith
5
2
4
3.5
W
Cu Chulainn
CLERICTURTLE
Cu Chulainn
1
1
3
2.5
W
4
2
5
3.25
L
0
6
4
0.33
L
Hercules
xZaiaku
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
21,672
27,760
Taken
32,409
12,171
Mitigated
18,202
8,915
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,724
3,132
0
3,292
9,193
4,687
0
2,503
6,595
0
27,410
W
Neith
Angeliana
Neith
10,151
5,086
0
5,168
11,004
4,177
1,058
1,147
9,637
0
32,935
W
Cu Chulainn
CLERICTURTLE
Cu Chulainn
6,665
839
0
2,453
9,772
6,035
0
1,403
8,133
0
23,554
W
9,877
1,432
0
1,294
6,984
1,959
458
1,308
5,398
32,008
188
L
4,560
91
0
0
7,291
1,798
0
3,568
3,707
23,326
0
L
Hercules
xZaiaku
Hercules
10,388
3,226
0
3,721
15,925
11,717
0
3,805
12,026
0
30,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
23,030
137
Minions Killed
126
0
Camps Cleared
0
613,639
Distance Traveled
562,458
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,810
710
37
3
0
172,512
0
W
Neith
8,848
804
49
4
0
180,673
0
W
Cu Chulainn
7,875
716
45
4
0
228,234
0
W
Nu Wa
8,510
774
43
4
0
204,732
0
L
Thoth
7,343
668
50
5
0
184,447
1
L
Hercules
7,877
716
39
4
0
205,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role