Player Matchup

Danzaburou
Danzaburou
Cherudon
Danzaburou
Level 148
God Stats
0W - 1L
1,584 SR
Queue Stats
15W - 16L
1,574 Elo+
Party 2
Horus
Horus
Dartanyan614
Horus
Level 129
God Stats
8W - 10L
1,528 SR
Queue Stats
20W - 28L
1,528 Elo+
Solo
Ra
Ra
DegenerateLex
Ra
Level 149
God Stats
15W - 30L
1,596 SR
Queue Stats
23W - 46L
1,501 Elo+
Party 2
Team Averages
Level 142
1,569 SR
1,534 Elo+

VS

Team Averages
Level 118
1,638 SR
1,570 Elo+
Atlas
Atlas
ALAUDI1
Atlas
Level 96
God Stats
19W - 9L
1,764 SR
Queue Stats
49W - 45L
1,576 Elo+
Party 1
Scylla
Scylla
ALEKZRM20
Scylla
Level 128
God Stats
6W - 1L
1,794 SR
Queue Stats
92W - 71L
1,601 Elo+
Party 1
Bellona
Bellona
Milenko420816
Bellona
Level 129
God Stats
3W - 2L
1,357 SR
Queue Stats
190W - 186L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cherudon
Danzaburou
11
0 / 5 / 3
6,691
669
4,196
8,629
3,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 4
7,579
758
5,471
8,575
7,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 2
8,124
812
4,582
7,529
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ALAUDI1
Atlas
11
1 / 4 / 6
6,995
700
7,723
9,319
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
ALEKZRM20
Scylla
15
4 / 1 / 4
8,503
850
7,034
3,103
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
13
3 / 1 / 5
7,863
786
6,179
6,428
5,677
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
8
8
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
ALAUDI1
Atlas
1
4
6
1
W
Scylla
ALEKZRM20
Scylla
4
1
4
6
L
Danzaburou
Cherudon
Danzaburou
0
5
3
0.3
L
2
1
4
4
L
4
2
2
2.5
W
Bellona
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
20,936
24,733
Taken
18,850
13,668
Mitigated
13,663
8,225
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ALAUDI1
Atlas
7,723
2,402
0
636
9,319
7,095
0
1,965
7,090
14,568
1,298
W
Scylla
ALEKZRM20
Scylla
7,034
677
0
775
3,103
891
240
1,027
1,948
42,686
706
L
Danzaburou
Cherudon
Danzaburou
4,196
1,412
0
1,709
8,629
3,336
0
4,770
3,150
0
26,973
L
5,471
2,190
1,112
2,128
8,575
7,455
104
3,324
4,661
0
10,843
L
4,582
263
1,243
2,033
7,529
2,877
170
5,302
1,790
36,909
0
W
Bellona
6,179
1,323
0
1,022
6,428
5,677
140
1,039
5,182
0
19,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
23,361
140
Minions Killed
140
0
Camps Cleared
0
572,249
Distance Traveled
579,749
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,995
700
15
2
0
191,190
1
W
Scylla
8,503
850
100
10
0
195,811
1
L
Danzaburou
6,691
669
39
4
0
180,869
0
L
Horus
7,579
758
16
2
0
187,208
0
L
Ra
8,124
812
85
9
0
204,172
1
W
Bellona
7,863
786
25
3
0
192,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role