Player Matchup

Athena
Athena
AwayFade
Athena
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 74L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
Kullen1555
Ah Puch
Level 88
God Stats
7W - 7L
1,692 SR
Queue Stats
181W - 184L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Morosequasar616
Tsukuyomi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 130L
1,474 Elo+
Party 3
Thor
Thor
ReleDily
Thor
Level 43
God Stats
5W - 5L
1,350 SR
Queue Stats
244W - 234L
1,491 Elo+
Solo
Cupid
Cupid
abeprime
Cupid
Level 69
God Stats
2W - 2L
1,434 SR
Queue Stats
84W - 92L
1,431 Elo+
Party 3
Team Averages
Level 83
1,495 SR
1,486 Elo+

VS

Team Averages
Level 79
1,401 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TheShuggler
Scylla
Level 68
God Stats
0W - 3L
1,198 SR
Queue Stats
179W - 226L
1,523 Elo+
Party 2
Olorun
Olorun
Un_Pepino_Peludo
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Solo
Discordia
Discordia
V1bezzzz
Discordia
Level 102
God Stats
0W - 1L
1,308 SR
Queue Stats
13W - 20L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
ebanarce13
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AwayFade
Athena
14
3 / 4 / 16
8,445
845
5,173
11,227
12,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Kullen1555
Ah Puch
17
13 / 2 / 11
10,871
1,087
18,028
8,030
3,197
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Morosequasar616
Tsukuyomi
15
3 / 3 / 13
8,752
875
8,426
8,882
5,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
14
5 / 4 / 13
8,838
884
6,723
11,511
7,971
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
abeprime
Cupid
15
3 / 1 / 8
8,781
878
6,713
7,017
2,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 4 / 5
8,595
860
10,726
9,148
3,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
12
0 / 6 / 7
7,213
721
4,237
7,249
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

12
0 / 7 / 7
6,942
694
2,080
11,025
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
V1bezzzz
Discordia
13
3 / 5 / 4
8,379
838
6,936
6,829
2,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ebanarce13
Cthulhu
15
6 / 5 / 2
8,962
896
6,618
12,996
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
27
Kills
12
14
Deaths
27
61
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
5
1.38
W
Athena
AwayFade
Athena
3
4
16
2.75
W
Ah Puch
Kullen1555
Ah Puch
13
2
11
9.25
W
Tsukuyomi
Morosequasar616
Tsukuyomi
3
3
13
3.17
W
Thor
5
4
13
2.88
L
Scylla
0
6
7
0.58
L
0
7
7
0.5
L
Discordia
V1bezzzz
Discordia
3
5
4
1
W
Cupid
abeprime
Cupid
3
1
8
7
L
Cthulhu
ebanarce13
Cthulhu
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
30,597
46,667
Taken
47,247
31,580
Mitigated
26,888
16,279
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,726
1,674
0
815
9,148
3,653
0
6,679
2,469
27,239
0
W
Athena
AwayFade
Athena
5,173
776
0
0
11,227
12,781
0
6,476
4,751
7,077
0
W
Ah Puch
Kullen1555
Ah Puch
18,028
914
931
3,467
8,030
3,197
589
5,576
2,454
31,792
0
W
Tsukuyomi
Morosequasar616
Tsukuyomi
8,426
1,125
944
2,171
8,882
5,142
373
6,269
2,613
0
19,482
W
Thor
6,723
363
1,831
1,801
11,511
7,971
653
6,776
4,735
0
13,704
L
Scylla
4,237
429
1,616
417
7,249
2,703
0
2,766
4,483
13,840
614
L
2,080
476
521
1,840
11,025
4,639
0
4,841
6,184
5,318
0
L
Discordia
V1bezzzz
Discordia
6,936
223
578
899
6,829
2,395
0
3,826
3,003
11,836
0
W
Cupid
abeprime
Cupid
6,713
2,726
2,407
2,727
7,017
2,489
3,209
5,195
1,822
0
23,809
L
Cthulhu
ebanarce13
Cthulhu
6,618
201
331
1,369
12,996
13,498
0
5,089
7,907
12,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
40,091
120
Minions Killed
97
0
Camps Cleared
0
1,007,244
Distance Traveled
894,064
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,595
860
38
4
0
186,101
0
W
Athena
8,445
845
1
0
0
222,111
0
W
Ah Puch
10,871
1,087
39
4
0
187,123
0
W
Tsukuyomi
8,752
875
24
2
0
212,230
0
W
Thor
8,838
884
15
2
0
189,468
0
L
Scylla
7,213
721
21
2
0
173,963
0
L
Olorun
6,942
694
6
1
0
172,357
0
L
Discordia
8,379
838
20
2
0
170,608
0
W
Cupid
8,781
878
41
4
0
196,312
0
L
Cthulhu
8,962
896
12
1
0
191,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role