Player Matchup

Merlin
Merlin
Alexblazn420
Merlin
Level 155
God Stats
21W - 16L
1,572 SR
Queue Stats
141W - 134L
1,575 Elo+
Solo
Sylvanus
Sylvanus
cwpcon3
Sylvanus
Level 163
God Stats
1W - 2L
1,397 SR
Queue Stats
141W - 149L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
lulugodz
Hun Batz
Level 156
God Stats
15W - 6L
1,742 SR
Queue Stats
161W - 165L
1,458 Elo+
Party 1
Team Averages
Level 158
1,571 SR
1,505 Elo+

VS

Team Averages
Level 144
1,581 SR
1,498 Elo+
Merlin
Merlin
BlasterFluff
Merlin
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,466 Elo+
Party 2
Geb
Geb
MartyredMessiah
Geb
Level 157
God Stats
165W - 100L
1,651 SR
Queue Stats
386W - 406L
1,502 Elo+
Solo
Horus
Horus
SkooklyDookly
Horus
Level 141
God Stats
23W - 21L
1,591 SR
Queue Stats
186W - 181L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 1 / 0
5,345
594
531
1,320
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
cwpcon3
Sylvanus
13
1 / 2 / 1
6,557
729
3,958
10,021
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
lulugodz
Hun Batz
11
1 / 7 / 1
6,496
722
4,406
10,536
5,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 1 / 5
7,852
872
5,988
4,436
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 7
6,958
773
3,122
9,537
6,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 5
8,184
909
9,006
5,904
2,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
0
0
W
Merlin
4
1
5
6.5
W
1
1
7
4.5
W
4
0
5
6.5
L
Sylvanus
cwpcon3
Sylvanus
1
2
1
0.75
L
Hun Batz
lulugodz
Hun Batz
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,895
Damage
18,116
21,877
Taken
19,877
12,969
Mitigated
9,847
5,438
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
531
80
0
250
1,320
381
0
678
642
5,693
0
W
Merlin
5,988
435
0
876
4,436
1,442
395
751
3,601
22,623
0
W
3,122
0
0
1,635
9,537
6,185
304
2,542
6,639
19,667
693
W
9,006
3,850
336
1,195
5,904
2,220
443
774
4,910
0
29,945
L
Sylvanus
cwpcon3
Sylvanus
3,958
764
1,136
3,385
10,021
7,275
0
4,475
5,503
20,214
0
L
Hun Batz
lulugodz
Hun Batz
4,406
781
0
667
10,536
5,313
0
3,759
6,708
0
21,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
22,994
82
Minions Killed
124
0
Camps Cleared
0
354,540
Distance Traveled
557,855
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,345
594
17
2
0
46,214
0
W
Merlin
7,852
872
50
6
0
177,831
0
W
Geb
6,958
773
18
2
0
198,955
0
W
Horus
8,184
909
56
6
0
181,069
0
L
Sylvanus
6,557
729
39
4
0
156,701
1
L
Hun Batz
6,496
722
26
3
0
151,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role