Player Matchup

Ullr
Ullr
Dandinfig
Ullr
Level 127
God Stats
2W - 4L
1,362 SR
Queue Stats
45W - 43L
1,540 Elo+
Party 1
Sobek
Sobek
DubyaKey
Sobek
Level 108
God Stats
2W - 4L
1,335 SR
Queue Stats
90W - 77L
1,553 Elo+
Party 1
Hercules
Hercules
Hyuhdaddy
Hercules
Level 124
God Stats
0W - 1L
1,831 SR
Queue Stats
62W - 65L
1,468 Elo+
Party 1
Awilix
Awilix
StonedKorean
Awilix
Level 320
God Stats
21W - 11L
1,538 SR
Queue Stats
246W - 112L
1,696 Elo+
Party 3
Poseidon
Poseidon
xXlAsianManlXx
Poseidon
Level 193
God Stats
6W - 3L
1,744 SR
Queue Stats
241W - 165L
1,666 Elo+
Party 3
Team Averages
Level 174
1,562 SR
1,584 Elo+

VS

Team Averages
Level 142
1,584 SR
1,575 Elo+
Hachiman
Hachiman
Celebrasdir
Hachiman
Level 144
God Stats
2W - 0L
1,746 SR
Queue Stats
217W - 188L
1,609 Elo+
Party 2
Anubis
Anubis
CulBorson
Anubis
Level 125
God Stats
12W - 5L
1,642 SR
Queue Stats
205W - 183L
1,572 Elo+
Solo
Cliodhna
Cliodhna
Roxoviolet
Cliodhna
Level 129
God Stats
11W - 16L
1,518 SR
Queue Stats
457W - 455L
1,597 Elo+
Solo
Hercules
Hercules
hectorino626
Hercules
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,501 Elo+
Solo
Nox
Nox
sgtshamrock122
Nox
Level 153
God Stats
4W - 2L
1,511 SR
Queue Stats
196W - 173L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 2 / 7
8,414
526
6,990
10,339
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
DubyaKey
Sobek
14
1 / 7 / 4
8,066
504
6,115
15,997
14,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Hyuhdaddy
Hercules
9
0 / 12 / 6
6,985
437
3,595
18,964
9,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
17
6 / 5 / 9
9,753
610
12,768
14,220
4,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
17
8 / 2 / 2
10,456
654
12,926
6,659
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Celebrasdir
Hachiman
15
7 / 4 / 5
9,872
617
10,212
11,376
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
CulBorson
Anubis
16
7 / 5 / 5
10,243
640
10,288
9,320
4,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Roxoviolet
Cliodhna
15
3 / 4 / 9
8,566
535
6,148
14,600
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
hectorino626
Hercules
16
10 / 3 / 3
10,450
653
15,736
17,916
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 16
8,702
544
6,158
13,326
11,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
16
Kills
28
28
Deaths
16
28
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Celebrasdir
Hachiman
7
4
5
2.38
W
Anubis
CulBorson
Anubis
7
5
5
1.9
L
Ullr
1
2
7
2.25
L
Sobek
DubyaKey
Sobek
1
7
4
0.43
L
Hercules
Hyuhdaddy
Hercules
0
12
6
0.25
W
Cliodhna
Roxoviolet
Cliodhna
3
4
9
1.88
L
Awilix
6
5
9
2.1
W
Hercules
hectorino626
Hercules
10
3
3
3.83
W
1
0
16
9
L
Poseidon
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,394
Damage
48,542
66,179
Taken
66,538
34,029
Mitigated
37,854
10,609
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Celebrasdir
Hachiman
10,212
6,546
0
2,508
11,376
4,162
175
1,210
10,051
0
69,053
W
Anubis
CulBorson
Anubis
10,288
200
0
3,398
9,320
4,008
124
3,562
5,504
78,655
264
L
Ullr
6,990
2,805
0
701
10,339
3,360
0
1,476
8,814
0
58,605
L
Sobek
DubyaKey
Sobek
6,115
568
0
4,398
15,997
14,668
0
939
14,205
38,139
0
L
Hercules
Hyuhdaddy
Hercules
3,595
805
922
2,461
18,964
9,520
0
5,901
12,960
0
11,446
W
Cliodhna
Roxoviolet
Cliodhna
6,148
331
0
6,170
14,600
4,469
65
3,911
10,347
0
66,901
L
Awilix
12,768
4,656
0
928
14,220
4,957
0
5,423
8,743
0
75,166
W
Hercules
hectorino626
Hercules
15,736
5,579
0
7,475
17,916
13,485
152
6,763
10,011
0
65,098
W
6,158
846
0
2,032
13,326
11,730
32
1,873
11,227
24,765
740
L
Poseidon
12,926
2,874
0
1,199
6,659
1,524
83
2,242
4,314
81,619
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
47,833
473
Minions Killed
478
0
Camps Cleared
0
1,637,983
Distance Traveled
1,625,603
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,872
617
112
7
0
305,067
0
W
Anubis
10,243
640
136
9
0
302,066
3
L
Ullr
8,414
526
98
6
0
326,206
0
L
Sobek
8,066
504
80
5
0
291,970
0
L
Hercules
6,985
437
10
1
0
308,349
2
W
Cliodhna
8,566
535
102
6
0
382,691
0
L
Awilix
9,753
610
108
7
0
340,658
0
W
Hercules
10,450
653
97
6
0
281,995
2
W
Nox
8,702
544
31
2
0
353,784
2
L
Poseidon
10,456
654
177
11
0
370,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role