Player Matchup

Gilgamesh
Gilgamesh
Bronze I
MANTZZZ
Gilgamesh
Bronze I
Level 106
God Stats
7W - 6L
1,222 SR
Queue Stats
144W - 171L
513 MMR
Solo
Ix Chel
Ix Chel
Silver III
Sav Stoner
Ix Chel
Silver III
Level 171
God Stats
3W - 3L
1,338 SR
Queue Stats
13W - 27L
1,058 MMR
Party 1
Da Ji
Da Ji
Bronze II
Witchoriiaa
Da Ji
Bronze II
Level 105
God Stats
1W - 5L
1,376 SR
Queue Stats
79W - 132L
352 MMR
Solo
Neith
Neith
Silver I
l0w3ndgr00ve5
Neith
Silver I
Level 107
God Stats
17W - 19L
1,596 SR
Queue Stats
509W - 515L
1,183 MMR
Solo
Loki
Loki
Silver II
xTR4UxFACIAL
Loki
Silver II
Level 171
God Stats
4W - 2L
1,819 SR
Queue Stats
64W - 83L
1,265 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,470 SR
874 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 165
1,544 SR
1,191 MMR
Cernunnos
Cernunnos
Bronze I
 
Cernunnos
Bronze I
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
ThePowah
Chaac
Gold V
Level 145
God Stats
17W - 17L
1,588 SR
Queue Stats
68W - 79L
1,191 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Tlove27
Kumbhakarna
Silver IV
Level 148
God Stats
47W - 64L
1,450 SR
Queue Stats
89W - 112L
800 MMR
Solo
Kukulkan
Kukulkan
Silver II
smurf233
Kukulkan
Silver II
Level 188
God Stats
8W - 5L
1,682 SR
Queue Stats
134W - 161L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MANTZZZ
Gilgamesh
8
0 / 6 / 1
4,940
494
4,064
11,071
4,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Sav Stoner
Ix Chel
10
0 / 1 / 0
5,436
544
1,176
3,758
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
3,775
378
105
1,530
346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,504
550
3,364
5,434
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 0
5,809
581
3,697
7,097
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
JanusBellonaThanatosKaliAthena

VS

Bans
PoseidonAwilixMulanCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 1 / 1
6,207
621
3,469
4,922
1,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
 
Bastet
11
0 / 1 / 3
5,961
596
2,247
7,824
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
ThePowah
Chaac
11
5 / 1 / 2
6,844
684
6,690
8,274
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Tlove27
Kumbhakarna
10
1 / 0 / 4
6,514
651
2,489
5,820
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
smurf233
Kukulkan
11
2 / 0 / 0
6,558
656
1,524
2,011
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Bastet
 
Bastet
0
1
3
1.5
L
Gilgamesh
MANTZZZ
Gilgamesh
0
6
1
0.08
L
Ix Chel
Sav Stoner
Ix Chel
0
1
0
0
W
Chaac
ThePowah
Chaac
5
1
2
6
W
Kumbhakarna
Tlove27
Kumbhakarna
1
0
4
3
L
0
1
0
0
L
0
1
1
0.5
W
Kukulkan
smurf233
Kukulkan
2
0
0
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,406
Damage
16,419
28,890
Taken
28,851
11,145
Mitigated
12,223
9,582
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,469
1,588
0
941
4,922
1,930
320
0
4,922
0
40,390
W
Bastet
 
Bastet
2,247
695
0
4,053
7,824
2,291
0
368
7,417
0
36,903
L
Gilgamesh
MANTZZZ
Gilgamesh
4,064
701
0
2,148
11,071
4,835
0
1,142
9,929
0
21,787
L
Ix Chel
Sav Stoner
Ix Chel
1,176
105
0
633
3,758
1,387
0
1,372
2,386
35,075
0
W
Chaac
ThePowah
Chaac
6,690
1,206
0
3,327
8,274
4,432
1,043
275
7,460
0
39,610
W
Kumbhakarna
Tlove27
Kumbhakarna
2,489
384
0
2,640
5,820
2,929
430
610
5,210
17,994
831
L
105
48
0
0
1,530
346
0
428
1,102
0
2,205
L
3,364
1,444
0
3,173
5,434
2,449
0
859
4,575
0
36,591
W
Kukulkan
smurf233
Kukulkan
1,524
106
0
321
2,011
641
0
229
1,782
45,303
165
L
3,697
953
0
3,628
7,097
2,128
0
239
6,858
0
39,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
32,084
275
Minions Killed
318
0
Camps Cleared
0
834,790
Distance Traveled
1,001,713
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,207
621
78
8
0
151,531
0
W
Bastet
5,961
596
69
7
0
232,306
0
L
Gilgamesh
4,940
494
47
5
0
182,253
0
L
Ix Chel
5,436
544
81
8
0
187,988
2
W
Chaac
6,844
684
66
7
0
230,806
0
W
Kumbhakarna
6,514
651
21
2
0
200,181
4
L
Da Ji
3,775
378
6
1
0
43,887
0
L
Neith
5,504
550
67
7
0
183,973
0
W
Kukulkan
6,558
656
84
8
0
186,889
0
L
Loki
5,809
581
74
7
0
236,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role