Player Matchup

Geb
Geb
Diamond II
 
Geb
Diamond II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum IV
FPSOldRocket
Thanatos
Platinum IV
Level 148
God Stats
3W - 4L
1,476 SR
Queue Stats
148W - 143L
1,841 MMR
Solo
Ra
Ra
Masters
Frierеn
Ra
Masters
Level 145
God Stats
7W - 4L
1,441 SR
Queue Stats
186W - 116L
2,212 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
miiguuelcosta
Danzaburou
Diamond III
Level 81
God Stats
7W - 4L
1,678 SR
Queue Stats
111W - 78L
2,155 MMR
Solo
Ravana
Ravana
Platinum II
АгентЛунтик
Ravana
Platinum II
Level 107
God Stats
2W - 0L
1,737 SR
Queue Stats
34W - 23L
2,018 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,566 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,570 SR
1,932 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond III
Giga-Rat
Poseidon
Diamond III
Level 106
God Stats
3W - 1L
1,798 SR
Queue Stats
252W - 241L
2,195 MMR
Solo
Neith
Neith
Platinum III
TrickZProject
Neith
Platinum III
Level 158
God Stats
0W - 2L
1,337 SR
Queue Stats
266W - 256L
1,876 MMR
Solo
Vulcan
Vulcan
Diamond II
movedbrun02
Vulcan
Diamond II
Level 159
God Stats
7W - 9L
1,625 SR
Queue Stats
263W - 230L
2,373 MMR
Solo
Odin
Odin
Platinum V
temp-304151
Odin
Platinum V
Level 154
God Stats
158W - 118L
1,592 SR
Queue Stats
239W - 241L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 8
4,751
679
2,350
5,119
1,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
FPSOldRocket
Thanatos
7
1 / 2 / 4
4,061
580
3,271
5,578
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 0 / 2
5,646
807
6,114
3,323
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
miiguuelcosta
Danzaburou
9
2 / 0 / 0
5,578
797
3,884
3,479
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 1 / 0
5,356
765
3,965
3,201
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Da JiNu WaChang'e

VS

Bans
ShivaAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 3 / 1
3,933
562
2,882
9,316
4,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Giga-Rat
Poseidon
8
2 / 3 / 0
4,427
632
2,177
5,303
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,537
505
1,422
2,778
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
8
0 / 4 / 1
4,141
592
2,120
4,364
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
4,721
674
965
5,349
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
8
4
L
Artio
 
Artio
0
3
1
0.17
W
Thanatos
FPSOldRocket
Thanatos
1
2
4
1.5
W
6
0
2
7
L
Poseidon
Giga-Rat
Poseidon
2
3
0
0.67
L
0
1
0
0
W
Danzaburou
miiguuelcosta
Danzaburou
2
0
0
2
L
Vulcan
0
4
1
0.13
L
1
2
0
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
9,566
20,700
Taken
27,110
6,260
Mitigated
10,824
11,883
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,350
620
896
1,657
5,119
1,699
0
1,939
3,086
11,241
1,457
L
Artio
 
Artio
2,882
600
80
2,799
9,316
4,629
0
2,782
6,406
11,603
0
W
Thanatos
FPSOldRocket
Thanatos
3,271
719
0
4,483
5,578
1,376
0
2,198
3,364
0
19,639
W
6,114
1,547
165
1,591
3,323
1,076
0
2,029
1,172
41,591
0
L
Poseidon
Giga-Rat
Poseidon
2,177
393
0
550
5,303
1,179
0
2,820
2,337
21,719
0
L
1,422
709
0
798
2,778
602
0
147
2,631
0
18,802
W
Danzaburou
miiguuelcosta
Danzaburou
3,884
1,947
0
1,871
3,479
923
428
781
2,698
0
41,482
L
Vulcan
2,120
36
0
195
4,364
1,136
0
2,203
1,980
25,505
0
L
965
508
0
1,320
5,349
3,278
0
0
5,349
456
21,553
W
3,965
966
0
1,220
3,201
1,186
0
57
3,144
0
31,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,392
Gold Earned
20,759
285
Minions Killed
184
0
Camps Cleared
0
761,179
Distance Traveled
681,993
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,751
679
30
4
0
165,232
2
L
Artio
3,933
562
3
0
0
146,003
0
W
Thanatos
4,061
580
42
6
0
168,634
0
W
Ra
5,646
807
86
12
0
155,008
2
L
Poseidon
4,427
632
49
7
0
178,841
0
L
Neith
3,537
505
30
4
0
100,108
0
W
Danzaburou
5,578
797
69
10
0
130,246
0
L
Vulcan
4,141
592
59
8
0
149,931
0
L
Odin
4,721
674
43
6
0
107,110
0
W
Ravana
5,356
765
58
8
0
142,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role