Player Matchup

Danzaburou
Danzaburou
DaemonDrew
Danzaburou
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 123L
1,603 Elo+
Solo
Surtr
Surtr
EnVyNephilim
Surtr
Level 193
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 50L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
RealWeeaboo
Hou Yi
Level 139
God Stats
2W - 0L
1,704 SR
Queue Stats
22W - 12L
1,648 Elo+
Party 1
Charon
Charon
TheeNortherner
Charon
Level 120
God Stats
2W - 3L
1,321 SR
Queue Stats
39W - 39L
1,558 Elo+
Party 1
Cupid
Cupid
dynamite45
Cupid
Level 177
God Stats
2W - 1L
1,511 SR
Queue Stats
194W - 211L
1,526 Elo+
Party 2
Team Averages
Level 156
1,507 SR
1,564 Elo+

VS

Team Averages
Level 114
1,625 SR
1,551 Elo+
Jormungandr
Jormungandr
Ajsadowski22
Jormungandr
Level 153
God Stats
3W - 3L
1,879 SR
Queue Stats
864W - 891L
1,514 Elo+
Solo
Cupid
Cupid
ImIckBicky
Cupid
Level 119
God Stats
4W - 6L
1,487 SR
Queue Stats
238W - 199L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
borkinator117
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,554 Elo+
Party 3
He Bo
He Bo
costey13
He Bo
Level 110
God Stats
1W - 1L
1,757 SR
Queue Stats
59W - 46L
1,565 Elo+
Party 3
Lancelot
Lancelot
dylfin64
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaemonDrew
Danzaburou
16
5 / 3 / 15
9,445
859
11,391
12,460
5,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 16
8,753
796
6,892
13,416
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
16
10 / 2 / 11
10,290
935
13,440
8,384
3,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
2 / 3 / 19
10,483
953
12,390
14,047
15,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
17
6 / 3 / 14
10,121
920
12,850
10,271
4,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ajsadowski22
Jormungandr
16
3 / 6 / 9
9,803
891
12,293
19,226
25,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
17
3 / 3 / 10
9,469
861
11,673
10,690
4,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
borkinator117
Gilgamesh
17
6 / 3 / 11
9,287
844
9,088
14,419
14,981
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

He Bo
costey13
He Bo
14
2 / 7 / 13
8,363
760
12,226
9,176
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
dylfin64
Lancelot
13
3 / 6 / 5
8,301
755
5,665
10,567
5,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
25
Kills
17
17
Deaths
25
75
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ajsadowski22
Jormungandr
3
6
9
1.25
W
Danzaburou
DaemonDrew
Danzaburou
5
3
15
4.17
W
2
6
16
1.67
L
Cupid
3
3
10
2.67
W
Hou Yi
10
2
11
7.75
W
2
3
19
3.83
L
Gilgamesh
borkinator117
Gilgamesh
6
3
11
3.83
L
He Bo
costey13
He Bo
2
7
13
1.21
L
Lancelot
dylfin64
Lancelot
3
6
5
0.92
W
Cupid
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
50,945
58,578
Taken
64,078
42,689
Mitigated
53,618
17,643
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ajsadowski22
Jormungandr
12,293
872
741
3,155
19,226
25,071
0
3,501
15,423
31,725
1,373
W
Danzaburou
DaemonDrew
Danzaburou
11,391
4,156
1,252
3,560
12,460
5,730
413
5,241
6,882
0
26,041
W
6,892
1,808
0
1,401
13,416
13,479
0
4,886
7,980
507
11,146
L
Cupid
11,673
4,213
4,441
4,851
10,690
4,509
612
2,627
7,974
0
30,120
W
Hou Yi
13,440
5,974
299
1,052
8,384
3,897
304
2,917
5,324
0
24,695
W
12,390
1,502
893
2,409
14,047
15,173
0
4,833
8,770
19,708
0
L
Gilgamesh
borkinator117
Gilgamesh
9,088
1,817
0
536
14,419
14,981
70
2,920
11,335
0
17,080
L
He Bo
costey13
He Bo
12,226
184
0
40
9,176
3,884
0
1,662
7,346
17,371
104
L
Lancelot
dylfin64
Lancelot
5,665
818
0
494
10,567
5,173
0
2,012
8,476
0
9,544
W
Cupid
12,850
6,650
4,153
2,624
10,271
4,410
513
4,199
5,893
0
32,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,092
Gold Earned
45,223
136
Minions Killed
153
0
Camps Cleared
0
1,070,278
Distance Traveled
1,002,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,803
891
55
5
0
187,253
0
W
Danzaburou
9,445
859
25
2
0
209,524
0
W
Surtr
8,753
796
14
1
0
196,077
0
L
Cupid
9,469
861
44
4
0
213,851
0
W
Hou Yi
10,290
935
28
3
0
210,828
0
W
Charon
10,483
953
8
1
0
231,305
0
L
Gilgamesh
9,287
844
18
2
0
204,564
0
L
He Bo
8,363
760
22
2
0
196,754
0
L
Lancelot
8,301
755
14
1
0
199,959
0
W
Cupid
10,121
920
61
6
0
222,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role