Player Matchup

Baron Samedi
Baron Samedi
SnuffLip34
Baron Samedi
Level 126
God Stats
5W - 0L
1,515 SR
Queue Stats
15W - 16L
1,412 Elo+
Party 1
Chaac
Chaac
a16collins
Chaac
Level 120
God Stats
19W - 19L
1,522 SR
Queue Stats
60W - 66L
1,472 Elo+
Party 1
Camazotz
Camazotz
thedudeman69420
Camazotz
Level 111
God Stats
8W - 2L
1,608 SR
Queue Stats
72W - 71L
1,455 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,446 Elo+

VS

Team Averages
Level 84
1,537 SR
1,508 Elo+
Erlang Shen
Erlang Shen
Asthmatic562
Erlang Shen
Level 82
God Stats
1W - 4L
1,537 SR
Queue Stats
48W - 49L
1,562 Elo+
Solo
Neith
Neith
BenGees
Neith
Level 87
God Stats
13W - 16L
1,538 SR
Queue Stats
353W - 355L
1,431 Elo+
Solo
Chang'e
Chang'e
BigBill_Juice
Chang'e
Level 84
God Stats
38W - 36L
1,535 SR
Queue Stats
416W - 418L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SnuffLip34
Baron Samedi
13
5 / 0 / 4
8,000
800
9,261
3,763
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
2 / 1 / 5
8,065
807
7,446
9,654
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
12
2 / 3 / 5
7,504
750
5,981
7,998
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Asthmatic562
Erlang Shen
11
1 / 3 / 1
6,393
639
3,421
10,113
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
BenGees
Neith
10
0 / 5 / 2
6,281
628
3,087
9,053
2,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
12
2 / 1 / 1
6,744
674
6,676
7,870
2,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Asthmatic562
Erlang Shen
1
3
1
0.5
L
Neith
BenGees
Neith
0
5
2
0.2
L
Chang'e
2
1
1
2.5
W
Baron Samedi
SnuffLip34
Baron Samedi
5
0
4
7
W
Chaac
2
1
5
4.5
W
Camazotz
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
13,184
21,415
Taken
27,036
8,779
Mitigated
12,590
9,958
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Asthmatic562
Erlang Shen
3,421
1,683
0
1,403
10,113
7,945
0
2,955
6,657
0
10,610
L
Neith
BenGees
Neith
3,087
1,095
0
1,928
9,053
2,615
0
2,167
6,475
0
19,075
L
Chang'e
6,676
243
2,421
4,248
7,870
2,030
0
2,745
4,643
18,060
0
W
Baron Samedi
SnuffLip34
Baron Samedi
9,261
681
910
2,094
3,763
1,390
408
1,406
2,357
32,095
0
W
Chaac
7,446
421
118
3,624
9,654
5,019
0
2,936
6,491
0
34,185
W
Camazotz
5,981
757
0
3,212
7,998
2,370
0
2,467
5,371
0
30,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
19,418
161
Minions Killed
80
0
Camps Cleared
0
584,084
Distance Traveled
517,878
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,393
639
16
2
0
173,592
0
L
Neith
6,281
628
34
3
0
156,216
0
L
Chang'e
6,744
674
30
3
0
188,070
3
W
Baron Samedi
8,000
800
63
6
0
183,635
1
W
Chaac
8,065
807
57
6
0
206,557
3
W
Camazotz
7,504
750
41
4
0
193,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role