Player Matchup

Merlin
Merlin
Dominus3042
Merlin
Level 102
God Stats
1W - 6L
1,353 SR
Queue Stats
181W - 179L
1,532 Elo+
Solo
Thanatos
Thanatos
TeedThe7empest
Thanatos
Level 136
God Stats
7W - 5L
1,568 SR
Queue Stats
75W - 81L
1,549 Elo+
Solo
Zeus
Zeus
Yyyy43109
Zeus
Level 118
God Stats
6W - 12L
1,365 SR
Queue Stats
209W - 246L
1,455 Elo+
Solo
Nox
Nox
ortyaga2
Nox
Level 47
God Stats
77W - 73L
1,563 SR
Queue Stats
223W - 230L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
xSelimTheGrimx
Kuzenbo
Level 84
God Stats
12W - 11L
1,528 SR
Queue Stats
46W - 30L
1,541 Elo+
Solo
Team Averages
Level 97
1,475 SR
1,515 Elo+

VS

Team Averages
Level 102
1,550 SR
1,483 Elo+
Bacchus
Bacchus
Aleksdread
Bacchus
Level 43
God Stats
42W - 36L
1,475 SR
Queue Stats
137W - 125L
1,396 Elo+
Party 1
Mercury
Mercury
AlvaRøck
Mercury
Level 125
God Stats
2W - 0L
1,791 SR
Queue Stats
265W - 227L
1,449 Elo+
Party 1
Persephone
Persephone
SmurfB0RG
Persephone
Level 123
God Stats
19W - 20L
1,560 SR
Queue Stats
143W - 155L
1,531 Elo+
Solo
Artemis
Artemis
babyboyyyy
Artemis
Level 109
God Stats
76W - 50L
1,589 SR
Queue Stats
102W - 88L
1,497 Elo+
Solo
Mulan
Mulan
daKrieg
Mulan
Level 109
God Stats
16W - 8L
1,335 SR
Queue Stats
241W - 187L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 2 / 3
7,289
1,215
7,273
3,682
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
11
2 / 5 / 3
6,593
1,099
3,501
7,411
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
12
1 / 5 / 4
6,855
1,143
4,823
7,243
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 4
6,321
1,054
2,998
3,445
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 2
6,441
1,074
1,783
3,946
3,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

291

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aleksdread
Bacchus
12
1 / 0 / 6
7,008
1,168
2,975
3,917
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
AlvaRøck
Mercury
12
3 / 3 / 5
7,241
1,207
2,863
5,100
1,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SmurfB0RG
Persephone
13
4 / 0 / 6
8,151
1,359
4,274
3,045
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
babyboyyyy
Artemis
12
3 / 1 / 5
7,370
1,228
5,185
3,009
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
daKrieg
Mulan
12
3 / 3 / 9
7,301
1,217
8,930
8,572
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
7
Kills
14
14
Deaths
7
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aleksdread
Bacchus
1
0
6
4
W
Mercury
AlvaRøck
Mercury
3
3
5
1.83
L
Merlin
3
2
3
2.25
W
Persephone
SmurfB0RG
Persephone
4
0
6
7
L
Thanatos
2
5
3
0.7
L
Zeus
1
5
4
0.6
W
Artemis
babyboyyyy
Artemis
3
1
5
5.5
W
Mulan
daKrieg
Mulan
3
3
9
2.5
L
0
1
4
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,378
Damage
24,227
25,727
Taken
23,643
10,145
Mitigated
10,726
2,614
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aleksdread
Bacchus
2,975
325
0
694
3,917
3,294
0
3,112
526
4,560
741
W
Mercury
AlvaRøck
Mercury
2,863
1,947
0
137
5,100
1,266
0
2,906
2,074
0
10,179
L
Merlin
7,273
139
52
420
3,682
1,288
0
1,184
2,462
17,361
433
W
Persephone
SmurfB0RG
Persephone
4,274
115
130
949
3,045
699
0
1,718
1,241
20,910
0
L
Thanatos
3,501
353
0
1,394
7,411
2,300
0
2,055
5,131
0
5,277
L
Zeus
4,823
496
0
313
7,243
1,982
0
1,329
5,655
20,458
0
W
Artemis
babyboyyyy
Artemis
5,185
2,555
0
921
3,009
959
0
1,738
1,189
0
22,776
W
Mulan
daKrieg
Mulan
8,930
887
0
1,964
8,572
4,508
0
6,007
2,275
427
14,388
L
2,998
170
168
75
3,445
1,124
0
1,326
2,039
8,586
581
L
1,783
1,200
0
192
3,946
3,451
0
1,719
2,195
4,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
37,071
100
Minions Killed
112
4
Camps Cleared
8
479,609
Distance Traveled
602,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,008
1,168
11
2
0
118,848
0
W
Mercury
7,241
1,207
11
2
5
134,578
0
L
Merlin
7,289
1,215
34
6
1
111,128
0
W
Persephone
8,151
1,359
41
7
0
122,762
0
L
Thanatos
6,593
1,099
6
1
2
92,269
0
L
Zeus
6,855
1,143
39
7
1
94,414
0
W
Artemis
7,370
1,228
41
7
3
113,712
0
W
Mulan
7,301
1,217
8
1
0
113,024
0
L
Nox
6,321
1,054
16
3
0
106,718
0
L
Kuzenbo
6,441
1,074
5
1
0
75,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role