Player Matchup

Anubis
Anubis
CASSELL92
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Cernunnos
Cernunnos
ForgeChild
Cernunnos
Level 140
God Stats
1W - 3L
1,564 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2
Ares
Ares
Oeschit26
Ares
Level 147
God Stats
4W - 4L
1,626 SR
Queue Stats
69W - 75L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
VoidDaSquid
Heimdallr
Level 146
God Stats
2W - 1L
1,443 SR
Queue Stats
101W - 100L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
wolfe1238
Ao Kuang
Level 127
God Stats
14W - 13L
1,529 SR
Queue Stats
94W - 88L
1,473 Elo+
Party 2
Team Averages
Level 137
1,532 SR
1,398 Elo+

VS

Team Averages
Level 140
1,440 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
IntenseDaberoni
Ishtar
Level 136
God Stats
1W - 2L
1,561 SR
Queue Stats
42W - 43L
1,508 Elo+
Party 1
Chaac
Chaac
KomradKapoot
Chaac
Level 107
God Stats
0W - 1L
1,229 SR
Queue Stats
18W - 22L
1,467 Elo+
Party 1
Surtr
Surtr
Kyddnyght
Surtr
Level 158
God Stats
7W - 12L
1,410 SR
Queue Stats
150W - 146L
1,495 Elo+
Solo
Hades
Hades
Wolfie-Lobi1915
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CASSELL92
Anubis
11
1 / 3 / 2
6,389
532
4,954
4,775
1,904
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
ForgeChild
Cernunnos
12
1 / 2 / 1
6,708
559
4,422
7,455
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
11
2 / 0 / 3
6,955
580
3,251
5,483
4,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
VoidDaSquid
Heimdallr
13
1 / 2 / 2
7,420
618
6,229
7,026
4,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
wolfe1238
Ao Kuang
15
8 / 0 / 3
8,133
678
6,779
10,454
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 1 / 1
6,422
535
2,940
6,263
4,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
7,043
587
6,650
6,767
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
1 / 3 / 0
5,903
492
3,069
8,597
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Surtr
Kyddnyght
Surtr
10
2 / 2 / 0
6,190
516
4,194
11,098
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 2
5,899
492
4,432
10,502
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
7
7
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
1
1.5
W
Anubis
CASSELL92
Anubis
1
3
2
0.67
W
Cernunnos
ForgeChild
Cernunnos
1
2
1
0.75
L
2
1
0
2
L
1
3
0
0.33
L
Surtr
Kyddnyght
Surtr
2
2
0
1
W
Ares
2
0
3
3.5
W
Heimdallr
VoidDaSquid
Heimdallr
1
2
2
1
L
1
6
2
0.33
W
Ao Kuang
wolfe1238
Ao Kuang
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
21,285
35,193
Taken
43,227
16,956
Mitigated
19,514
10,839
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,940
526
0
1,592
6,263
4,226
0
3,566
2,697
16,196
2,752
W
Anubis
CASSELL92
Anubis
4,954
33
0
905
4,775
1,904
605
2,475
2,300
41,003
483
W
Cernunnos
ForgeChild
Cernunnos
4,422
1,879
0
2,549
7,455
2,324
0
425
7,030
0
48,086
L
6,650
4,766
0
2,997
6,767
2,110
0
737
6,030
0
55,705
L
3,069
465
0
1,282
8,597
4,107
0
2,065
6,532
0
46,403
L
Surtr
Kyddnyght
Surtr
4,194
1,795
0
5,381
11,098
5,675
3
1,563
9,535
644
27,519
W
Ares
3,251
109
0
1,204
5,483
4,235
0
1,815
3,668
15,692
0
W
Heimdallr
VoidDaSquid
Heimdallr
6,229
2,748
0
1,328
7,026
4,218
0
478
6,548
0
55,972
L
4,432
452
175
2,532
10,502
3,396
0
6,938
3,564
34,018
0
W
Ao Kuang
wolfe1238
Ao Kuang
6,779
2,088
0
4,853
10,454
4,275
0
2,369
8,085
66,851
3,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
31,457
398
Minions Killed
325
0
Camps Cleared
0
1,219,830
Distance Traveled
1,269,244
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,422
535
24
2
0
251,358
5
W
Anubis
6,389
532
58
5
0
215,153
0
W
Cernunnos
6,708
559
97
8
0
226,001
4
L
Ishtar
7,043
587
103
9
0
225,700
2
L
Chaac
5,903
492
70
6
0
310,409
0
L
Surtr
6,190
516
61
5
0
260,926
0
W
Ares
6,955
580
31
3
0
278,460
0
W
Heimdallr
7,420
618
96
8
0
208,910
0
L
Hades
5,899
492
67
6
0
220,851
3
W
Ao Kuang
8,133
678
116
10
0
291,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role