Player Matchup

Medusa
Medusa
Schmiighty
Medusa
Level 92
God Stats
26W - 21L
1,488 SR
Queue Stats
107W - 103L
1,382 Elo+
Party 1
Discordia
Discordia
dmfsexton69
Discordia
Level 18
God Stats
4W - 4L
1,266 SR
Queue Stats
26W - 23L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
percman305
Jormungandr
Level 68
God Stats
3W - 0L
1,483 SR
Queue Stats
119W - 108L
1,399 Elo+
Party 1
Team Averages
Level 59
1,412 SR
1,393 Elo+

VS

Team Averages
Level 53
1,430 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
Castielshg
Morgan Le Fay
Level 18
God Stats
14W - 18L
1,369 SR
Queue Stats
83W - 88L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
NuunGames
Guan Yu
Level 81
God Stats
1W - 3L
1,550 SR
Queue Stats
19W - 15L
1,554 Elo+
Solo
Hel
Hel
Sirenxya
Hel
Level 59
God Stats
1W - 3L
1,370 SR
Queue Stats
130W - 142L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Schmiighty
Medusa
18
11 / 4 / 3
13,364
786
16,783
14,756
5,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
dmfsexton69
Discordia
15
5 / 6 / 7
11,436
673
15,777
10,857
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
percman305
Jormungandr
19
1 / 0 / 12
12,450
732
7,929
12,889
9,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Castielshg
Morgan Le Fay
14
5 / 8 / 2
11,180
658
9,282
16,233
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
NuunGames
Guan Yu
17
3 / 3 / 2
11,920
701
9,681
21,002
21,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
0 / 6 / 2
9,146
538
5,435
11,500
3,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
8
10
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Castielshg
Morgan Le Fay
5
8
2
0.75
L
Guan Yu
NuunGames
Guan Yu
3
3
2
1.33
W
Medusa
Schmiighty
Medusa
11
4
3
3.13
L
0
6
2
0.17
W
Discordia
dmfsexton69
Discordia
5
6
7
1.42
W
Jormungandr
percman305
Jormungandr
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
24,398
38,502
Taken
48,735
18,588
Mitigated
29,920
10,654
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Castielshg
Morgan Le Fay
9,282
779
0
2,044
16,233
4,978
32
9,162
7,029
28,036
797
L
Guan Yu
NuunGames
Guan Yu
9,681
1,164
1,166
4,377
21,002
21,689
0
8,818
12,016
1,807
38,805
W
Medusa
Schmiighty
Medusa
16,783
7,675
0
5,165
14,756
5,659
2,140
5,206
9,550
0
75,483
L
5,435
279
1,334
3,036
11,500
3,253
0
5,268
6,161
19,057
0
W
Discordia
dmfsexton69
Discordia
15,777
733
0
2,399
10,857
3,369
0
4,650
6,207
30,681
0
W
Jormungandr
percman305
Jormungandr
7,929
1,094
101
2,989
12,889
9,560
96
5,644
4,606
40,175
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
32,246
180
Minions Killed
137
0
Camps Cleared
0
918,803
Distance Traveled
750,373
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,180
658
47
3
0
213,130
0
L
Guan Yu
11,920
701
63
4
0
324,731
3
W
Medusa
13,364
786
87
5
0
334,617
0
L
Hel
9,146
538
27
2
0
212,512
5
W
Discordia
11,436
673
33
2
0
262,864
0
W
Jormungandr
12,450
732
60
4
0
321,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role