Player Matchup

Cliodhna
Cliodhna
SonWil915
Cliodhna
Level 140
God Stats
6W - 14L
1,425 SR
Queue Stats
548W - 583L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TBNDRaFT
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,443 SR
Queue Stats
10W - 16L
1,441 Elo+
Party 1
Hera
Hera
That loco Kevin
Hera
Level 129
God Stats
7W - 5L
1,593 SR
Queue Stats
298W - 308L
1,425 Elo+
Solo
Atlas
Atlas
VGS UrsineEwe1
Atlas
Level 172
God Stats
0W - 1L
1,407 SR
Queue Stats
17W - 22L
1,450 Elo+
Party 1
Bacchus
Bacchus
lilpedrito
Bacchus
Level 154
God Stats
4W - 3L
1,450 SR
Queue Stats
289W - 309L
1,501 Elo+
Party 1
Team Averages
Level 132
1,464 SR
1,449 Elo+

VS

Team Averages
Level 111
1,508 SR
1,467 Elo+
Nemesis
Nemesis
Fadedwolve
Nemesis
Level 89
God Stats
7W - 5L
1,519 SR
Queue Stats
184W - 159L
1,465 Elo+
Party 2
Achilles
Achilles
LordMcNoodlez
Achilles
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 89L
1,499 Elo+
Party 2
Freya
Freya
Miguelxo
Freya
Level 124
God Stats
3W - 0L
1,723 SR
Queue Stats
99W - 78L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
MuIton
Yu Huang
Level 148
God Stats
2W - 4L
1,296 SR
Queue Stats
125W - 154L
1,415 Elo+
Solo
Ymir
Ymir
lebberan
Ymir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 99L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SonWil915
Cliodhna
8
0 / 2 / 8
7,733
483
3,328
4,000
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morgan Le Fay
TBNDRaFT
Morgan Le Fay
18
6 / 4 / 15
11,292
706
20,815
11,754
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 16
11,206
700
15,347
6,708
3,028
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
5 / 4 / 15
10,878
680
19,649
20,504
24,563
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
lilpedrito
Bacchus
19
7 / 4 / 11
10,806
675
14,165
17,159
23,043
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fadedwolve
Nemesis
17
1 / 6 / 10
10,600
663
14,460
18,379
18,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
LordMcNoodlez
Achilles
15
5 / 8 / 4
10,006
625
8,500
15,910
17,875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Miguelxo
Freya
19
4 / 4 / 6
11,460
716
12,436
13,402
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yu Huang
MuIton
Yu Huang
19
6 / 2 / 7
12,054
753
11,428
12,141
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
19
0 / 2 / 13
11,804
738
6,561
22,525
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
22
Kills
16
16
Deaths
22
65
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fadedwolve
Nemesis
1
6
10
1
W
Achilles
LordMcNoodlez
Achilles
5
8
4
0.88
W
Freya
Miguelxo
Freya
4
4
6
1.75
W
Yu Huang
MuIton
Yu Huang
6
2
7
4.75
L
Cliodhna
SonWil915
Cliodhna
0
2
8
2
L
Morgan Le Fay
TBNDRaFT
Morgan Le Fay
6
4
15
3.38
L
4
2
16
6
L
5
4
15
3.13
W
Ymir
0
2
13
3.25
L
Bacchus
lilpedrito
Bacchus
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,304
Damage
53,385
60,125
Taken
82,357
56,943
Mitigated
71,910
18,096
Healing
33,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fadedwolve
Nemesis
14,460
2,732
3,726
5,147
18,379
18,256
140
14,425
3,954
11,045
18,515
W
Achilles
LordMcNoodlez
Achilles
8,500
2,497
828
1,257
15,910
17,875
436
12,637
3,273
412
14,400
W
Freya
Miguelxo
Freya
12,436
3,188
127
4,045
13,402
6,523
0
12,151
1,251
25,757
989
W
Yu Huang
MuIton
Yu Huang
11,428
380
986
3,743
12,141
6,255
749
10,848
1,293
35,953
897
L
Cliodhna
SonWil915
Cliodhna
3,328
180
196
712
4,000
1,199
0
1,319
2,657
0
5,367
L
Morgan Le Fay
TBNDRaFT
Morgan Le Fay
20,815
1,415
465
2,694
11,754
5,110
235
6,089
5,443
46,012
0
L
15,347
3,822
1,909
1,361
6,708
3,028
0
3,652
3,000
34,475
0
L
19,649
5,681
1,027
5,347
20,504
24,563
0
12,980
7,044
35,965
576
W
Ymir
6,561
697
1,876
11,535
22,525
23,001
136
18,814
3,711
25,826
1,216
L
Bacchus
lilpedrito
Bacchus
14,165
453
1,187
3,198
17,159
23,043
0
8,230
8,398
21,844
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,915
Gold Earned
55,924
163
Minions Killed
176
0
Camps Cleared
0
1,332,812
Distance Traveled
1,442,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,600
663
30
2
0
313,716
0
W
Achilles
10,006
625
14
1
0
259,482
0
W
Freya
11,460
716
38
2
0
267,281
0
W
Yu Huang
12,054
753
57
4
0
288,928
0
L
Cliodhna
7,733
483
11
1
0
257,484
0
L
Morgan Le Fay
11,292
706
54
3
0
265,704
0
L
Hera
11,206
700
54
3
0
266,513
0
L
Atlas
10,878
680
29
2
0
267,419
0
W
Ymir
11,804
738
37
2
0
313,284
0
L
Bacchus
10,806
675
15
1
0
275,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role