Player Matchup

Sol
Sol
Angel Apocalyps
Sol
Level 141
God Stats
3W - 1L
1,659 SR
Queue Stats
46W - 28L
1,581 Elo+
Party 1
Chaac
Chaac
ApostleVX
Chaac
Level 212
God Stats
4W - 4L
1,459 SR
Queue Stats
325W - 267L
1,608 Elo+
Party 1
Xbalanque
Xbalanque
Kánra
Xbalanque
Level 135
God Stats
9W - 2L
1,976 SR
Queue Stats
374W - 380L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
agudelof
Baba Yaga
Level 119
God Stats
4W - 2L
1,610 SR
Queue Stats
339W - 320L
1,636 Elo+
Solo
Yemoja
Yemoja
r4bidbadg3r
Yemoja
Level 189
God Stats
7W - 5L
1,708 SR
Queue Stats
316W - 264L
1,608 Elo+
Party 1
Team Averages
Level 159
1,683 SR
1,604 Elo+

VS

Team Averages
Level 160
1,393 SR
1,526 Elo+
The Morrigan
The Morrigan
AforApple
The Morrigan
Level 251
God Stats
0W - 5L
1,215 SR
Queue Stats
256W - 263L
1,467 Elo+
Party 2
Janus
Janus
BabuJee
Janus
Level 186
God Stats
3W - 4L
1,506 SR
Queue Stats
203W - 178L
1,545 Elo+
Party 2
Yemoja
Yemoja
Beefisdabomb
Yemoja
Level 137
God Stats
2W - 2L
1,385 SR
Queue Stats
189W - 153L
1,588 Elo+
Solo
Athena
Athena
RCookiebook
Athena
Level 158
God Stats
0W - 2L
1,262 SR
Queue Stats
54W - 67L
1,498 Elo+
Solo
Achilles
Achilles
petchicken
Achilles
Level 69
God Stats
2W - 4L
1,596 SR
Queue Stats
267W - 251L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,129
1,026
3,134
2,219
801
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chaac
ApostleVX
Chaac
10
2 / 1 / 2
5,702
1,140
3,182
4,550
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
Kánra
Xbalanque
10
2 / 1 / 2
5,627
1,125
3,096
2,802
981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
agudelof
Baba Yaga
10
0 / 0 / 4
5,197
1,039
5,145
3,292
1,265
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
9
0 / 0 / 3
5,250
1,050
998
3,995
2,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AforApple
The Morrigan
9
1 / 2 / 0
4,984
997
3,289
3,324
1,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Janus
BabuJee
Janus
11
1 / 1 / 1
5,488
1,098
4,682
3,088
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
9
0 / 1 / 1
5,067
1,013
652
5,275
3,840
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
1
0 / 0 / 0
1,312
262
0
0
0
Achilles
petchicken
Achilles
10
0 / 0 / 2
5,033
1,007
3,585
4,707
3,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
4
Kills
2
2
Deaths
4
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AforApple
The Morrigan
1
2
0
0.5
W
0
0
3
1.5
W
Chaac
ApostleVX
Chaac
2
1
2
3
L
Janus
BabuJee
Janus
1
1
1
1.5
L
Yemoja
0
1
1
0.5
W
Xbalanque
Kánra
Xbalanque
2
1
2
3
L
Athena
0
0
0
0
W
Baba Yaga
agudelof
Baba Yaga
0
0
4
2
L
Achilles
petchicken
Achilles
0
0
2
1
W
Yemoja
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,555
Damage
12,208
16,858
Taken
16,394
9,392
Mitigated
9,626
11,194
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AforApple
The Morrigan
3,289
584
197
204
3,324
1,127
0
2,135
1,189
9,332
0
W
3,134
554
0
701
2,219
801
34
1,239
918
8,065
412
W
Chaac
ApostleVX
Chaac
3,182
180
573
1,203
4,550
4,058
0
2,371
1,929
0
9,460
L
Janus
BabuJee
Janus
4,682
94
0
0
3,088
1,208
0
2,167
921
15,835
288
L
Yemoja
652
112
4,902
2,069
5,275
3,840
0
2,791
2,484
2,225
0
W
Xbalanque
Kánra
Xbalanque
3,096
1,345
187
468
2,802
981
454
854
1,948
0
11,089
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
agudelof
Baba Yaga
5,145
366
1,522
1,477
3,292
1,265
0
1,954
1,248
12,382
0
L
Achilles
petchicken
Achilles
3,585
221
420
1,747
4,707
3,451
0
2,005
2,702
0
6,194
W
Yemoja
998
227
3,396
1,667
3,995
2,287
75
1,487
2,326
2,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,905
Gold Earned
21,884
65
Minions Killed
47
0
Camps Cleared
0
442,935
Distance Traveled
346,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,984
997
8
2
0
95,936
0
W
Sol
5,129
1,026
15
3
0
91,080
0
W
Chaac
5,702
1,140
17
3
0
93,926
0
L
Janus
5,488
1,098
35
7
0
82,741
0
L
Yemoja
5,067
1,013
0
0
0
71,043
0
W
Xbalanque
5,627
1,125
13
3
0
74,983
0
L
Athena
1,312
262
0
0
0
0
0
W
Baba Yaga
5,197
1,039
16
3
0
98,487
0
L
Achilles
5,033
1,007
4
1
0
96,305
0
W
Yemoja
5,250
1,050
4
1
0
84,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role