Player Matchup

Yu Huang
Yu Huang
Bronze IV
Nuggett_enjoyer
Yu Huang
Bronze IV
Level 81
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Bacchus
Bacchus
Gold V
VibeYT1677
Bacchus
Gold V
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 175L
1,383 MMR
Solo
Hercules
Hercules
Silver III
chefboyardaddy
Hercules
Silver III
Level 103
God Stats
3W - 2L
1,890 SR
Queue Stats
104W - 99L
1,374 MMR
Solo
Horus
Horus
Silver III
darrekg
Horus
Silver III
Level 106
God Stats
0W - 4L
1,146 SR
Queue Stats
9W - 15L
1,313 MMR
Party 3
Artemis
Artemis
Gold IV
ttv-Chillingtoro
Artemis
Gold IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 170L
1,373 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,519 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,469 SR
1,406 MMR
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
ITzReallyDevin
Poseidon
Silver I
Level 109
God Stats
1W - 2L
1,420 SR
Queue Stats
8W - 10L
1,436 MMR
Party 2
Sylvanus
Sylvanus
Gold II
TheHoops
Sylvanus
Gold II
Level 164
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 49L
1,484 MMR
Party 1
Vamana
Vamana
Gold V
thaaat guy
Vamana
Gold V
Level 191
God Stats
2W - 2L
1,537 SR
Queue Stats
137W - 136L
1,248 MMR
Party 1
Apollo
Apollo
Bronze III
yeaistream
Apollo
Bronze III
Level 48
God Stats
2W - 1L
1,390 SR
Queue Stats
8W - 10L
1,364 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
1 / 4 / 0
6,969
498
2,301
6,496
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
VibeYT1677
Bacchus
11
0 / 0 / 0
6,261
447
3,202
13,611
9,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
9
0 / 5 / 0
5,558
397
2,760
9,272
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
darrekg
Horus
10
1 / 5 / 2
6,254
447
4,920
13,798
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 1
6,728
481
7,693
8,321
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
MedusaSun WukongRavanaSurtr

VS

Bans
AresKaliChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 0 / 7
8,567
612
4,849
8,357
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
15
5 / 1 / 4
9,394
671
8,389
4,166
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
TheHoops
Sylvanus
13
2 / 1 / 6
8,313
594
4,304
8,311
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vamana
thaaat guy
Vamana
15
0 / 0 / 1
9,163
655
7,696
11,117
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Apollo
yeaistream
Apollo
14
3 / 1 / 3
8,713
622
5,747
11,750
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
16
16
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
7
9.5
W
Poseidon
5
1
4
7
L
Yu Huang
1
4
0
0.25
W
Sylvanus
TheHoops
Sylvanus
2
1
6
5
L
Bacchus
VibeYT1677
Bacchus
0
0
0
0
L
Hercules
0
5
0
0
L
Horus
darrekg
Horus
1
5
2
0.4
W
Vamana
thaaat guy
Vamana
0
0
1
0.5
L
1
2
1
0.75
W
Apollo
yeaistream
Apollo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
30,985
51,498
Taken
43,701
24,637
Mitigated
24,814
14,883
Healing
19,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,849
337
0
2,445
8,357
3,840
0
704
7,575
0
57,723
W
Poseidon
8,389
1,684
0
1,624
4,166
1,223
285
1,002
3,044
66,231
2,278
L
Yu Huang
2,301
0
0
298
6,496
1,726
0
3,767
2,505
33,562
704
W
Sylvanus
TheHoops
Sylvanus
4,304
976
1,350
3,728
8,311
6,397
0
1,140
7,093
26,436
0
L
Bacchus
VibeYT1677
Bacchus
3,202
569
422
3,356
13,611
9,170
0
990
11,888
31,510
1,063
L
Hercules
2,760
484
0
3,021
9,272
6,307
0
2,899
6,240
0
18,159
L
Horus
darrekg
Horus
4,920
2,287
120
5,511
13,798
4,982
0
3,854
9,801
0
36,514
W
Vamana
thaaat guy
Vamana
7,696
2,260
0
4,052
11,117
8,908
634
2,639
8,478
0
73,089
L
7,693
1,985
0
2,155
8,321
2,452
0
385
7,936
0
50,639
W
Apollo
yeaistream
Apollo
5,747
2,906
0
6,342
11,750
4,446
0
337
11,413
0
68,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
44,150
322
Minions Killed
466
0
Camps Cleared
0
1,349,728
Distance Traveled
1,466,523
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,567
612
83
6
0
327,188
6
W
Poseidon
9,394
671
124
9
0
306,232
4
L
Yu Huang
6,969
498
81
6
0
275,712
3
W
Sylvanus
8,313
594
34
2
0
262,723
3
L
Bacchus
6,261
447
55
4
0
270,229
0
L
Hercules
5,558
397
42
3
0
276,593
3
L
Horus
6,254
447
63
5
0
278,307
0
W
Vamana
9,163
655
116
8
0
275,803
0
L
Artemis
6,728
481
81
6
0
248,887
5
W
Apollo
8,713
622
109
8
0
294,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role