Player Matchup

Merlin
Merlin
BignCrispy
Merlin
Level 107
God Stats
1W - 1L
1,790 SR
Queue Stats
6W - 13L
1,729 Elo+
Party 1
Surtr
Surtr
SoggyBottoms
Surtr
Level 140
God Stats
3W - 4L
1,787 SR
Queue Stats
28W - 26L
1,565 Elo+
Party 1
Cupid
Cupid
Swiftah
Cupid
Level 17
God Stats
2W - 6L
1,454 SR
Queue Stats
63W - 85L
1,474 Elo+
Party 1
Thanatos
Thanatos
ThorTheThundere
Thanatos
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
54W - 51L
1,581 Elo+
Party 1
Ares
Ares
xXxorionoiroxXx
Ares
Level 43
God Stats
38W - 25L
1,605 SR
Queue Stats
150W - 140L
1,521 Elo+
Party 1
Team Averages
Level 66
1,627 SR
1,574 Elo+

VS

Team Averages
Level 118
1,663 SR
1,524 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Hermoso_Diablo47
Fenrir
Level 133
God Stats
4W - 0L
1,835 SR
Queue Stats
176W - 146L
1,562 Elo+
Party 2
Hachiman
Hachiman
NitroPhobia
Hachiman
Level 88
God Stats
15W - 3L
1,896 SR
Queue Stats
136W - 126L
1,553 Elo+
Party 2
Hades
Hades
sriv6
Hades
Level 141
God Stats
8W - 3L
1,584 SR
Queue Stats
271W - 231L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BignCrispy
Merlin
5
0 / 1 / 1
3,520
503
271
1,199
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 3 / 0
4,229
604
3,643
6,630
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Swiftah
Cupid
6
0 / 0 / 0
3,595
514
619
1,459
335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
1
0 / 0 / 0
2,790
399
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
3,510
501
564
3,546
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 2 / 0
4,716
674
1,161
3,221
722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
 
Sobek
6
0 / 0 / 2
4,062
580
1,239
3,528
2,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,081
583
565
3,315
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
NitroPhobia
Hachiman
6
2 / 0 / 0
4,094
585
1,710
1,412
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
sriv6
Hades
8
3 / 0 / 0
5,299
757
2,909
5,025
2,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
2
0
0
W
Sobek
 
Sobek
0
0
2
1
L
Merlin
BignCrispy
Merlin
0
1
1
0.5
W
1
0
0
1
W
Hachiman
NitroPhobia
Hachiman
2
0
0
2
L
1
3
0
0.33
L
Cupid
Swiftah
Cupid
0
0
0
0
L
Thanatos
0
0
0
0
W
Hades
sriv6
Hades
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,097
Damage
7,584
12,834
Taken
16,501
4,423
Mitigated
6,734
3,812
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,161
70
0
515
3,221
722
324
235
2,986
29,194
1,786
W
Sobek
 
Sobek
1,239
232
0
1,232
3,528
2,314
0
564
2,964
7,656
0
L
Merlin
BignCrispy
Merlin
271
42
0
230
1,199
255
0
324
875
7,412
204
W
565
136
0
776
3,315
1,381
228
60
3,255
0
20,996
W
Hachiman
NitroPhobia
Hachiman
1,710
939
0
908
1,412
305
0
0
1,412
0
18,872
L
3,643
1,863
0
1,801
6,630
2,508
0
3,818
2,812
555
23,007
L
Cupid
Swiftah
Cupid
619
619
215
684
1,459
335
0
370
1,089
0
13,410
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Hades
sriv6
Hades
2,909
690
0
3,958
5,025
2,012
0
64
4,961
29,705
1,289
L
564
28
0
882
3,546
1,325
0
783
2,763
6,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,644
Gold Earned
22,252
93
Minions Killed
207
0
Camps Cleared
0
449,211
Distance Traveled
686,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,716
674
56
8
0
121,889
0
W
Sobek
4,062
580
15
2
0
143,390
0
L
Merlin
3,520
503
16
2
0
75,009
0
W
Fenrir
4,081
583
47
7
0
163,440
0
W
Hachiman
4,094
585
29
4
0
138,582
0
L
Surtr
4,229
604
33
5
0
126,946
0
L
Cupid
3,595
514
31
4
0
123,378
0
L
Thanatos
2,790
399
0
0
0
9,070
0
W
Hades
5,299
757
60
9
0
118,708
0
L
Ares
3,510
501
13
2
0
114,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role