Player Matchup

Morgan Le Fay
Morgan Le Fay
AMOGUS1241
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,534 Elo+
Solo
Lancelot
Lancelot
BruhBeat
Lancelot
Level 62
God Stats
2W - 7L
1,421 SR
Queue Stats
353W - 364L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
Rudy2Smooth
Kuzenbo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 284L
1,525 Elo+
Solo
Xbalanque
Xbalanque
SwiftyTing
Xbalanque
Level 35
God Stats
5W - 8L
1,457 SR
Queue Stats
12W - 13L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
i_Snipe_u187
Cu Chulainn
Level 41
God Stats
2W - 1L
1,811 SR
Queue Stats
57W - 60L
1,523 Elo+
Solo
Team Averages
Level 55
1,538 SR
1,524 Elo+

VS

Team Averages
Level 56
1,520 SR
1,519 Elo+
Mercury
Mercury
Auguss2
Mercury
Level 47
God Stats
2W - 3L
1,529 SR
Queue Stats
200W - 190L
1,487 Elo+
Party 2
Janus
Janus
BigMo13
Janus
Level 75
God Stats
1W - 1L
1,321 SR
Queue Stats
50W - 35L
1,552 Elo+
Party 1
Kukulkan
Kukulkan
Moose915
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 13L
1,601 Elo+
Party 1
Charon
Charon
lokorey05
Charon
Level 74
God Stats
3W - 0L
1,677 SR
Queue Stats
141W - 127L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
xluna9434
Gilgamesh
Level 57
God Stats
25W - 21L
1,575 SR
Queue Stats
254W - 243L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AMOGUS1241
Morgan Le Fay
9
1 / 0 / 0
5,546
504
2,223
2,276
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
BruhBeat
Lancelot
14
2 / 1 / 0
6,744
613
5,199
8,662
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Rudy2Smooth
Kuzenbo
7
0 / 2 / 0
5,010
455
2,478
9,202
6,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
SwiftyTing
Xbalanque
9
0 / 2 / 0
5,174
470
2,569
5,698
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
i_Snipe_u187
Cu Chulainn
12
0 / 1 / 0
6,172
561
4,454
10,282
6,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Auguss2
Mercury
11
3 / 0 / 1
6,472
588
2,577
8,377
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
BigMo13
Janus
10
0 / 2 / 1
5,937
540
2,145
5,191
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Moose915
Kukulkan
10
2 / 1 / 2
5,583
508
7,220
4,456
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon
lokorey05
Charon
10
0 / 0 / 4
6,007
546
3,343
5,700
3,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
xluna9434
Gilgamesh
12
1 / 0 / 1
7,345
668
5,126
7,893
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
6
6
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AMOGUS1241
Morgan Le Fay
1
0
0
1
W
Mercury
Auguss2
Mercury
3
0
1
3.5
W
Janus
BigMo13
Janus
0
2
1
0.25
L
Lancelot
BruhBeat
Lancelot
2
1
0
2
W
Kukulkan
Moose915
Kukulkan
2
1
2
3
L
Kuzenbo
Rudy2Smooth
Kuzenbo
0
2
0
0
L
Xbalanque
SwiftyTing
Xbalanque
0
2
0
0
L
Cu Chulainn
i_Snipe_u187
Cu Chulainn
0
1
0
0
W
Charon
lokorey05
Charon
0
0
4
2
W
Gilgamesh
xluna9434
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
20,411
36,120
Taken
31,617
19,117
Mitigated
14,981
9,393
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AMOGUS1241
Morgan Le Fay
2,223
138
0
340
2,276
667
0
1,617
659
26,247
881
W
Mercury
Auguss2
Mercury
2,577
841
0
988
8,377
2,882
0
440
7,897
0
44,533
W
Janus
BigMo13
Janus
2,145
85
0
1,990
5,191
1,233
0
1,579
3,204
36,146
678
L
Lancelot
BruhBeat
Lancelot
5,199
1,577
0
1,020
8,662
4,153
0
2,377
6,285
0
67,289
W
Kukulkan
Moose915
Kukulkan
7,220
1,288
0
1,275
4,456
1,414
0
377
4,079
35,019
1,179
L
Kuzenbo
Rudy2Smooth
Kuzenbo
2,478
862
630
2,599
9,202
6,438
0
5,203
3,999
10,630
2,928
L
Xbalanque
SwiftyTing
Xbalanque
2,569
1,041
0
1,424
5,698
1,569
0
3,102
2,596
0
25,928
L
Cu Chulainn
i_Snipe_u187
Cu Chulainn
4,454
767
0
3,380
10,282
6,290
0
0
10,282
871
46,797
W
Charon
lokorey05
Charon
3,343
885
0
2,541
5,700
3,411
0
1,261
4,439
21,216
0
W
Gilgamesh
xluna9434
Gilgamesh
5,126
1,680
0
2,189
7,893
6,041
0
215
7,678
0
53,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
31,344
333
Minions Killed
335
0
Camps Cleared
0
1,146,144
Distance Traveled
1,169,397
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,546
504
50
5
0
201,724
3
W
Mercury
6,472
588
76
7
0
273,507
0
W
Janus
5,937
540
77
7
0
230,278
2
L
Lancelot
6,744
613
116
11
0
263,425
0
W
Kukulkan
5,583
508
55
5
0
231,909
0
L
Kuzenbo
5,010
455
19
2
0
230,521
4
L
Xbalanque
5,174
470
52
5
0
233,660
0
L
Cu Chulainn
6,172
561
96
9
0
216,814
0
W
Charon
6,007
546
23
2
0
219,583
4
W
Gilgamesh
7,345
668
104
9
0
214,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role