Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Gutsy Xenomorph
Hun Batz
Level 149
God Stats
4W - 12L
1,479 SR
Queue Stats
1,231W - 1,283L
1,506 Elo+
Solo
Charybdis
Charybdis
LEOWHEELSS
Charybdis
Level 154
God Stats
4W - 6L
1,374 SR
Queue Stats
973W - 998L
1,547 Elo+
Solo
Mulan
Mulan
bIuemagoo92
Mulan
Level 144
God Stats
13W - 15L
1,601 SR
Queue Stats
275W - 282L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
kyokobaby
Ix Chel
Level 109
God Stats
7W - 8L
1,607 SR
Queue Stats
83W - 64L
1,602 Elo+
Solo
Team Averages
Level 142
1,512 SR
1,539 Elo+

VS

Team Averages
Level 143
1,518 SR
1,590 Elo+
Horus
Horus
FOXX4
Horus
Level 157
God Stats
144W - 116L
1,574 SR
Queue Stats
519W - 547L
1,513 Elo+
Solo
Persephone
Persephone
FrostySwirl__
Persephone
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,800 Elo+
Party 1
Poseidon
Poseidon
KonDead
Poseidon
Level 119
God Stats
9W - 8L
1,497 SR
Queue Stats
216W - 221L
1,485 Elo+
Solo
Odin
Odin
XxD3MONSOULxX
Odin
Level 125
God Stats
3W - 0L
1,706 SR
Queue Stats
255W - 270L
1,494 Elo+
Solo
Cthulhu
Cthulhu
xKid-Elix
Cthulhu
Level 195
God Stats
1W - 1L
1,311 SR
Queue Stats
9W - 6L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 0 / 4
9,680
968
1,440
2,309
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
14
0 / 31 / 1
8,893
889
3,281
36,860
16,361
Charybdis
LEOWHEELSS
Charybdis
15
0 / 7 / 1
10,100
1,010
7,181
15,707
5,695
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 0
9,801
980
2,730
4,976
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
kyokobaby
Ix Chel
14
0 / 3 / 1
8,861
886
3,895
6,528
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FOXX4
Horus
17
5 / 1 / 23
10,485
1,049
8,514
7,184
3,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
FrostySwirl__
Persephone
19
19 / 0 / 12
12,435
1,244
18,477
7,223
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
KonDead
Poseidon
17
9 / 2 / 13
11,014
1,101
12,521
6,812
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 2 / 22
10,953
1,095
11,211
8,161
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
xKid-Elix
Cthulhu
18
2 / 0 / 24
11,096
1,110
8,633
4,216
5,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
134
3
Kills
40
41
Deaths
5
7
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
4
3
W
Horus
FOXX4
Horus
5
1
23
16.5
W
Persephone
FrostySwirl__
Persephone
19
0
12
25
L
Hun Batz
0
31
1
0.02
W
Poseidon
KonDead
Poseidon
9
2
13
7.75
L
Charybdis
LEOWHEELSS
Charybdis
0
7
1
0.07
W
5
2
22
8
L
2
0
0
2
L
Ix Chel
kyokobaby
Ix Chel
0
3
1
0.17
W
Cthulhu
xKid-Elix
Cthulhu
2
0
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,527
Damage
59,356
66,380
Taken
33,596
28,744
Mitigated
21,637
1,885
Healing
5,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,440
0
0
0
2,309
696
0
1,931
342
4,377
0
W
Horus
FOXX4
Horus
8,514
2,480
1,143
1,376
7,184
3,376
0
1,126
1,991
632
12,153
W
Persephone
FrostySwirl__
Persephone
18,477
2,905
0
2,770
7,223
3,132
0
1,514
5,709
46,791
635
L
Hun Batz
3,281
2,728
0
0
36,860
16,361
0
22,628
13,700
0
4,303
W
Poseidon
KonDead
Poseidon
12,521
3,364
0
0
6,812
2,404
0
1,164
5,550
32,336
0
L
Charybdis
LEOWHEELSS
Charybdis
7,181
1,715
0
302
15,707
5,695
0
7,305
8,100
0
42,154
W
11,211
1,886
0
502
8,161
6,900
0
638
5,040
0
16,700
L
2,730
144
0
556
4,976
3,711
0
3,855
1,077
0
7,615
L
Ix Chel
kyokobaby
Ix Chel
3,895
73
613
414
6,528
2,281
0
4,003
2,480
16,038
0
W
Cthulhu
xKid-Elix
Cthulhu
8,633
765
152
50
4,216
5,825
0
893
3,323
21,198
1,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
55,983
113
Minions Killed
188
5
Camps Cleared
7
458,578
Distance Traveled
871,612
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,680
968
8
1
1
60,311
10
W
Horus
10,485
1,049
15
2
1
196,919
0
W
Persephone
12,435
1,244
79
8
1
173,818
0
L
Hun Batz
8,893
889
0
0
0
134,043
0
W
Poseidon
11,014
1,101
40
4
4
135,060
0
L
Charybdis
10,100
1,010
80
8
2
153,479
0
W
Odin
10,953
1,095
13
1
1
183,779
0
L
Mulan
9,801
980
9
1
1
61,451
0
L
Ix Chel
8,861
886
16
2
1
49,294
0
W
Cthulhu
11,096
1,110
41
4
0
182,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role