Player Matchup

Cthulhu
Cthulhu
NEON J23
Cthulhu
Level 68
God Stats
17W - 4L
1,637 SR
Queue Stats
18W - 10L
1,597 Elo+
Party 1
Hades
Hades
SnaiderDark92
Hades
Level 117
God Stats
6W - 1L
1,569 SR
Queue Stats
45W - 46L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
XxSnapexX6636
Nu Wa
Level 28
God Stats
3W - 1L
1,829 SR
Queue Stats
9W - 5L
1,401 Elo+
Party 1
Team Averages
Level 71
1,679 SR
1,471 Elo+

VS

Team Averages
Level 109
1,630 SR
1,480 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Seouljaaa
Surtr
Level 124
God Stats
2W - 2L
1,772 SR
Queue Stats
38W - 37L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Seth A
Kuzenbo
Level 118
God Stats
7W - 4L
1,619 SR
Queue Stats
215W - 209L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NEON J23
Cthulhu
12
2 / 0 / 6
7,259
726
7,402
6,875
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 0 / 2
7,942
794
5,020
6,566
2,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 7
7,253
725
7,827
3,797
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 5 / 0
6,197
620
3,019
9,610
3,275
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
Seouljaaa
Surtr
11
0 / 2 / 0
6,208
621
2,958
8,313
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
Seth A
Kuzenbo
11
0 / 1 / 0
6,120
612
6,828
7,566
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
8
Kills
1
1
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
0
0.2
W
Cthulhu
NEON J23
Cthulhu
2
0
6
5
L
Surtr
Seouljaaa
Surtr
0
2
0
0
L
Kuzenbo
Seth A
Kuzenbo
0
1
0
0
W
5
0
2
6
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,249
Damage
12,805
17,238
Taken
25,489
9,049
Mitigated
14,683
4,502
Healing
3,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,019
1,726
0
905
9,610
3,275
18
6,961
2,406
0
13,820
W
Cthulhu
NEON J23
Cthulhu
7,402
526
183
1,476
6,875
5,239
252
1,662
4,657
22,098
0
L
Surtr
Seouljaaa
Surtr
2,958
674
0
2,679
8,313
6,351
0
6,132
1,861
412
20,145
L
Kuzenbo
Seth A
Kuzenbo
6,828
1,515
0
290
7,566
5,057
0
6,025
1,181
19,106
999
W
5,020
175
180
2,663
6,566
2,797
0
2,985
3,058
25,603
3,642
W
7,827
3,036
0
0
3,797
1,013
1,048
1,344
2,279
22,698
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,454
Gold Earned
18,525
143
Minions Killed
89
0
Camps Cleared
0
534,106
Distance Traveled
581,735
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,197
620
20
2
0
188,165
0
W
Cthulhu
7,259
726
36
4
0
189,178
5
L
Surtr
6,208
621
39
4
0
187,067
0
L
Kuzenbo
6,120
612
30
3
0
206,503
1
W
Hades
7,942
794
60
6
0
168,507
0
W
Nu Wa
7,253
725
47
5
0
176,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role