Player Matchup

Terra
Terra
 
Terra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Fishy4209
Cliodhna
Level 195
God Stats
1W - 2L
1,402 SR
Queue Stats
162W - 153L
1,538 Elo+
Party 1
Charybdis
Charybdis
Luena2022
Charybdis
Level 140
God Stats
24W - 21L
1,517 SR
Queue Stats
386W - 368L
1,590 Elo+
Party 3
Vulcan
Vulcan
ethiodude
Vulcan
Level 138
God Stats
10W - 16L
1,380 SR
Queue Stats
136W - 127L
1,402 Elo+
Solo
Chronos
Chronos
num3x1c4nwookie
Chronos
Level 224
God Stats
2W - 3L
1,648 SR
Queue Stats
153W - 139L
1,541 Elo+
Party 1
Team Averages
Level 160
1,489 SR
1,514 Elo+

VS

Team Averages
Level 114
1,501 SR
1,581 Elo+
Sol
Sol
Brookxs
Sol
Level 119
God Stats
7W - 6L
1,430 SR
Queue Stats
133W - 127L
1,596 Elo+
Solo
Hercules
Hercules
ChesTris
Hercules
Level 145
God Stats
2W - 2L
1,520 SR
Queue Stats
52W - 44L
1,584 Elo+
Party 2
Chiron
Chiron
VodkaBot
Chiron
Level 108
God Stats
3W - 1L
1,791 SR
Queue Stats
21W - 14L
1,585 Elo+
Party 2
Nemesis
Nemesis
dumberstorc74111
Nemesis
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 27L
1,569 Elo+
Party 2
Geb
Geb
rubsell12
Geb
Level 109
God Stats
3W - 2L
1,478 SR
Queue Stats
39W - 32L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 4 / 1
7,508
469
9,544
16,998
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Fishy4209
Cliodhna
14
2 / 7 / 1
7,621
476
8,052
15,393
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Luena2022
Charybdis
13
1 / 5 / 2
7,679
480
5,550
9,614
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
ethiodude
Vulcan
13
1 / 5 / 3
8,609
538
7,629
9,555
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
7,881
493
4,391
10,518
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
11 / 0 / 7
11,138
696
18,864
16,857
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
ChesTris
Hercules
15
5 / 1 / 9
10,118
632
5,422
14,752
10,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
VodkaBot
Chiron
14
3 / 1 / 8
9,318
582
7,878
7,988
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 8
9,548
597
7,281
11,038
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 11
8,549
534
5,492
13,243
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
25
26
Deaths
8
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
1
0.63
W
Sol
11
0
7
14.5
W
Hercules
ChesTris
Hercules
5
1
9
9.5
L
Cliodhna
Fishy4209
Cliodhna
2
7
1
0.36
L
Charybdis
Luena2022
Charybdis
1
5
2
0.4
W
Chiron
VodkaBot
Chiron
3
1
8
7
W
5
4
8
2.25
L
Vulcan
ethiodude
Vulcan
1
5
3
0.5
L
1
5
0
0.2
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
44,937
62,078
Taken
63,878
29,424
Mitigated
32,655
15,243
Healing
28,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,544
746
1,103
5,665
16,998
13,488
0
6,721
10,277
24,769
4,298
W
Sol
18,864
8,274
0
12,101
16,857
5,326
2,943
5,751
11,106
94,785
4,441
W
Hercules
ChesTris
Hercules
5,422
943
0
5,781
14,752
10,116
460
6,959
7,793
0
60,841
L
Cliodhna
Fishy4209
Cliodhna
8,052
620
0
4,789
15,393
5,559
0
6,037
9,356
0
67,222
L
Charybdis
Luena2022
Charybdis
5,550
2,954
0
950
9,614
3,288
893
2,222
7,392
0
53,849
W
Chiron
VodkaBot
Chiron
7,878
2,888
1,277
2,581
7,988
2,544
1,570
1,803
6,185
0
60,783
W
7,281
2,539
0
4,163
11,038
4,030
659
1,625
9,413
0
56,817
L
Vulcan
ethiodude
Vulcan
7,629
374
0
1,870
9,555
3,317
0
2,462
7,093
59,380
0
L
4,391
1,119
0
866
10,518
3,772
0
6,766
3,752
53,247
638
W
5,492
183
0
2,471
13,243
10,639
123
4,772
8,471
26,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
48,671
444
Minions Killed
486
0
Camps Cleared
0
1,489,510
Distance Traveled
1,587,444
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,508
469
26
2
0
295,799
2
W
Sol
11,138
696
156
10
0
302,130
1
W
Hercules
10,118
632
114
7
0
309,018
3
L
Cliodhna
7,621
476
91
6
0
334,552
0
L
Charybdis
7,679
480
102
6
0
263,678
5
W
Chiron
9,318
582
107
7
0
310,236
0
W
Nemesis
9,548
597
90
6
0
348,636
1
L
Vulcan
8,609
538
120
8
0
301,840
5
L
Chronos
7,881
493
105
7
0
293,641
2
W
Geb
8,549
534
19
1
0
317,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role