Player Matchup

Baron Samedi
Baron Samedi
FrodoDabbins871
Baron Samedi
Level 154
God Stats
1W - 3L
1,364 SR
Queue Stats
64W - 59L
1,432 Elo+
Party 1
Arachne
Arachne
Red Russia 523
Arachne
Level 89
God Stats
20W - 5L
1,754 SR
Queue Stats
40W - 40L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
Tidus Yuna FFX
Sun Wukong
Level 140
God Stats
8W - 7L
1,591 SR
Queue Stats
95W - 98L
1,435 Elo+
Party 1
Team Averages
Level 128
1,570 SR
1,417 Elo+

VS

Team Averages
Level 64
1,443 SR
1,417 Elo+
Ra
Ra
Dankydankjake
Ra
Level 98
God Stats
22W - 19L
1,465 SR
Queue Stats
295W - 354L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
Emiboiii
Gilgamesh
Level 68
God Stats
4W - 4L
1,579 SR
Queue Stats
128W - 141L
1,453 Elo+
Party 2
Ishtar
Ishtar
Eraaased
Ishtar
Level 27
God Stats
2W - 9L
1,287 SR
Queue Stats
19W - 24L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrodoDabbins871
Baron Samedi
17
5 / 2 / 5
10,862
836
12,596
8,653
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 4 / 6
9,190
707
3,995
11,239
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sun Wukong
Tidus Yuna FFX
Sun Wukong
16
5 / 2 / 7
10,858
835
11,572
16,618
14,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
8,337
641
5,513
8,510
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Emiboiii
Gilgamesh
14
3 / 4 / 4
9,207
708
9,554
15,477
16,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Eraaased
Ishtar
14
5 / 4 / 2
9,280
714
8,313
9,405
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
8
8
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
Gilgamesh
Emiboiii
Gilgamesh
3
4
4
1.25
L
Ishtar
Eraaased
Ishtar
5
4
2
1.5
W
Baron Samedi
FrodoDabbins871
Baron Samedi
5
2
5
3.75
W
2
4
6
1.25
W
Sun Wukong
Tidus Yuna FFX
Sun Wukong
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
23,380
36,510
Taken
33,392
28,143
Mitigated
23,283
10,319
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,513
848
1,103
1,727
8,510
3,297
0
3,624
4,886
29,595
0
L
Gilgamesh
Emiboiii
Gilgamesh
9,554
2,570
0
670
15,477
16,365
0
5,151
10,021
0
30,550
L
Ishtar
Eraaased
Ishtar
8,313
5,169
0
2,011
9,405
3,621
0
3,617
5,714
0
27,618
W
Baron Samedi
FrodoDabbins871
Baron Samedi
12,596
1,568
2,082
3,115
8,653
4,943
1,131
1,384
7,075
35,186
543
W
3,995
2,529
0
1,922
11,239
9,151
320
2,504
8,458
0
17,558
W
Sun Wukong
Tidus Yuna FFX
Sun Wukong
11,572
1,042
0
3,200
16,618
14,049
608
1,635
14,443
0
50,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
26,824
160
Minions Killed
140
0
Camps Cleared
0
724,945
Distance Traveled
663,281
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,337
641
45
3
0
191,335
0
L
Gilgamesh
9,207
708
51
4
0
256,109
3
L
Ishtar
9,280
714
44
3
0
215,837
5
W
Baron Samedi
10,862
836
64
5
0
225,539
0
W
Arachne
9,190
707
17
1
0
222,625
0
W
Sun Wukong
10,858
835
79
6
0
276,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role