Player Matchup

Hachiman
Hachiman
Aaron_Chelo
Hachiman
Level 114
God Stats
1W - 3L
1,326 SR
Queue Stats
18W - 27L
1,401 Elo+
Solo
Ah Puch
Ah Puch
LaxDeity
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,651 Elo+
Solo
Sobek
Sobek
Raxiepooh
Sobek
Level 30
God Stats
2W - 4L
1,256 SR
Queue Stats
9W - 27L
1,331 Elo+
Party 1
Pele
Pele
Slumow
Pele
Level 48
God Stats
5W - 12L
1,440 SR
Queue Stats
29W - 44L
1,494 Elo+
Party 1
Vulcan
Vulcan
joeman123
Vulcan
Level 27
God Stats
0W - 1L
1,776 SR
Queue Stats
9W - 25L
1,377 Elo+
Party 1
Team Averages
Level 66
1,460 SR
1,451 Elo+

VS

Team Averages
Level 91
1,574 SR
1,498 Elo+
Fenrir
Fenrir
Aleith
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,488 Elo+
Solo
Anhur
Anhur
GimpyGeebs
Anhur
Level 29
God Stats
1W - 1L
1,161 SR
Queue Stats
62W - 44L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KyleGGames
Cu Chulainn
Level 143
God Stats
2W - 2L
1,705 SR
Queue Stats
47W - 37L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
TBABY1320
Baron Samedi
Level 53
God Stats
21W - 11L
1,679 SR
Queue Stats
123W - 116L
1,528 Elo+
Solo
Fafnir
Fafnir
TeamGalacticSpy
Fafnir
Level 111
God Stats
3W - 0L
1,823 SR
Queue Stats
140W - 155L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aaron_Chelo
Hachiman
14
1 / 3 / 1
8,063
504
8,051
11,419
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
LaxDeity
Ah Puch
14
0 / 3 / 1
8,559
535
5,383
10,075
3,826
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Raxiepooh
Sobek
11
1 / 2 / 2
7,544
472
6,705
11,585
9,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Pele
Slumow
Pele
15
4 / 3 / 4
8,924
558
10,030
14,693
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
joeman123
Vulcan
12
4 / 8 / 2
8,145
509
5,502
9,569
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aleith
Fenrir
17
9 / 4 / 4
9,939
621
12,520
16,014
6,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
14
2 / 2 / 2
8,661
541
6,553
11,937
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
KyleGGames
Cu Chulainn
15
4 / 0 / 1
9,375
586
7,597
13,187
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TBABY1320
Baron Samedi
15
4 / 4 / 3
8,840
553
8,284
9,841
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 6
7,476
467
4,699
9,869
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
10
Kills
19
19
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aaron_Chelo
Hachiman
1
3
1
0.5
W
Fenrir
Aleith
Fenrir
9
4
4
2.75
W
Anhur
2
2
2
1.5
W
Cu Chulainn
KyleGGames
Cu Chulainn
4
0
1
4.5
L
Ah Puch
LaxDeity
Ah Puch
0
3
1
0.17
L
Sobek
Raxiepooh
Sobek
1
2
2
1
L
Pele
Slumow
Pele
4
3
4
2
W
Baron Samedi
TBABY1320
Baron Samedi
4
4
3
1.38
W
0
0
6
3
L
Vulcan
joeman123
Vulcan
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
39,653
57,341
Taken
60,848
24,172
Mitigated
32,926
15,754
Healing
15,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aaron_Chelo
Hachiman
8,051
5,098
0
4,996
11,419
2,329
0
1,336
9,917
0
54,232
W
Fenrir
Aleith
Fenrir
12,520
2,958
0
3,779
16,014
6,816
0
4,301
11,713
0
75,164
W
Anhur
6,553
3,228
0
4,032
11,937
4,040
0
1,330
10,607
0
64,656
W
Cu Chulainn
KyleGGames
Cu Chulainn
7,597
1,721
0
2,112
13,187
8,292
54
5,953
7,234
295
68,554
L
Ah Puch
LaxDeity
Ah Puch
5,383
157
0
4,872
10,075
3,826
0
1,246
8,724
64,130
216
L
Sobek
Raxiepooh
Sobek
6,705
872
0
3,472
11,585
9,733
0
3,103
8,070
24,041
0
L
Pele
Slumow
Pele
10,030
1,831
0
2,208
14,693
5,255
0
2,748
11,876
0
72,760
W
Baron Samedi
TBABY1320
Baron Samedi
8,284
268
357
2,105
9,841
4,265
0
3,810
6,031
62,694
1,261
W
4,699
1,330
0
2,629
9,869
9,513
0
2,505
7,364
18,105
517
L
Vulcan
joeman123
Vulcan
5,502
384
0
206
9,569
3,029
0
4,071
5,446
33,028
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
44,291
421
Minions Killed
480
0
Camps Cleared
0
1,596,083
Distance Traveled
1,664,657
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,063
504
107
7
0
289,448
7
W
Fenrir
9,939
621
105
7
0
387,699
2
W
Anhur
8,661
541
115
7
0
302,826
3
W
Cu Chulainn
9,375
586
122
8
0
327,550
1
L
Ah Puch
8,559
535
128
8
0
282,632
2
L
Sobek
7,544
472
15
1
0
361,147
2
L
Pele
8,924
558
116
7
0
367,853
4
W
Baron Samedi
8,840
553
113
7
0
300,580
1
W
Fafnir
7,476
467
25
2
0
346,002
4
L
Vulcan
8,145
509
55
3
0
295,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role