Player Matchup

Bacchus
Bacchus
Anthony-vlz-
Bacchus
Level 130
God Stats
32W - 18L
1,667 SR
Queue Stats
240W - 235L
1,587 Elo+
Party 1
Eset
Eset
Kimyei
Eset
Level 87
God Stats
5W - 8L
1,374 SR
Queue Stats
290W - 279L
1,474 Elo+
Party 3
Ishtar
Ishtar
Kmbqz
Ishtar
Level 155
God Stats
14W - 24L
1,438 SR
Queue Stats
199W - 225L
1,439 Elo+
Party 1
Thanatos
Thanatos
TOP-10-BOBOTES
Thanatos
Level 124
God Stats
6W - 11L
1,370 SR
Queue Stats
108W - 125L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
TrickyFish6552
Erlang Shen
Level 68
God Stats
3W - 2L
1,827 SR
Queue Stats
117W - 118L
1,442 Elo+
Party 3
Team Averages
Level 113
1,535 SR
1,479 Elo+

VS

Team Averages
Level 58
1,544 SR
1,441 Elo+
Neith
Neith
Gunshys
Neith
Level 18
God Stats
29W - 27L
1,559 SR
Queue Stats
135W - 122L
1,448 Elo+
Party 2
Horus
Horus
Vaupen
Horus
Level 45
God Stats
24W - 14L
1,668 SR
Queue Stats
157W - 150L
1,437 Elo+
Party 2
Thoth
Thoth
VickDamone_JR
Thoth
Level 83
God Stats
17W - 22L
1,527 SR
Queue Stats
50W - 62L
1,432 Elo+
Solo
Thanatos
Thanatos
incubus9
Thanatos
Level 60
God Stats
5W - 6L
1,421 SR
Queue Stats
114W - 114L
1,439 Elo+
Party 4
Mulan
Mulan
mDumb
Mulan
Level 86
God Stats
10W - 12L
1,544 SR
Queue Stats
289W - 282L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anthony-vlz-
Bacchus
10
1 / 3 / 6
6,818
524
6,174
10,833
10,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Eset
Kimyei
Eset
13
0 / 4 / 1
7,225
556
2,378
7,240
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Kmbqz
Ishtar
11
5 / 3 / 2
6,930
533
7,043
8,069
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
12
2 / 2 / 2
6,395
492
2,733
8,813
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
TrickyFish6552
Erlang Shen
10
0 / 5 / 0
5,597
431
767
13,209
10,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gunshys
Neith
12
2 / 3 / 4
6,769
521
9,629
6,778
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Vaupen
Horus
12
2 / 3 / 3
7,451
573
4,055
11,699
9,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 0 / 3
8,837
680
5,520
4,230
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
incubus9
Thanatos
12
4 / 2 / 4
7,125
548
4,385
9,076
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
mDumb
Mulan
13
5 / 0 / 1
8,643
665
8,039
5,562
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
17
17
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anthony-vlz-
Bacchus
1
3
6
1.33
W
Neith
Gunshys
Neith
2
3
4
1.33
L
Eset
Kimyei
Eset
0
4
1
0.13
L
Ishtar
Kmbqz
Ishtar
5
3
2
2
L
Thanatos
2
2
2
1.5
L
Erlang Shen
TrickyFish6552
Erlang Shen
0
5
0
0
W
Horus
Vaupen
Horus
2
3
3
1.17
W
4
0
3
5.5
W
Thanatos
incubus9
Thanatos
4
2
4
3
W
Mulan
mDumb
Mulan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
31,628
48,164
Taken
37,345
29,191
Mitigated
19,190
15,544
Healing
19,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anthony-vlz-
Bacchus
6,174
415
390
3,460
10,833
10,954
0
230
10,599
15,559
280
W
Neith
Gunshys
Neith
9,629
5,333
0
2,415
6,778
2,408
498
1,899
4,879
0
51,329
L
Eset
Kimyei
Eset
2,378
299
0
1,320
7,240
1,794
0
3,493
3,295
45,561
0
L
Ishtar
Kmbqz
Ishtar
7,043
3,653
0
2,332
8,069
2,385
225
410
7,615
0
49,778
L
Thanatos
2,733
752
0
5,600
8,813
3,598
0
823
7,859
0
48,864
L
Erlang Shen
TrickyFish6552
Erlang Shen
767
559
0
2,442
13,209
10,460
0
0
12,589
0
29,150
W
Horus
Vaupen
Horus
4,055
1,594
547
5,003
11,699
9,095
144
2,885
8,814
0
15,312
W
5,520
69
0
1,631
4,230
1,171
0
1,390
2,604
64,108
1,749
W
Thanatos
incubus9
Thanatos
4,385
1,712
0
7,125
9,076
2,838
0
1,981
6,997
0
32,237
W
Mulan
mDumb
Mulan
8,039
1,068
0
2,956
5,562
3,678
15
0
5,562
0
56,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
38,825
351
Minions Killed
386
0
Camps Cleared
0
1,223,784
Distance Traveled
1,274,745
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,818
524
18
1
0
271,824
3
W
Neith
6,769
521
73
6
0
235,412
0
L
Eset
7,225
556
124
10
0
237,666
1
L
Ishtar
6,930
533
85
7
0
230,028
5
L
Thanatos
6,395
492
78
6
0
251,737
2
L
Erlang Shen
5,597
431
46
4
0
232,529
0
W
Horus
7,451
573
17
1
0
267,891
0
W
Thoth
8,837
680
133
10
0
269,869
5
W
Thanatos
7,125
548
55
4
0
284,926
0
W
Mulan
8,643
665
108
8
0
216,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role