Player Matchup

Ymir
Ymir
BurnsAlot007
Ymir
Level 66
God Stats
34W - 28L
1,549 SR
Queue Stats
110W - 91L
1,508 Elo+
Party 2
Bacchus
Bacchus
Obscure Gaia
Bacchus
Level 135
God Stats
0W - 1L
1,733 SR
Queue Stats
97W - 95L
1,477 Elo+
Solo
Neith
Neith
l3aked
Neith
Level 106
God Stats
35W - 24L
1,651 SR
Queue Stats
171W - 156L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
xBloodGamingx
Zhong Kui
Level 126
God Stats
0W - 3L
1,170 SR
Queue Stats
34W - 35L
1,511 Elo+
Solo
Hachiman
Hachiman
xBobaFett
Hachiman
Level 50
God Stats
66W - 61L
1,562 SR
Queue Stats
80W - 71L
1,529 Elo+
Party 2
Team Averages
Level 97
1,533 SR
1,506 Elo+

VS

Team Averages
Level 115
1,462 SR
1,454 Elo+
Nu Wa
Nu Wa
Shadowseethe
Nu Wa
Level 126
God Stats
2W - 1L
1,490 SR
Queue Stats
4W - 7L
1,355 Elo+
Solo
Ne Zha
Ne Zha
Vetteranz
Ne Zha
Level 105
God Stats
1W - 0L
1,356 SR
Queue Stats
53W - 42L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VikingYeeYee
Kumbhakarna
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 196L
1,447 Elo+
Solo
Hachiman
Hachiman
meno destroyer
Hachiman
Level 149
God Stats
9W - 13L
1,311 SR
Queue Stats
330W - 348L
1,425 Elo+
Party 1
Mulan
Mulan
nicfantana
Mulan
Level 123
God Stats
11W - 18L
1,655 SR
Queue Stats
134W - 135L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,535
538
4,679
11,483
9,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Obscure Gaia
Bacchus
11
1 / 4 / 3
6,327
452
7,955
12,118
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
l3aked
Neith
13
2 / 4 / 0
7,321
523
6,422
9,070
2,948
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
xBloodGamingx
Zhong Kui
15
1 / 2 / 2
8,302
593
6,988
10,986
8,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
xBobaFett
Hachiman
14
4 / 4 / 2
7,786
556
7,288
9,706
3,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,044
575
7,011
6,947
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Vetteranz
Ne Zha
15
5 / 2 / 6
8,343
596
11,302
15,855
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
VikingYeeYee
Kumbhakarna
12
1 / 2 / 4
6,553
468
3,391
10,438
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
3 / 2 / 2
7,786
556
5,977
8,593
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
15
5 / 1 / 2
9,163
655
8,094
9,346
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
15
16
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Bacchus
Obscure Gaia
Bacchus
1
4
3
0.63
W
1
3
4
1
W
Ne Zha
Vetteranz
Ne Zha
5
2
6
4
W
Kumbhakarna
VikingYeeYee
Kumbhakarna
1
2
4
1.5
L
Neith
l3aked
Neith
2
4
0
0.5
W
Hachiman
3
2
2
2
W
Mulan
5
1
2
6
L
Zhong Kui
xBloodGamingx
Zhong Kui
1
2
2
1
L
Hachiman
xBobaFett
Hachiman
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
35,775
53,363
Taken
51,179
30,863
Mitigated
20,886
17,987
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,679
563
0
2,358
11,483
9,113
311
2,109
9,374
38,513
164
L
Bacchus
Obscure Gaia
Bacchus
7,955
1,450
0
4,508
12,118
7,103
0
1,995
10,123
41,786
0
W
7,011
1,479
40
1,246
6,947
1,682
0
4,709
2,238
59,637
0
W
Ne Zha
Vetteranz
Ne Zha
11,302
3,320
0
7,738
15,855
5,740
0
6,632
9,223
0
63,167
W
Kumbhakarna
VikingYeeYee
Kumbhakarna
3,391
373
0
1,893
10,438
5,266
166
3,742
6,696
22,677
0
L
Neith
l3aked
Neith
6,422
1,449
0
2,768
9,070
2,948
0
639
8,431
0
45,980
W
Hachiman
5,977
3,022
0
3,010
8,593
2,865
0
2,290
6,303
0
59,090
W
Mulan
8,094
875
0
4,713
9,346
5,333
284
1,850
7,496
90
64,345
L
Zhong Kui
xBloodGamingx
Zhong Kui
6,988
410
0
5,003
10,986
8,687
0
4,585
6,401
83,596
4,573
L
Hachiman
xBobaFett
Hachiman
7,288
4,588
0
3,350
9,706
3,012
754
1,164
8,542
0
55,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
39,889
446
Minions Killed
460
0
Camps Cleared
0
1,411,573
Distance Traveled
1,419,350
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,535
538
39
3
0
254,536
2
L
Bacchus
6,327
452
58
4
0
328,515
0
W
Nu Wa
8,044
575
112
8
0
263,983
3
W
Ne Zha
8,343
596
92
7
0
310,016
0
W
Kumbhakarna
6,553
468
43
3
0
308,767
1
L
Neith
7,321
523
94
7
0
264,570
5
W
Hachiman
7,786
556
89
6
0
268,498
0
W
Mulan
9,163
655
124
9
0
268,086
0
L
Zhong Kui
8,302
593
156
11
0
291,962
0
L
Hachiman
7,786
556
99
7
0
271,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role