Player Matchup

Cthulhu
Cthulhu
Bronze III
AlteredWorld181
Cthulhu
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,592 MMR
Party 1
Artemis
Artemis
Silver I
FeenieBean
Artemis
Silver I
Level 125
God Stats
2W - 1L
1,671 SR
Queue Stats
15W - 23L
1,588 MMR
Solo
Agni
Agni
Gold III
MysticKnowledge
Agni
Gold III
Level 118
God Stats
1W - 2L
1,488 SR
Queue Stats
93W - 84L
1,599 MMR
Party 2
Geb
Geb
Silver I
haloguy2005
Geb
Silver I
Level 86
God Stats
14W - 9L
1,996 SR
Queue Stats
51W - 41L
1,510 MMR
Party 2
Da Ji
Da Ji
Bronze III
moodygrant
Da Ji
Bronze III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,592 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,631 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,458 SR
1,566 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
AVVildZW
Fafnir
Gold I
Level 92
God Stats
16W - 1L
1,729 SR
Queue Stats
34W - 9L
1,822 MMR
Party 3
Martichoras
Martichoras
Gold III
ClasifiedCinema
Martichoras
Gold III
Level 142
God Stats
10W - 10L
1,594 SR
Queue Stats
132W - 134L
1,580 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Dufmack
Sun Wukong
Gold I
Level 89
God Stats
11W - 12L
1,214 SR
Queue Stats
301W - 297L
1,594 MMR
Solo
Thor
Thor
Gold V
amildzw
Thor
Gold V
Level 165
God Stats
4W - 6L
1,253 SR
Queue Stats
280W - 291L
1,333 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,451
528
8,364
12,367
12,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
FeenieBean
Artemis
11
0 / 5 / 4
6,591
412
5,015
10,935
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 1
8,082
505
8,534
10,627
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 4
7,355
460
4,489
11,573
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
14
4 / 6 / 1
8,002
500
8,016
15,435
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LancelotNu WaMedusaCu Chulainn

VS

Bans
GaneshaZeusAwilixBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 3 / 8
8,212
513
5,534
14,637
12,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
AVVildZW
Fafnir
16
12 / 1 / 2
10,909
682
16,554
14,947
10,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Martichoras
ClasifiedCinema
Martichoras
15
6 / 3 / 1
9,169
573
9,647
11,258
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Dufmack
Sun Wukong
16
2 / 0 / 1
9,737
609
8,768
12,488
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Thor
amildzw
Thor
15
1 / 1 / 5
8,196
512
4,785
12,829
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
21
21
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
3
8
1.33
W
Fafnir
AVVildZW
Fafnir
12
1
2
13
L
1
2
3
1.25
W
Martichoras
ClasifiedCinema
Martichoras
6
3
1
2.17
W
Sun Wukong
Dufmack
Sun Wukong
2
0
1
2.5
L
Artemis
FeenieBean
Artemis
0
5
4
0.4
L
2
7
1
0.36
W
Thor
amildzw
Thor
1
1
5
3.5
L
1
1
4
3
L
Da Ji
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,418
Damage
45,288
60,937
Taken
66,159
30,403
Mitigated
40,985
12,226
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,534
772
0
1,856
14,637
12,308
5
4,756
9,881
28,565
0
W
Fafnir
AVVildZW
Fafnir
16,554
5,081
0
5,030
14,947
10,789
116
5,991
8,956
68,047
1,766
L
8,364
482
26
4,873
12,367
12,915
0
764
11,538
59,014
1,170
W
Martichoras
ClasifiedCinema
Martichoras
9,647
3,443
0
2,945
11,258
5,033
0
3,238
8,020
32
68,917
W
Sun Wukong
Dufmack
Sun Wukong
8,768
1,852
0
4,039
12,488
8,380
0
4,789
7,699
446
70,777
L
Artemis
FeenieBean
Artemis
5,015
2,165
0
2,520
10,935
2,764
0
2,673
8,218
0
38,809
L
8,534
259
0
708
10,627
3,052
0
4,928
5,342
52,182
0
W
Thor
amildzw
Thor
4,785
682
0
5,507
12,829
4,475
36
2,550
10,279
0
73,403
L
4,489
630
0
1,781
11,573
6,712
0
5,301
6,078
20,420
0
L
Da Ji
8,016
2,536
0
2,318
15,435
4,960
0
7,817
7,291
0
52,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
46,223
357
Minions Killed
528
0
Camps Cleared
0
1,609,147
Distance Traveled
1,565,903
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,212
513
43
3
0
294,444
2
W
Fafnir
10,909
682
127
8
0
349,995
0
L
Cthulhu
8,451
528
114
7
0
310,937
0
W
Martichoras
9,169
573
105
7
0
283,753
1
W
Sun Wukong
9,737
609
136
9
0
294,998
1
L
Artemis
6,591
412
62
4
0
285,844
6
L
Agni
8,082
505
96
6
0
312,974
0
W
Thor
8,196
512
117
7
0
342,713
0
L
Geb
7,355
460
10
1
0
343,877
2
L
Da Ji
8,002
500
75
5
0
355,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role