Player Matchup

Jing Wei
Jing Wei
HorseBoy33
Jing Wei
Level 151
God Stats
7W - 9L
1,589 SR
Queue Stats
199W - 188L
1,474 Elo+
Party 3
Nox
Nox
JellyDoggy
Nox
Level 160
God Stats
2W - 0L
1,460 SR
Queue Stats
60W - 58L
1,533 Elo+
Party 1
Agni
Agni
RompusRuffler
Agni
Level 141
God Stats
4W - 0L
1,685 SR
Queue Stats
203W - 192L
1,481 Elo+
Party 3
Amaterasu
Amaterasu
TheeCook
Amaterasu
Level 187
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,716 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Uchí
Tsukuyomi
Level 170
God Stats
23W - 12L
1,588 SR
Queue Stats
251W - 231L
1,490 Elo+
Solo
Team Averages
Level 162
1,564 SR
1,539 Elo+

VS

Team Averages
Level 125
1,510 SR
1,506 Elo+
Achilles
Achilles
IICyberPunkII
Achilles
Level 102
God Stats
3W - 5L
1,385 SR
Queue Stats
104W - 107L
1,487 Elo+
Party 2
Rama
Rama
Slim The Rebel
Rama
Level 159
God Stats
3W - 3L
1,656 SR
Queue Stats
679W - 628L
1,530 Elo+
Solo
Thanatos
Thanatos
SteveVader7
Thanatos
Level 135
God Stats
2W - 5L
1,302 SR
Queue Stats
175W - 184L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
antho5659
Sylvanus
Level 145
God Stats
10W - 8L
1,722 SR
Queue Stats
131W - 158L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
shkont
Ix Chel
Level 82
God Stats
30W - 37L
1,484 SR
Queue Stats
324W - 350L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HorseBoy33
Jing Wei
10
0 / 1 / 3
5,908
591
2,598
4,691
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 3
6,008
601
2,664
5,792
2,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 2
6,070
607
4,459
4,027
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
TheeCook
Amaterasu
13
4 / 0 / 0
7,410
741
7,807
9,948
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Uchí
Tsukuyomi
11
4 / 0 / 5
6,138
614
6,073
3,933
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IICyberPunkII
Achilles
8
0 / 3 / 0
4,528
453
3,345
9,815
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,316
532
3,452
5,149
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SteveVader7
Thanatos
9
1 / 5 / 1
5,090
509
2,180
10,433
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
antho5659
Sylvanus
8
0 / 1 / 3
5,242
524
3,178
6,466
3,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
shkont
Ix Chel
10
1 / 2 / 0
5,388
539
2,499
4,342
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
3
3
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
HorseBoy33
Jing Wei
0
1
3
1.5
L
Achilles
IICyberPunkII
Achilles
0
3
0
0
W
2
1
3
3.5
W
3
1
2
4
L
1
2
1
0.75
L
Thanatos
SteveVader7
Thanatos
1
5
1
0.3
W
Amaterasu
TheeCook
Amaterasu
4
0
0
4
W
Tsukuyomi
Uchí
Tsukuyomi
4
0
5
6.5
L
Sylvanus
antho5659
Sylvanus
0
1
3
1.5
L
Ix Chel
shkont
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
14,654
28,391
Taken
36,205
14,983
Mitigated
14,925
12,268
Healing
16,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
HorseBoy33
Jing Wei
2,598
1,702
0
1,220
4,691
1,214
0
132
4,559
0
39,332
L
Achilles
IICyberPunkII
Achilles
3,345
1,107
0
3,850
9,815
5,159
0
0
9,163
0
21,942
W
2,664
423
0
1,461
5,792
2,894
0
1,681
4,111
16,637
0
W
4,459
694
0
727
4,027
1,174
0
2,145
1,882
40,603
1,007
L
3,452
2,885
0
1,218
5,149
1,317
43
352
4,797
0
34,729
L
Thanatos
SteveVader7
Thanatos
2,180
463
0
6,285
10,433
3,137
0
2,000
8,188
0
31,528
W
Amaterasu
TheeCook
Amaterasu
7,807
3,347
0
6,542
9,948
8,594
0
669
8,825
0
55,421
W
Tsukuyomi
Uchí
Tsukuyomi
6,073
2,339
0
2,318
3,933
1,107
0
747
3,186
0
31,014
L
Sylvanus
antho5659
Sylvanus
3,178
1,012
1,100
2,072
6,466
3,868
0
2,237
4,077
14,834
1,107
L
Ix Chel
shkont
Ix Chel
2,499
186
334
1,184
4,342
1,444
0
1,928
2,280
32,091
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
25,564
350
Minions Killed
263
0
Camps Cleared
0
1,052,811
Distance Traveled
993,163
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,908
591
87
9
0
189,580
1
L
Achilles
4,528
453
31
3
0
179,016
0
W
Nox
6,008
601
24
2
0
208,507
3
W
Agni
6,070
607
92
9
0
208,916
0
L
Rama
5,316
532
62
6
0
167,096
2
L
Thanatos
5,090
509
69
7
0
208,110
0
W
Amaterasu
7,410
741
95
10
0
211,290
0
W
Tsukuyomi
6,138
614
52
5
0
234,518
1
L
Sylvanus
5,242
524
26
3
0
219,030
4
L
Ix Chel
5,388
539
75
8
0
219,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role