Player Matchup

Apollo
Apollo
MERGER01
Apollo
Level 17
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
Rvssian69
Arachne
Level 8
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Odin
Odin
YounkouBuggy
Odin
Level 17
God Stats
0W - 2L
1,740 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Baron Samedi
Baron Samedi
boonts1
Baron Samedi
Level 34
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Cthulhu
Cthulhu
theychester
Cthulhu
Level 38
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,557 SR
1,348 Elo+

VS

Team Averages
Level 50
1,522 SR
1,428 Elo+
Aphrodite
Aphrodite
MYDOGSAIDYES_
Aphrodite
Level 39
God Stats
10W - 17L
1,447 SR
Queue Stats
55W - 75L
1,336 Elo+
Solo
Bellona
Bellona
avoidanti
Bellona
Level 63
God Stats
33W - 20L
1,620 SR
Queue Stats
241W - 217L
1,441 Elo+
Party 1
Medusa
Medusa
gltichhh
Medusa
Level 64
God Stats
21W - 15L
1,513 SR
Queue Stats
178W - 177L
1,445 Elo+
Party 1
Charybdis
Charybdis
kk4y
Charybdis
Level 40
God Stats
4W - 1L
1,601 SR
Queue Stats
217W - 221L
1,471 Elo+
Party 1
Thanatos
Thanatos
seanpierre957
Thanatos
Level 42
God Stats
5W - 6L
1,428 SR
Queue Stats
70W - 81L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MERGER01
Apollo
9
0 / 10 / 2
6,428
338
3,818
14,805
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
Rvssian69
Arachne
12
0 / 8 / 1
7,304
384
3,260
14,064
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 0
9,089
478
5,583
15,677
19,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
boonts1
Baron Samedi
14
0 / 6 / 2
7,797
410
9,198
12,582
6,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
theychester
Cthulhu
9
0 / 11 / 2
7,003
369
7,538
22,212
15,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MYDOGSAIDYES_
Aphrodite
15
1 / 1 / 21
10,660
561
7,591
12,627
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
avoidanti
Bellona
17
5 / 0 / 5
10,975
578
6,360
12,849
9,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
gltichhh
Medusa
16
13 / 0 / 9
11,376
599
19,983
9,632
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
kk4y
Charybdis
16
15 / 1 / 7
11,551
608
25,495
16,978
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
seanpierre957
Thanatos
17
7 / 1 / 11
10,767
567
8,896
14,234
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
2
Kills
41
41
Deaths
3
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
MERGER01
Apollo
0
10
2
0.1
W
Aphrodite
MYDOGSAIDYES_
Aphrodite
1
1
21
11.5
L
Arachne
Rvssian69
Arachne
0
8
1
0.06
L
2
6
0
0.33
W
Bellona
avoidanti
Bellona
5
0
5
7.5
L
Baron Samedi
boonts1
Baron Samedi
0
6
2
0.17
W
Medusa
gltichhh
Medusa
13
0
9
17.5
W
Charybdis
kk4y
Charybdis
15
1
7
18.5
W
Thanatos
seanpierre957
Thanatos
7
1
11
12.5
L
Cthulhu
theychester
Cthulhu
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
68,325
79,340
Taken
66,320
51,070
Mitigated
36,159
8,609
Healing
45,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
MERGER01
Apollo
3,818
1,854
0
381
14,805
3,550
0
776
14,029
0
20,050
W
Aphrodite
MYDOGSAIDYES_
Aphrodite
7,591
1,723
7,150
8,579
12,627
9,180
956
4,094
8,342
29,738
1,286
L
Arachne
Rvssian69
Arachne
3,260
2,352
0
290
14,064
5,369
340
1,181
12,883
0
38,347
L
5,583
1,043
0
1,590
15,677
19,746
201
1,498
14,179
0
31,255
W
Bellona
avoidanti
Bellona
6,360
1,787
0
6,856
12,849
9,869
1,150
1,910
10,659
0
76,005
L
Baron Samedi
boonts1
Baron Samedi
9,198
423
879
2,201
12,582
6,724
0
806
11,776
57,082
0
W
Medusa
gltichhh
Medusa
19,983
8,172
0
2,410
9,632
4,101
4,418
2,985
6,551
0
79,845
W
Charybdis
kk4y
Charybdis
25,495
14,439
0
7,197
16,978
7,268
2,731
7,470
9,464
0
97,369
W
Thanatos
seanpierre957
Thanatos
8,896
3,714
0
13,367
14,234
5,741
292
1,219
12,922
0
82,717
L
Cthulhu
theychester
Cthulhu
7,538
306
1,296
1,972
22,212
15,681
0
3,228
18,984
24,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
55,329
270
Minions Killed
533
0
Camps Cleared
0
1,786,760
Distance Traveled
1,812,189
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,428
338
31
2
0
333,326
0
W
Aphrodite
10,660
561
46
2
0
342,826
3
L
Arachne
7,304
384
88
5
0
393,349
0
L
Odin
9,089
478
58
3
0
335,843
0
W
Bellona
10,975
578
110
6
0
415,222
2
L
Baron Samedi
7,797
410
83
4
0
360,734
0
W
Medusa
11,376
599
119
6
0
363,664
0
W
Charybdis
11,551
608
130
7
0
305,401
2
W
Thanatos
10,767
567
128
7
0
385,076
1
L
Cthulhu
7,003
369
10
1
0
363,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role