Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GankmeStepJungle
Aphrodite
Level 125
God Stats
1W - 2L
1,476 SR
Queue Stats
142W - 123L
1,582 Elo+
Party 1
Ra
Ra
JoseRodolfo77
Ra
Level 103
God Stats
23W - 20L
1,624 SR
Queue Stats
585W - 570L
1,537 Elo+
Solo
Neith
Neith
MDL ProLady
Neith
Level 145
God Stats
30W - 40L
1,511 SR
Queue Stats
228W - 222L
1,548 Elo+
Solo
Hercules
Hercules
MrStealYourFarm
Hercules
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 157L
1,564 Elo+
Party 1
Team Averages
Level 124
1,522 SR
1,546 Elo+

VS

Team Averages
Level 121
1,605 SR
1,528 Elo+
Bellona
Bellona
Calonus_Raster
Bellona
Level 110
God Stats
4W - 1L
1,759 SR
Queue Stats
118W - 106L
1,536 Elo+
Solo
Mercury
Mercury
JackBlax
Mercury
Level 108
God Stats
23W - 13L
1,669 SR
Queue Stats
103W - 87L
1,506 Elo+
Solo
Xing Tian
Xing Tian
Legit3535
Xing Tian
Level 124
God Stats
4W - 3L
1,764 SR
Queue Stats
327W - 267L
1,566 Elo+
Solo
Discordia
Discordia
TonedThunder835
Discordia
Level 89
God Stats
7W - 3L
1,664 SR
Queue Stats
74W - 60L
1,605 Elo+
Solo
Hou Yi
Hou Yi
iitsTooExplicit
Hou Yi
Level 176
God Stats
3W - 10L
1,171 SR
Queue Stats
265W - 363L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
4,853
485
3,093
9,114
5,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
7
1 / 0 / 2
4,884
488
1,908
5,666
3,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
5,846
585
4,898
5,227
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 4 / 1
5,279
528
2,320
6,770
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
10
0 / 2 / 3
5,114
511
3,145
8,136
2,387
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,166
717
5,248
8,405
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
JackBlax
Mercury
10
3 / 0 / 2
5,783
578
3,106
6,972
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Legit3535
Xing Tian
8
0 / 2 / 4
5,130
513
3,523
8,795
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
TonedThunder835
Discordia
11
2 / 0 / 1
6,219
622
4,466
4,564
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 1
5,740
574
4,290
4,274
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
11
12
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
3
0
1
3.5
L
Aphrodite
1
0
2
2
W
Mercury
JackBlax
Mercury
3
0
2
4
L
1
3
0
0.33
W
Xing Tian
Legit3535
Xing Tian
0
2
4
1
L
1
4
1
0.38
L
Hercules
0
2
3
0.75
W
Discordia
TonedThunder835
Discordia
2
0
1
2.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
20,633
34,913
Taken
33,010
14,146
Mitigated
16,476
11,853
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,093
841
0
4,197
9,114
5,108
0
0
9,114
0
29,465
W
5,248
1,839
0
4,054
8,405
6,052
345
0
7,787
0
44,647
L
Aphrodite
1,908
376
802
2,986
5,666
3,036
0
2,526
3,140
11,272
104
W
Mercury
JackBlax
Mercury
3,106
1,441
0
1,124
6,972
2,217
50
1,795
4,961
0
33,305
L
4,898
225
497
1,186
5,227
1,385
0
3,034
2,193
37,877
380
W
Xing Tian
Legit3535
Xing Tian
3,523
506
0
1,607
8,795
5,804
0
1,960
6,672
16,582
0
L
2,320
934
0
895
6,770
2,230
0
1,732
5,038
0
32,670
L
Hercules
3,145
277
0
1,290
8,136
2,387
0
625
7,511
0
39,037
W
Discordia
TonedThunder835
Discordia
4,466
210
0
765
4,564
1,224
0
2,068
2,194
39,287
666
W
4,290
1,528
0
0
4,274
1,179
0
288
3,986
0
36,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,976
Gold Earned
30,038
286
Minions Killed
311
0
Camps Cleared
0
983,664
Distance Traveled
1,057,859
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,853
485
51
5
0
195,587
0
W
Bellona
7,166
717
90
9
0
192,996
1
L
Aphrodite
4,884
488
10
1
0
175,163
0
W
Mercury
5,783
578
60
6
0
256,184
0
L
Ra
5,846
585
89
9
0
210,758
3
W
Xing Tian
5,130
513
16
2
0
208,558
1
L
Neith
5,279
528
66
7
0
177,335
3
L
Hercules
5,114
511
70
7
0
224,821
0
W
Discordia
6,219
622
83
8
0
208,518
3
W
Hou Yi
5,740
574
62
6
0
191,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role