Player Matchup

Hercules
Hercules
AtlasTek
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,640 Elo+
Party 2
Ah Puch
Ah Puch
GenesisTek
Ah Puch
Level 129
God Stats
1W - 1L
1,771 SR
Queue Stats
88W - 66L
1,556 Elo+
Party 2
Achilles
Achilles
Prysmatical
Achilles
Level 142
God Stats
0W - 2L
1,270 SR
Queue Stats
56W - 43L
1,555 Elo+
Party 2
Sol
Sol
bobystompy
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 136L
1,478 Elo+
Solo
Da Ji
Da Ji
rusty-noodles92
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,550 Elo+
Solo
Team Averages
Level 99
1,508 SR
1,556 Elo+

VS

Team Averages
Level 109
1,580 SR
1,547 Elo+
Chiron
Chiron
BigBoneMahone
Chiron
Level 43
God Stats
15W - 11L
1,616 SR
Queue Stats
104W - 87L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
DaulSauce
Jormungandr
Level 123
God Stats
3W - 7L
1,340 SR
Queue Stats
68W - 70L
1,554 Elo+
Party 1
Mulan
Mulan
EvadeAllu
Mulan
Level 103
God Stats
125W - 93L
1,644 SR
Queue Stats
383W - 334L
1,545 Elo+
Solo
Kukulkan
Kukulkan
SUPERSAIYAN4QS
Kukulkan
Level 121
God Stats
24W - 23L
1,567 SR
Queue Stats
236W - 239L
1,535 Elo+
Party 3
Bastet
Bastet
ThaChosenOne29
Bastet
Level 156
God Stats
1W - 0L
1,736 SR
Queue Stats
338W - 338L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AtlasTek
Hercules
11
1 / 7 / 0
7,032
469
5,072
13,915
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
GenesisTek
Ah Puch
12
0 / 5 / 1
7,182
479
5,916
7,925
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Prysmatical
Achilles
10
1 / 3 / 3
6,778
452
5,189
15,474
14,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 1
8,243
550
8,156
7,779
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 1
7,408
494
4,624
11,361
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,484
566
3,599
8,705
3,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
DaulSauce
Jormungandr
14
4 / 1 / 3
8,075
538
7,170
11,494
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
EvadeAllu
Mulan
14
4 / 2 / 4
9,051
603
13,970
14,952
10,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
15
2 / 2 / 4
9,007
600
3,910
4,686
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 0 / 4
9,003
600
9,101
11,449
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
20
20
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
AtlasTek
Hercules
1
7
0
0.14
W
2
2
2
1.5
W
Jormungandr
DaulSauce
Jormungandr
4
1
3
5.5
W
Mulan
EvadeAllu
Mulan
4
2
4
3
L
Ah Puch
GenesisTek
Ah Puch
0
5
1
0.1
L
Achilles
Prysmatical
Achilles
1
3
3
0.83
W
Kukulkan
2
2
4
2
W
8
0
4
10
L
2
1
1
2.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,957
Damage
37,750
56,454
Taken
51,286
34,226
Mitigated
27,310
12,966
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AtlasTek
Hercules
5,072
1,665
0
2,685
13,915
10,192
0
1,563
12,352
0
32,940
W
3,599
1,197
335
2,361
8,705
3,244
0
3,727
4,956
0
52,438
W
Jormungandr
DaulSauce
Jormungandr
7,170
1,868
0
3,371
11,494
7,708
112
5,180
6,220
40,708
3,574
W
Mulan
EvadeAllu
Mulan
13,970
1,751
0
5,833
14,952
10,599
0
1,410
13,057
0
69,800
L
Ah Puch
GenesisTek
Ah Puch
5,916
152
0
1,311
7,925
2,567
0
2,841
5,084
53,618
0
L
Achilles
Prysmatical
Achilles
5,189
1,254
0
3,451
15,474
14,161
0
4,520
10,954
0
8,313
W
Kukulkan
3,910
326
0
367
4,686
1,769
680
1,535
3,151
70,991
2,291
W
9,101
1,590
0
8,818
11,449
3,990
0
2,569
8,839
0
62,522
L
8,156
3,361
0
4,201
7,779
2,462
721
1,222
6,557
74,922
0
L
4,624
1,252
0
1,318
11,361
4,844
0
379
10,982
0
51,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
43,620
405
Minions Killed
518
0
Camps Cleared
0
1,462,730
Distance Traveled
1,626,436
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,032
469
71
5
0
257,422
0
W
Chiron
8,484
566
101
7
0
295,709
1
W
Jormungandr
8,075
538
81
5
0
307,113
0
W
Mulan
9,051
603
111
7
0
312,635
0
L
Ah Puch
7,182
479
102
7
0
289,357
2
L
Achilles
6,778
452
10
1
0
316,698
4
W
Kukulkan
9,007
600
129
9
0
328,255
0
W
Bastet
9,003
600
96
6
0
382,724
0
L
Sol
8,243
550
142
9
0
294,309
7
L
Da Ji
7,408
494
80
5
0
304,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role