Player Matchup

Sylvanus
Sylvanus
Divine_Osiris
Sylvanus
Level 47
God Stats
9W - 13L
1,568 SR
Queue Stats
86W - 103L
1,534 Elo+
Party 1
Poseidon
Poseidon
EverydaySomebody
Poseidon
Level 107
God Stats
6W - 6L
1,630 SR
Queue Stats
192W - 265L
1,531 Elo+
Party 1
Surtr
Surtr
FiendishDean
Surtr
Level 114
God Stats
0W - 2L
1,543 SR
Queue Stats
88W - 120L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
PinkMoonChild420
Hou Yi
Level 152
God Stats
2W - 2L
1,648 SR
Queue Stats
135W - 231L
1,497 Elo+
Party 1
Maui
Maui
WinterinFaze_
Maui
Level 156
God Stats
2W - 4L
1,536 SR
Queue Stats
141W - 220L
1,487 Elo+
Party 1
Team Averages
Level 115
1,585 SR
1,508 Elo+

VS

Team Averages
Level 167
1,431 SR
1,631 Elo+
Surtr
Surtr
FluffyDiver
Surtr
Level 185
God Stats
2W - 3L
1,141 SR
Queue Stats
119W - 123L
1,499 Elo+
Solo
Freya
Freya
SRagnarok
Freya
Level 240
God Stats
1W - 1L
1,276 SR
Queue Stats
332W - 219L
1,675 Elo+
Solo
Loki
Loki
TerrasFeetLicker
Loki
Level 170
God Stats
42W - 13L
1,738 SR
Queue Stats
151W - 130L
1,576 Elo+
Solo
Da Ji
Da Ji
botoxkiller
Da Ji
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 6L
1,814 Elo+
Solo
Raijin
Raijin
okRicky
Raijin
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
297W - 249L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Divine_Osiris
Sylvanus
8
1 / 5 / 3
5,196
520
1,323
9,038
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 1 / 0
6,546
655
4,248
3,973
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
2 / 5 / 0
5,517
552
4,045
11,059
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 1
4,792
479
2,205
7,450
1,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
5,706
571
2,292
5,134
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,096
710
6,367
8,134
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
SRagnarok
Freya
11
5 / 1 / 3
6,298
630
7,446
4,526
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
4 / 2 / 4
5,948
595
6,004
6,181
2,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
6,137
614
2,927
6,967
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
okRicky
Raijin
11
0 / 2 / 1
5,831
583
1,392
5,101
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
16
16
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Divine_Osiris
Sylvanus
1
5
3
0.5
L
3
1
0
3
L
2
5
0
0.4
W
4
2
1
2.25
L
0
4
1
0.13
W
Freya
SRagnarok
Freya
5
1
3
6.5
W
4
2
4
3
L
1
1
2
2
W
3
0
0
3
W
Raijin
okRicky
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
24,136
36,654
Taken
30,909
16,069
Mitigated
12,214
11,260
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Divine_Osiris
Sylvanus
1,323
129
1,029
2,835
9,038
5,128
0
5,126
3,912
5,644
0
L
4,248
974
0
1,377
3,973
970
0
1,347
2,626
49,213
1,377
L
4,045
2,314
0
1,836
11,059
6,095
10
380
10,176
282
30,009
W
6,367
2,628
0
4,094
8,134
4,760
8
667
7,467
1,216
50,670
L
2,205
717
0
1,702
7,450
1,801
0
2,076
5,374
0
29,350
W
Freya
SRagnarok
Freya
7,446
2,623
0
2,802
4,526
1,238
48
1,372
3,154
34,375
4,035
W
6,004
1,774
0
1,025
6,181
2,053
0
1,184
4,997
0
15,328
L
2,292
634
0
2,481
5,134
2,075
0
45
5,067
30,215
11,102
W
2,927
837
0
898
6,967
2,706
0
1,231
5,736
0
47,651
W
Raijin
okRicky
Raijin
1,392
176
0
1,440
5,101
1,457
0
3,342
1,759
39,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,757
Gold Earned
31,310
296
Minions Killed
323
0
Camps Cleared
0
1,023,349
Distance Traveled
1,078,353
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,196
520
6
1
0
209,384
6
L
Poseidon
6,546
655
101
10
0
207,977
0
L
Surtr
5,517
552
59
6
0
199,382
0
W
Surtr
7,096
710
96
10
0
200,084
2
L
Hou Yi
4,792
479
56
6
0
175,275
0
W
Freya
6,298
630
58
6
0
194,378
0
W
Loki
5,948
595
18
2
0
219,697
2
L
Maui
5,706
571
74
7
0
231,331
0
W
Da Ji
6,137
614
81
8
0
255,515
0
W
Raijin
5,831
583
70
7
0
208,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role