Player Matchup

Mulan
Mulan
GoTGodzillA
Mulan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 73L
1,499 Elo+
Party 1
Artemis
Artemis
JMANDMAN
Artemis
Level 64
God Stats
2W - 4L
1,622 SR
Queue Stats
14W - 23L
1,327 Elo+
Party 2
Mercury
Mercury
JackBlax
Mercury
Level 108
God Stats
23W - 13L
1,656 SR
Queue Stats
103W - 87L
1,496 Elo+
Solo
Tiamat
Tiamat
Rising Organ
Tiamat
Level 124
God Stats
11W - 5L
1,797 SR
Queue Stats
80W - 70L
1,499 Elo+
Party 1
Bacchus
Bacchus
Scruffydawg22
Bacchus
Level 66
God Stats
6W - 6L
1,449 SR
Queue Stats
13W - 19L
1,351 Elo+
Party 2
Team Averages
Level 98
1,605 SR
1,434 Elo+

VS

Team Averages
Level 124
1,548 SR
1,495 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GallowsHumuor
Ymir
Level 140
God Stats
1W - 1L
1,793 SR
Queue Stats
79W - 85L
1,452 Elo+
Solo
Anhur
Anhur
GinkoPC
Anhur
Level 101
God Stats
4W - 1L
1,483 SR
Queue Stats
109W - 121L
1,515 Elo+
Solo
Serqet
Serqet
GodlyBenji
Serqet
Level 131
God Stats
1W - 1L
1,759 SR
Queue Stats
115W - 99L
1,506 Elo+
Solo
Amaterasu
Amaterasu
YisusManu
Amaterasu
Level 108
God Stats
1W - 3L
1,205 SR
Queue Stats
205W - 196L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,082
816
2,381
3,654
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Artemis
JMANDMAN
Artemis
7
4 / 0 / 1
3,939
788
2,789
1,983
352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
JackBlax
Mercury
6
2 / 0 / 1
3,839
768
815
2,948
879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
7
1 / 0 / 0
3,683
737
949
1,134
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
6
1 / 0 / 3
4,038
808
1,687
2,331
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
0 / 1 / 0
3,245
649
360
1,862
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,225
645
1,052
4,268
2,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
GinkoPC
Anhur
5
0 / 2 / 0
2,870
574
1,241
3,161
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
GodlyBenji
Serqet
3
0 / 1 / 0
2,660
532
370
1,291
268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
YisusManu
Amaterasu
5
0 / 2 / 0
3,253
651
1,748
4,465
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
L
0
3
0
0
L
Anhur
GinkoPC
Anhur
0
2
0
0
W
1
0
1
1.5
L
Serqet
GodlyBenji
Serqet
0
1
0
0
W
Artemis
JMANDMAN
Artemis
4
0
1
4.5
W
Mercury
JackBlax
Mercury
2
0
1
2.5
W
Tiamat
1
0
0
1
W
Bacchus
1
0
3
2.5
L
Amaterasu
YisusManu
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,621
Damage
4,771
12,050
Taken
15,047
4,236
Mitigated
5,052
5,382
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
360
225
0
0
1,862
496
0
899
963
12,884
301
L
1,052
428
80
823
4,268
2,311
0
1,178
3,090
7,066
936
L
Anhur
GinkoPC
Anhur
1,241
902
0
1,130
3,161
591
0
278
2,883
0
11,300
W
2,381
849
0
1,741
3,654
1,130
0
0
3,654
0
20,070
L
Serqet
GodlyBenji
Serqet
370
0
0
463
1,291
268
0
281
1,010
0
4,213
W
Artemis
JMANDMAN
Artemis
2,789
1,200
0
1,228
1,983
352
0
106
1,877
0
15,391
W
Mercury
JackBlax
Mercury
815
497
0
250
2,948
879
0
396
2,552
0
19,644
W
Tiamat
949
219
0
839
1,134
489
0
343
791
14,176
0
W
Bacchus
1,687
519
0
1,324
2,331
1,386
0
289
2,042
8,653
0
L
Amaterasu
YisusManu
Amaterasu
1,748
1,170
0
1,453
4,465
1,386
0
0
4,465
0
14,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,581
Gold Earned
15,253
154
Minions Killed
103
0
Camps Cleared
0
517,802
Distance Traveled
436,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,245
649
22
4
0
84,743
0
L
Ymir
3,225
645
22
4
0
100,049
1
L
Anhur
2,870
574
16
3
0
93,074
0
W
Mulan
4,082
816
45
9
0
83,570
0
L
Serqet
2,660
532
14
3
0
41,530
0
W
Artemis
3,939
788
31
6
0
111,366
0
W
Mercury
3,839
768
36
7
0
116,940
0
W
Tiamat
3,683
737
28
6
0
96,110
0
W
Bacchus
4,038
808
14
3
0
109,816
0
L
Amaterasu
3,253
651
29
6
0
117,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role