Player Matchup

Xing Tian
Xing Tian
Boltofthegods
Xing Tian
Level 153
God Stats
2W - 2L
1,909 SR
Queue Stats
150W - 157L
1,458 Elo+
Party 1
Mulan
Mulan
Ninj4Ghost
Mulan
Level 145
God Stats
4W - 2L
1,703 SR
Queue Stats
160W - 128L
1,592 Elo+
Solo
Loki
Loki
agentwaffles13
Loki
Level 146
God Stats
7W - 4L
1,534 SR
Queue Stats
83W - 101L
1,426 Elo+
Party 1
Nut
Nut
dmars0725
Nut
Level 124
God Stats
3W - 9L
1,240 SR
Queue Stats
26W - 44L
1,386 Elo+
Party 1
Chang'e
Chang'e
tyoo8047
Chang'e
Level 143
God Stats
2W - 2L
1,246 SR
Queue Stats
425W - 423L
1,526 Elo+
Solo
Team Averages
Level 142
1,527 SR
1,478 Elo+

VS

Team Averages
Level 129
1,568 SR
1,574 Elo+
Janus
Janus
Mayjorleehigh
Janus
Level 125
God Stats
5W - 4L
1,740 SR
Queue Stats
40W - 46L
1,479 Elo+
Solo
Chronos
Chronos
Nermac x
Chronos
Level 149
God Stats
14W - 9L
1,442 SR
Queue Stats
252W - 236L
1,490 Elo+
Solo
Nut
Nut
Robustfingers
Nut
Level 129
God Stats
16W - 14L
1,589 SR
Queue Stats
99W - 92L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
oKureo
Baron Samedi
Level 100
God Stats
10W - 9L
1,546 SR
Queue Stats
91W - 87L
1,792 Elo+
Solo
Anubis
Anubis
tafoya1
Anubis
Level 143
God Stats
83W - 78L
1,524 SR
Queue Stats
272W - 252L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boltofthegods
Xing Tian
10
1 / 1 / 5
7,113
547
3,464
14,297
9,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
16
12 / 1 / 0
10,419
801
12,341
11,794
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 1 / 4
7,204
554
5,267
10,407
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,413
493
2,154
7,693
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
tyoo8047
Chang'e
14
5 / 1 / 6
8,198
631
6,202
6,852
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,342
488
4,474
4,274
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Nermac x
Chronos
14
1 / 1 / 0
7,691
592
5,307
9,738
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 3 / 1
7,652
589
7,855
7,743
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
oKureo
Baron Samedi
10
1 / 5 / 3
6,610
508
5,007
11,220
8,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
tafoya1
Anubis
11
1 / 9 / 0
7,287
561
2,968
9,346
2,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
20
Kills
8
8
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Boltofthegods
Xing Tian
1
1
5
3.5
L
0
2
1
0.25
L
Chronos
Nermac x
Chronos
1
1
0
1
W
Mulan
12
1
0
12
L
5
3
1
1.83
W
2
1
4
4
W
0
4
1
0.13
L
Baron Samedi
oKureo
Baron Samedi
1
5
3
0.5
L
Anubis
tafoya1
Anubis
1
9
0
0.11
W
Chang'e
tyoo8047
Chang'e
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
25,611
51,043
Taken
42,321
23,492
Mitigated
18,716
18,943
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Boltofthegods
Xing Tian
3,464
312
1,434
1,297
14,297
9,025
54
5,838
8,241
18,909
1,105
L
4,474
34
0
685
4,274
1,063
0
2,336
1,938
29,301
624
L
Chronos
Nermac x
Chronos
5,307
1,200
0
5,008
9,738
2,986
0
1,111
8,627
68,269
1,245
W
Mulan
12,341
1,892
0
6,282
11,794
6,953
248
4,506
7,288
0
71,531
L
7,855
4,299
0
3,070
7,743
2,789
552
1,480
6,263
0
58,194
W
5,267
2,179
0
5,362
10,407
3,338
120
3,832
6,489
0
49,675
W
2,154
983
0
185
7,693
2,116
0
1,061
6,632
0
41,731
L
Baron Samedi
oKureo
Baron Samedi
5,007
851
61
2,137
11,220
8,954
0
4,152
7,068
22,603
848
L
Anubis
tafoya1
Anubis
2,968
389
0
1,585
9,346
2,924
496
0
9,346
38,594
0
W
Chang'e
tyoo8047
Chang'e
6,202
784
1,345
3,038
6,852
2,060
0
2,433
4,137
53,756
1,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
35,582
386
Minions Killed
374
0
Camps Cleared
0
1,412,775
Distance Traveled
1,238,097
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,113
547
23
2
0
288,695
4
L
Janus
6,342
488
57
4
0
242,006
0
L
Chronos
7,691
592
131
10
0
297,739
3
W
Mulan
10,419
801
133
10
0
260,858
0
L
Nut
7,652
589
103
8
0
239,768
2
W
Loki
7,204
554
65
5
0
322,090
2
W
Nut
6,413
493
67
5
0
219,753
2
L
Baron Samedi
6,610
508
10
1
0
221,459
4
L
Anubis
7,287
561
73
6
0
237,125
4
W
Chang'e
8,198
631
98
8
0
321,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role