Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
OOGIE BOOGIE404
Kali
Level 168
God Stats
1W - 2L
1,282 SR
Queue Stats
217W - 253L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Preludding88
Danzaburou
Level 108
God Stats
155W - 159L
1,510 SR
Queue Stats
455W - 487L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirGaga7
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,525 Elo+
Solo
Hera
Hera
theadorus
Hera
Level 127
God Stats
4W - 1L
1,709 SR
Queue Stats
21W - 20L
1,412 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,484 Elo+

VS

Team Averages
Level 105
1,523 SR
1,505 Elo+
Da Ji
Da Ji
Astralyzer
Da Ji
Level 157
God Stats
2W - 2L
1,333 SR
Queue Stats
135W - 155L
1,453 Elo+
Party 1
Ares
Ares
Death_Stalker13
Ares
Level 137
God Stats
4W - 3L
1,631 SR
Queue Stats
160W - 157L
1,482 Elo+
Party 1
Fenrir
Fenrir
DepthComplex
Fenrir
Level 60
God Stats
2W - 1L
1,443 SR
Queue Stats
12W - 13L
1,550 Elo+
Solo
Agni
Agni
Jagad-Guru
Agni
Level 117
God Stats
8W - 7L
1,613 SR
Queue Stats
76W - 63L
1,544 Elo+
Solo
Danzaburou
Danzaburou
viikhd
Danzaburou
Level 55
God Stats
32W - 16L
1,595 SR
Queue Stats
47W - 31L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 3 / 0
6,237
1,247
4,224
7,542
5,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
3,575
715
0
0
0
Danzaburou
Preludding88
Danzaburou
10
0 / 2 / 3
5,968
1,194
4,844
5,317
1,763
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
SirGaga7
Cu Chulainn
11
1 / 4 / 2
6,157
1,231
3,646
8,187
7,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
10
0 / 4 / 2
5,752
1,150
3,428
4,290
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

308

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 1 / 6
6,718
1,344
5,464
4,760
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 6
6,084
1,217
1,220
2,174
1,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
11
4 / 2 / 7
6,796
1,359
4,469
5,808
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 9
6,359
1,272
4,416
3,275
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
viikhd
Danzaburou
12
4 / 0 / 8
7,591
1,518
7,334
3,956
1,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
13
13
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
0
0.67
W
Da Ji
3
1
6
6
W
1
0
6
4
W
Fenrir
4
2
7
3.75
W
1
0
9
5.5
L
0
0
0
0
L
Danzaburou
Preludding88
Danzaburou
0
2
3
0.75
L
Cu Chulainn
SirGaga7
Cu Chulainn
1
4
2
0.5
L
Hera
0
4
2
0.25
W
Danzaburou
viikhd
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
22,903
25,336
Taken
19,973
16,452
Mitigated
9,486
1,271
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,224
396
0
445
7,542
5,656
0
1,289
6,253
9,340
0
W
Da Ji
5,464
1,168
0
0
4,760
2,513
0
1,321
3,439
0
14,052
W
1,220
40
0
120
2,174
1,930
0
811
1,363
3,406
117
W
Fenrir
4,469
941
0
1,304
5,808
2,376
0
2,611
3,197
0
10,722
W
4,416
362
0
0
3,275
1,016
0
1,000
2,275
14,468
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Preludding88
Danzaburou
4,844
2,033
0
270
5,317
1,763
0
2,014
3,303
0
11,459
L
Cu Chulainn
SirGaga7
Cu Chulainn
3,646
1,094
0
390
8,187
7,635
0
1,328
6,859
0
9,448
L
Hera
3,428
685
57
109
4,290
1,398
0
1,005
3,285
16,317
0
W
Danzaburou
viikhd
Danzaburou
7,334
2,522
0
1,012
3,956
1,651
0
1,909
2,047
0
16,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
33,548
70
Minions Killed
88
3
Camps Cleared
6
389,026
Distance Traveled
484,335
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,237
1,247
16
3
1
103,493
4
W
Da Ji
6,718
1,344
15
3
4
98,743
0
W
Ares
6,084
1,217
8
2
0
70,057
0
W
Fenrir
6,796
1,359
17
3
0
104,202
0
W
Agni
6,359
1,272
26
5
0
108,308
0
L
Kali
3,575
715
0
0
0
0
0
L
Danzaburou
5,968
1,194
12
2
1
87,497
0
L
Cu Chulainn
6,157
1,231
14
3
0
101,472
0
L
Hera
5,752
1,150
28
6
1
96,564
0
W
Danzaburou
7,591
1,518
22
4
2
103,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role