Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ArdemaTV
Sylvanus
Level 35
God Stats
2W - 2L
1,573 SR
Queue Stats
6W - 8L
1,453 Elo+
Party 1
Mulan
Mulan
Buster562804
Mulan
Level 48
God Stats
10W - 6L
1,655 SR
Queue Stats
246W - 231L
1,513 Elo+
Party 3
He Bo
He Bo
YorikuYui
He Bo
Level 133
God Stats
0W - 2L
1,325 SR
Queue Stats
119W - 103L
1,536 Elo+
Party 3
Ravana
Ravana
dogman562
Ravana
Level 29
God Stats
2W - 3L
1,504 SR
Queue Stats
211W - 189L
1,513 Elo+
Party 3
Team Averages
Level 68
1,511 SR
1,503 Elo+

VS

Team Averages
Level 71
1,663 SR
1,544 Elo+
Chang'e
Chang'e
Avanti534
Chang'e
Level 89
God Stats
8W - 7L
2,018 SR
Queue Stats
47W - 58L
1,539 Elo+
Party 2
Chaac
Chaac
FishOClock
Chaac
Level 40
God Stats
3W - 2L
1,580 SR
Queue Stats
48W - 59L
1,532 Elo+
Party 2
Cupid
Cupid
Microwavez
Cupid
Level 100
God Stats
2W - 1L
1,504 SR
Queue Stats
56W - 62L
1,553 Elo+
Party 2
Atlas
Atlas
MiddOrTroll
Atlas
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 40L
1,570 Elo+
Solo
Camazotz
Camazotz
NyteDragin
Camazotz
Level 86
God Stats
7W - 4L
1,713 SR
Queue Stats
34W - 47L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 3 / 1
6,744
674
6,803
9,041
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ArdemaTV
Sylvanus
8
1 / 4 / 0
4,950
495
2,031
7,964
3,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 4 / 1
6,197
620
6,257
9,401
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
YorikuYui
He Bo
10
1 / 4 / 1
5,783
578
1,560
4,746
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
dogman562
Ravana
8
0 / 4 / 1
4,743
474
2,584
5,326
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avanti534
Chang'e
11
4 / 1 / 3
6,352
635
5,420
4,713
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
9
4 / 2 / 5
5,926
593
4,459
8,457
6,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
10
2 / 2 / 3
5,439
544
5,090
6,824
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 0
6,782
678
6,571
7,511
5,906
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
NyteDragin
Camazotz
11
5 / 1 / 6
6,438
644
4,807
8,196
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
19
19
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
1
0.83
L
Sylvanus
ArdemaTV
Sylvanus
1
4
0
0.25
W
Chang'e
Avanti534
Chang'e
4
1
3
5.5
L
3
4
1
0.88
W
Chaac
4
2
5
3.25
W
Cupid
2
2
3
1.75
W
4
1
0
4
W
Camazotz
NyteDragin
Camazotz
5
1
6
8
L
He Bo
YorikuYui
He Bo
1
4
1
0.38
L
Ravana
dogman562
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
26,347
36,478
Taken
35,701
13,466
Mitigated
18,302
8,328
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,803
3,480
0
2,718
9,041
3,730
640
0
9,041
0
53,190
L
Sylvanus
ArdemaTV
Sylvanus
2,031
646
793
1,781
7,964
3,344
128
1,017
6,927
13,494
4,474
W
Chang'e
Avanti534
Chang'e
5,420
399
851
2,067
4,713
1,359
0
1,085
3,472
39,984
1,205
L
6,257
1,034
0
2,154
9,401
3,782
0
5,599
3,263
0
35,274
W
Chaac
4,459
971
0
3,413
8,457
6,958
0
1,187
7,212
0
18,626
W
Cupid
5,090
3,350
29
3,221
6,824
1,820
0
572
6,252
0
33,480
W
6,571
2,395
0
2,460
7,511
5,906
0
0
7,511
38,350
2,325
W
Camazotz
NyteDragin
Camazotz
4,807
1,625
0
5,015
8,196
2,259
0
347
7,815
0
39,726
L
He Bo
YorikuYui
He Bo
1,560
88
0
266
4,746
939
0
3,099
1,647
26,725
0
L
Ravana
dogman562
Ravana
2,584
722
0
616
5,326
1,671
0
1,548
3,724
0
22,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,417
Gold Earned
30,937
272
Minions Killed
314
0
Camps Cleared
0
1,026,764
Distance Traveled
1,062,026
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,744
674
78
8
0
186,538
0
L
Sylvanus
4,950
495
35
4
0
200,230
0
W
Chang'e
6,352
635
73
7
0
216,989
0
L
Mulan
6,197
620
57
6
0
212,551
1
W
Chaac
5,926
593
20
2
0
212,843
0
W
Cupid
5,439
544
57
6
0
189,430
0
W
Atlas
6,782
678
84
8
0
210,658
0
W
Camazotz
6,438
644
80
8
0
232,106
4
L
He Bo
5,783
578
69
7
0
190,787
0
L
Ravana
4,743
474
33
3
0
236,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role